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authorjcampan@chromium.org <jcampan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-09-29 00:33:35 +0000
committerjcampan@chromium.org <jcampan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-09-29 00:33:35 +0000
commitbc1407f95bae3d7472ee0c85ef83ee10610b3f1f (patch)
treeeeb1e01423fefc13afe5738d809df200b5e50623 /chrome/browser/automation/ui_controls.h
parent62525634a6f5727216828f8e05a4f563be90dfeb (diff)
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Relanding keyboard code refactoring:
http://codereview.chromium.org/248010/show Changing the KeyboardEvent to use a KeyboardCode instead of a w_char. Led to several places where I had to switch from VK_ to VKEY_. Also cleaned-up the table view OnKeyDown method. Since TableView is a NativeControl it can use the NativeControl::OnKeyDown directly. BUG=None TEST=Make sure short-cuts works as expected, especially in the omnibox. Review URL: http://codereview.chromium.org/251020 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@27444 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/automation/ui_controls.h')
-rw-r--r--chrome/browser/automation/ui_controls.h18
1 files changed, 12 insertions, 6 deletions
diff --git a/chrome/browser/automation/ui_controls.h b/chrome/browser/automation/ui_controls.h
index 7a7a6d6..4613626 100644
--- a/chrome/browser/automation/ui_controls.h
+++ b/chrome/browser/automation/ui_controls.h
@@ -15,6 +15,7 @@
#include "base/gfx/native_widget_types.h"
#include "base/gfx/point.h"
+#include "base/keyboard_codes.h"
#if defined(TOOLKIT_VIEWS)
namespace views {
@@ -42,12 +43,17 @@ namespace ui_controls {
// these functions, so passing NULL is ok.
// Send a key press with/without modifier keys.
-// |key| should be a VKEY code as defined in base/keyboard_codes.h
-bool SendKeyPress(gfx::NativeWindow window, wchar_t key, bool control,
- bool shift, bool alt);
-bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, wchar_t key,
- bool control, bool shift,
- bool alt, Task* task);
+bool SendKeyPress(gfx::NativeWindow window,
+ base::KeyboardCode key,
+ bool control,
+ bool shift,
+ bool alt);
+bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window,
+ base::KeyboardCode key,
+ bool control,
+ bool shift,
+ bool alt,
+ Task* task);
// Simulate a mouse move. (x,y) are absolute screen coordinates.
bool SendMouseMove(long x, long y);