summaryrefslogtreecommitdiffstats
path: root/chrome/browser/dom_ui
diff options
context:
space:
mode:
authorbrettw@google.com <brettw@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2010-12-31 20:39:02 +0000
committerbrettw@google.com <brettw@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2010-12-31 20:39:02 +0000
commitfd85ad650d68309b965dbc9f3d6823cf2754349c (patch)
tree28b98629e02b2e05ec74272146f249ca62a164da /chrome/browser/dom_ui
parentce072a7181ea5d58133e33654133236f5d9f5551 (diff)
downloadchromium_src-fd85ad650d68309b965dbc9f3d6823cf2754349c.zip
chromium_src-fd85ad650d68309b965dbc9f3d6823cf2754349c.tar.gz
chromium_src-fd85ad650d68309b965dbc9f3d6823cf2754349c.tar.bz2
Move app/win_util to app/win and fix the namespace usage.
Split out the two classes: ScopedComInitializer and ScopedCOMem (which I renamed) to separate files. I removed the win_util_path file which had one function in it and moved the function to win_util. Somehow, this was getting picked up by the nacl64 build and the call in sandbox_policy was then not being defined. I just implemented the function in-plcae since it's just a simple wrapper around a Windows API call. TEST=it compiles BUG=none Review URL: http://codereview.chromium.org/6013009 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@70343 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/dom_ui')
-rw-r--r--chrome/browser/dom_ui/bug_report_ui.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/chrome/browser/dom_ui/bug_report_ui.cc b/chrome/browser/dom_ui/bug_report_ui.cc
index 2641aff..1583243 100644
--- a/chrome/browser/dom_ui/bug_report_ui.cc
+++ b/chrome/browser/dom_ui/bug_report_ui.cc
@@ -41,7 +41,7 @@
#elif defined(OS_MACOSX)
#include "base/mac_util.h"
#elif defined(OS_WIN)
-#include "app/win_util.h"
+#include "app/win/win_util.h"
#endif
#if defined(TOOLKIT_VIEWS)
@@ -175,7 +175,7 @@ void RefreshLastScreenshot(NSWindow* window) {
#elif defined(OS_MACOSX)
mac_util::GrabWindowSnapshot(window, last_screenshot_png, &width, &height);
#elif defined(OS_WIN)
- win_util::GrabWindowSnapshot(window, last_screenshot_png);
+ app::win::GrabWindowSnapshot(window, last_screenshot_png);
#endif
screen_size.set_width(width);