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authorpiman@chromium.org <piman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-13 20:31:48 +0000
committerpiman@chromium.org <piman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-13 20:31:48 +0000
commitd8a1713af55ecd119b31a65ec088e4049b3be1f1 (patch)
treee7bca67a5c91033437034d7dec7e47cb2422399b /chrome/DEPS
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o3d: gles2/desktop_gl: use ARB_shader_objects/ARB_vertex_shader functions instead of the GL2 ones
This is to support GL drivers that are 1.4+ARB_so/ARB_vs, like i915 linux drivers (with mesa's glsl2 branch). Tested on NVIDIA (it works), and i915 experimental driver (it doesn't crash but geometry isn't rendered). Review URL: http://codereview.chromium.org/3162006 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@56077 0039d316-1c4b-4281-b951-d872f2087c98
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