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author | sky@google.com <sky@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-11-20 23:07:41 +0000 |
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committer | sky@google.com <sky@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-11-20 23:07:41 +0000 |
commit | 5e49546581a5a4c2c02d718f9d6e3dbebd7bebc7 (patch) | |
tree | 2a908845ceef1a7df68ff47eed5f2bd54d12cc9e /chrome/browser/dock_info.cc | |
parent | dcda464d91fb97423f5b551babffe786b24ee251 (diff) | |
download | chromium_src-5e49546581a5a4c2c02d718f9d6e3dbebd7bebc7.zip chromium_src-5e49546581a5a4c2c02d718f9d6e3dbebd7bebc7.tar.gz chromium_src-5e49546581a5a4c2c02d718f9d6e3dbebd7bebc7.tar.bz2 |
Adds various docking positions when dragging around a tab. I've added
the ability to dock to the following locations:
Maximize the window on drop.
Resize the window to fill up the left, bottom, or right half of the
monitor.
Tile the newly created window with an existing chrome window such that
the two are on top of each other and fill the height of the monitor,
or tiled such that they fill the width of the monitor.
The graphics suxor. Glen says he'll come up with something better once
its landed.
BUG=none
TEST=4628
Review URL: http://codereview.chromium.org/11325
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@5797 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/dock_info.cc')
-rw-r--r-- | chrome/browser/dock_info.cc | 481 |
1 files changed, 481 insertions, 0 deletions
diff --git a/chrome/browser/dock_info.cc b/chrome/browser/dock_info.cc new file mode 100644 index 0000000..fdf9f57 --- /dev/null +++ b/chrome/browser/dock_info.cc @@ -0,0 +1,481 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "chrome/browser/dock_info.h" + +#include "base/basictypes.h" +#include "base/logging.h" +#include "chrome/browser/views/frame/browser_view.h" + +namespace { + +// Distance in pixels between the hotspot and when the hint should be shown. +const int kHotSpotDeltaX = 100; +const int kHotSpotDeltaY = 80; + +// Distance in pixels between the hotspot and when the hint should be shown +// and enabled. +const int kEnableDeltaX = 50; +const int kEnableDeltaY = 37; + +// Distance used when maximizing. The maximize area is the whole top of the +// monitor. +const int kMaximizeHotSpotDeltaY = 100; +const int kMaximizeEnableDeltaY = 50; + +// Returns true if |screen_loc| is close to the hotspot at |x|, |y|. If the +// point is close enough to the hotspot true is returned and |in_enable_area| +// is set appropriately. +bool IsCloseToPoint(const gfx::Point& screen_loc, + int x, + int y, + bool* in_enable_area) { + int delta_x = abs(x - screen_loc.x()); + int delta_y = abs(y - screen_loc.y()); + *in_enable_area = (delta_x < kEnableDeltaX && delta_y < kEnableDeltaY); + return *in_enable_area || (delta_x < kHotSpotDeltaX && + delta_y < kHotSpotDeltaY); +} + +// Variant of IsCloseToPoint used for monitor relative positions. +bool IsCloseToMonitorPoint(const gfx::Point& screen_loc, + int x, + int y, + DockInfo::Type type, + bool* in_enable_area) { + // Because the monitor relative positions are aligned with the edge of the + // monitor these need to be handled differently. + int delta_x = abs(x - screen_loc.x()); + int delta_y = abs(y - screen_loc.y()); + + int enable_delta_x = kEnableDeltaX; + int enable_delta_y = kEnableDeltaY; + int hot_spot_delta_x = kHotSpotDeltaX; + int hot_spot_delta_y = kHotSpotDeltaY; + + switch (type) { + case DockInfo::LEFT_HALF: + case DockInfo::RIGHT_HALF: + enable_delta_x += enable_delta_x; + hot_spot_delta_x += hot_spot_delta_x; + break; + + + case DockInfo::MAXIMIZE: + case DockInfo::BOTTOM_HALF: + enable_delta_y += enable_delta_y; + hot_spot_delta_y += hot_spot_delta_y; + break; + + default: + NOTREACHED(); + return false; + } + *in_enable_area = (delta_x < enable_delta_x && delta_y < enable_delta_y); + bool result = (*in_enable_area || (delta_x < hot_spot_delta_x && + delta_y < hot_spot_delta_y)); + if (type != DockInfo::MAXIMIZE) + return result; + + // Make the maximize area the whole top of the monitor. + int max_delta_y = abs(screen_loc.y() - y); + *in_enable_area = (*in_enable_area || (max_delta_y < kMaximizeEnableDeltaY)); + return *in_enable_area || (max_delta_y < kMaximizeHotSpotDeltaY); +} + +// BaseWindowFinder ----------------------------------------------------------- + +// Base class used to locate a window. This is intended to be used with the +// various win32 functions that iterate over windows. +// +// A subclass need only override ShouldStopIterating to determine when +// iteration should stop. +class BaseWindowFinder { + public: + // Creates a BaseWindowFinder with the specified set of HWNDs to ignore. + BaseWindowFinder(const std::set<HWND>& ignore) : ignore_(ignore) {} + virtual ~BaseWindowFinder() {} + + protected: + // Returns true if iteration should stop, false if iteration should continue. + virtual bool ShouldStopIterating(HWND window) = 0; + + static BOOL CALLBACK WindowCallbackProc(HWND hwnd, LPARAM lParam) { + BaseWindowFinder* finder = reinterpret_cast<BaseWindowFinder*>(lParam); + if (finder->ignore_.find(hwnd) != finder->ignore_.end()) + return TRUE; + + return finder->ShouldStopIterating(hwnd) ? FALSE : TRUE; + } + + private: + const std::set<HWND>& ignore_; + + DISALLOW_COPY_AND_ASSIGN(BaseWindowFinder); +}; + +// TopMostFinder -------------------------------------------------------------- + +// Helper class to determine if a particular point of a window is not obscured +// by another window. +class TopMostFinder : public BaseWindowFinder { + public: + // Returns true if |window| is the topmost window at the location + // |screen_loc|, not including the windows in |ignore|. + static bool IsTopMostWindowAtPoint(HWND window, + const gfx::Point& screen_loc, + const std::set<HWND>& ignore) { + TopMostFinder finder(window, screen_loc, ignore); + return finder.is_top_most_; + } + + virtual bool ShouldStopIterating(HWND hwnd) { + if (hwnd == target_) { + // Window is topmost, stop iterating. + is_top_most_ = true; + return true; + } + + if (::IsWindowVisible(hwnd)) { + CRect r; + if (::GetWindowRect(hwnd, &r) && r.PtInRect(screen_loc_.ToPOINT())) { + // Not the topmost, stop iterating. + return true; + } + } + return false; + } + + private: + TopMostFinder(HWND window, + const gfx::Point& screen_loc, + const std::set<HWND>& ignore) + : BaseWindowFinder(ignore), + target_(window), + screen_loc_(screen_loc), + is_top_most_(false) { + EnumWindows(WindowCallbackProc, reinterpret_cast<LPARAM>(this)); + } + + // The window we're looking for. + HWND target_; + + // Location of window to find. + gfx::Point screen_loc_; + + // Is target_ the top most window? This is initially false but set to true + // in ShouldStopIterating if target_ is passed in. + bool is_top_most_; + + DISALLOW_COPY_AND_ASSIGN(TopMostFinder); +}; + +// WindowFinder --------------------------------------------------------------- + +// Helper class to determine if a particular point contains a window from our +// process. +class LocalProcessWindowFinder : public BaseWindowFinder { + public: + // Returns the hwnd from our process at screen_loc that is not obscured by + // another window. Returns NULL otherwise. + static HWND GetProcessWindowAtPoint(const gfx::Point& screen_loc, + const std::set<HWND>& ignore) { + LocalProcessWindowFinder finder(screen_loc, ignore); + if (finder.result_ && + TopMostFinder::IsTopMostWindowAtPoint(finder.result_, screen_loc, + ignore)) { + return finder.result_; + } + return NULL; + } + + protected: + virtual bool ShouldStopIterating(HWND hwnd) { + CRect r; + if (::IsWindowVisible(hwnd) && ::GetWindowRect(hwnd, &r) && + r.PtInRect(screen_loc_.ToPOINT())) { + result_ = hwnd; + return true; + } + return false; + } + + private: + LocalProcessWindowFinder(const gfx::Point& screen_loc, + const std::set<HWND>& ignore) + : BaseWindowFinder(ignore), + screen_loc_(screen_loc), + result_(NULL) { + EnumThreadWindows(GetCurrentThreadId(), WindowCallbackProc, + reinterpret_cast<LPARAM>(this)); + } + + // Position of the mouse. + gfx::Point screen_loc_; + + // The resulting window. This is initially null but set to true in + // ShouldStopIterating if an appropriate window is found. + HWND result_; + + DISALLOW_COPY_AND_ASSIGN(LocalProcessWindowFinder); +}; + +// DockToWindowFinder --------------------------------------------------------- + +// Helper class for creating a DockInfo from a specified point. +class DockToWindowFinder : public BaseWindowFinder { + public: + // Returns the DockInfo for the specified point. If there is no docking + // position for the specified point the returned DockInfo has a type of NONE. + static DockInfo GetDockInfoAtPoint(const gfx::Point& screen_loc, + const std::set<HWND>& ignore) { + DockToWindowFinder finder(screen_loc, ignore); + if (!finder.result_.hwnd() || + !TopMostFinder::IsTopMostWindowAtPoint(finder.result_.hwnd(), + finder.result_.hot_spot(), + ignore)) { + return DockInfo(); + } + return finder.result_; + } + + protected: + virtual bool ShouldStopIterating(HWND hwnd) { + BrowserWindow* window = BrowserView::GetBrowserWindowForHWND(hwnd); + CRect bounds; + if (!window || !::IsWindowVisible(hwnd) || + !::GetWindowRect(hwnd, &bounds)) { + return false; + } + + // Check the three corners we allow docking to. We don't currently allow + // docking to top of window as it conflicts with docking to the tab strip. + if (CheckPoint(hwnd, bounds.left, (bounds.top + bounds.bottom) / 2, + DockInfo::LEFT_OF_WINDOW) || + CheckPoint(hwnd, bounds.right - 1, (bounds.top + bounds.bottom) / 2, + DockInfo::RIGHT_OF_WINDOW) || + CheckPoint(hwnd, (bounds.left + bounds.right) / 2, bounds.bottom - 1, + DockInfo::BOTTOM_OF_WINDOW)) { + return true; + } + return false; + } + + private: + DockToWindowFinder(const gfx::Point& screen_loc, + const std::set<HWND>& ignore) + : BaseWindowFinder(ignore), + screen_loc_(screen_loc) { + EnumThreadWindows(GetCurrentThreadId(), WindowCallbackProc, + reinterpret_cast<LPARAM>(this)); + } + + bool CheckPoint(HWND hwnd, int x, int y, DockInfo::Type type) { + bool in_enable_area; + if (IsCloseToPoint(screen_loc_, x, y, &in_enable_area)) { + result_.set_in_enable_area(in_enable_area); + result_.set_hwnd(hwnd); + result_.set_type(type); + result_.set_hot_spot(gfx::Point(x, y)); + return true; + } + return false; + } + + // The location to look for. + gfx::Point screen_loc_; + + // The resulting DockInfo. + DockInfo result_; + + DISALLOW_COPY_AND_ASSIGN(DockToWindowFinder); +}; + +} // namespace + +// DockInfo ------------------------------------------------------------------- + +DockInfo DockInfo::GetDockInfoAtPoint(const gfx::Point& screen_point, + const std::set<HWND>& ignore) { + // Try docking to a window first. + DockInfo info = DockToWindowFinder::GetDockInfoAtPoint(screen_point, ignore); + + HMONITOR monitor = MonitorFromPoint(screen_point.ToPOINT(), + MONITOR_DEFAULTTONULL); + MONITORINFO monitor_info = {0}; + monitor_info.cbSize = sizeof(MONITORINFO); + if (!monitor || !GetMonitorInfo(monitor, &monitor_info)) { + info.type_ = NONE; + return info; + } + info.monitor_bounds_ = gfx::Rect(monitor_info.rcWork); + + if (info.type() != DockInfo::NONE) + return info; + + // No window relative positions. Try monitor relative positions. + RECT& m_bounds = monitor_info.rcWork; + int mid_x = (m_bounds.left + m_bounds.right) / 2; + int mid_y = (m_bounds.top + m_bounds.bottom) / 2; + + bool result = + info.CheckMonitorPoint(screen_point, mid_x, m_bounds.top, + DockInfo::MAXIMIZE) || + info.CheckMonitorPoint(screen_point, mid_x, m_bounds.bottom, + DockInfo::BOTTOM_HALF) || + info.CheckMonitorPoint(screen_point, m_bounds.left, mid_y, + DockInfo::LEFT_HALF) || + info.CheckMonitorPoint(screen_point, m_bounds.right, mid_y, + DockInfo::RIGHT_HALF); + + return info; +} + +HWND DockInfo::GetLocalProcessWindowAtPoint(const gfx::Point& screen_point, + const std::set<HWND>& ignore) { + return + LocalProcessWindowFinder::GetProcessWindowAtPoint(screen_point, ignore); +} + +bool DockInfo::IsValidForPoint(const gfx::Point& screen_point) { + if (type_ == NONE) + return false; + + if (hwnd_) { + return IsCloseToPoint(screen_point, hot_spot_.x(), hot_spot_.y(), + &in_enable_area_); + } + + return monitor_bounds_.Contains(screen_point) && + IsCloseToMonitorPoint(screen_point, hot_spot_.x(), + hot_spot_.y(), type_, &in_enable_area_); +} + +bool DockInfo::GetNewWindowBounds(gfx::Rect* new_window_bounds, + bool* maximize_new_window) const { + if (type_ == NONE || !in_enable_area_) + return false; + + RECT window_rect; + if (hwnd_ && !GetWindowRect(hwnd_, &window_rect)) + return false; + + int half_m_width = (monitor_bounds_.right() - monitor_bounds_.x()) / 2; + int half_m_height = (monitor_bounds_.bottom() - monitor_bounds_.y()) / 2; + bool unmaximize_other_window = false; + + *maximize_new_window = false; + + switch (type_) { + case LEFT_OF_WINDOW: + new_window_bounds->SetRect(monitor_bounds_.x(), window_rect.top, + half_m_width, window_rect.bottom - window_rect.top); + break; + + case RIGHT_OF_WINDOW: + new_window_bounds->SetRect(monitor_bounds_.x() + half_m_width, + window_rect.top, half_m_width, window_rect.bottom - window_rect.top); + break; + + case TOP_OF_WINDOW: + new_window_bounds->SetRect(window_rect.left, monitor_bounds_.y(), + window_rect.right - window_rect.left, + half_m_height); + break; + + case BOTTOM_OF_WINDOW: + new_window_bounds->SetRect(window_rect.left, + monitor_bounds_.y() + half_m_height, + window_rect.right - window_rect.left, + half_m_height); + break; + + case LEFT_HALF: + new_window_bounds->SetRect(monitor_bounds_.x(), monitor_bounds_.y(), + half_m_width, monitor_bounds_.height()); + break; + + case RIGHT_HALF: + new_window_bounds->SetRect(monitor_bounds_.right() - half_m_width, + monitor_bounds_.y(), half_m_width, monitor_bounds_.height()); + break; + + case BOTTOM_HALF: + new_window_bounds->SetRect(monitor_bounds_.x(), + monitor_bounds_.y() + half_m_height, + monitor_bounds_.width(), half_m_height); + break; + + case MAXIMIZE: + *maximize_new_window = true; + break; + + default: + NOTREACHED(); + } + return true; +} + +void DockInfo::AdjustOtherWindowBounds() const { + if (!in_enable_area_) + return; + + RECT window_rect; + if (!hwnd_ || !GetWindowRect(hwnd_, &window_rect)) + return; + + gfx::Rect other_window_bounds; + int half_m_width = (monitor_bounds_.right() - monitor_bounds_.x()) / 2; + int half_m_height = (monitor_bounds_.bottom() - monitor_bounds_.y()) / 2; + + switch (type_) { + case LEFT_OF_WINDOW: + other_window_bounds.SetRect(monitor_bounds_.x() + half_m_width, + window_rect.top, half_m_width, window_rect.bottom - window_rect.top); + break; + + case RIGHT_OF_WINDOW: + other_window_bounds.SetRect(monitor_bounds_.x(), window_rect.top, + half_m_width, window_rect.bottom - window_rect.top); + break; + + case TOP_OF_WINDOW: + other_window_bounds.SetRect(window_rect.left, + monitor_bounds_.y() + half_m_height, + window_rect.right - window_rect.left, + half_m_height); + break; + + case BOTTOM_OF_WINDOW: + other_window_bounds.SetRect(window_rect.left, monitor_bounds_.y(), + window_rect.right - window_rect.left, + half_m_height); + break; + + default: + return; + } + + if (IsZoomed(hwnd_)) { + // We're docking relative to another window, we need to make sure the + // window we're docking to isn't maximized. + ShowWindow(hwnd_, SW_RESTORE | SW_SHOWNA); + } + ::SetWindowPos(hwnd_, HWND_TOP, other_window_bounds.x(), + other_window_bounds.y(), other_window_bounds.width(), + other_window_bounds.height(), + SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER); +} + +bool DockInfo::CheckMonitorPoint(const gfx::Point& screen_loc, + int x, + int y, + Type type) { + if (IsCloseToMonitorPoint(screen_loc, x, y, type, &in_enable_area_)) { + hot_spot_.SetPoint(x, y); + type_ = type; + return true; + } + return false; +} |