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author | estade@chromium.org <estade@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-03-18 15:24:41 +0000 |
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committer | estade@chromium.org <estade@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-03-18 15:24:41 +0000 |
commit | c27ae599b03a7c30a65c843a8aed99a9e94d284e (patch) | |
tree | dd7a3413fbd5d46b3d9e102b2249c817ef2f9b9a /chrome/browser/chromeos/app_launcher.cc | |
parent | b490de133b26e30f8fc5429ff666107cdfdcc117 (diff) | |
download | chromium_src-c27ae599b03a7c30a65c843a8aed99a9e94d284e.zip chromium_src-c27ae599b03a7c30a65c843a8aed99a9e94d284e.tar.gz chromium_src-c27ae599b03a7c30a65c843a8aed99a9e94d284e.tar.bz2 |
Retry r41799:
Basic DragImage implementation.
Only the chromium part is for review. The webkit part shows how that will look when I create the patch for webkit later. This can be landed without the change to webkit.
TODO later:
- use the image on windows, mac
- implement the other DragImageRef functions
TEST=drag an image from the render view in GTK
BUG=11457
Review URL: http://codereview.chromium.org/668125
The problem was an incorrect method signature in RenderView.
Review URL: http://codereview.chromium.org/1037008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@41953 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/chromeos/app_launcher.cc')
-rw-r--r-- | chrome/browser/chromeos/app_launcher.cc | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/chrome/browser/chromeos/app_launcher.cc b/chrome/browser/chromeos/app_launcher.cc index 538fae3..ea95e7a 100644 --- a/chrome/browser/chromeos/app_launcher.cc +++ b/chrome/browser/chromeos/app_launcher.cc @@ -470,7 +470,9 @@ void AppLauncher::ShowCreatedWindow(int route_id, } void AppLauncher::StartDragging(const WebDropData& drop_data, - WebKit::WebDragOperationsMask allowed_ops) { + WebKit::WebDragOperationsMask allowed_ops, + const SkBitmap& image, + const gfx::Point& image_offset) { // We're not going to do any drag & drop, but we have to tell the renderer the // drag & drop ended, othewise the renderer thinks the drag operation is // underway and mouse events won't work. |