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authorwez@chromium.org <wez@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-08-26 05:14:46 +0000
committerwez@chromium.org <wez@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-08-26 05:14:46 +0000
commitf116ba3eab9ef41ca39306a6608d027a6680a7af (patch)
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parent69b8ba80764f11043894ff7039bb8a5d2a8f0050 (diff)
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Revert 98392 - Split WebGraphicsContext3DCommandBufferImpl::initialize() into two stages.
After the context is created, the remaining calls should be done on the compositor thread. This CL adds a MaybeInitializeGL() method, which we run on each call to makeContextCurrent(). Added asserts to RendererGLContext to check that it's always used on the same thread. Review URL: http://codereview.chromium.org/7713015 TBR=husky@google.com Review URL: http://codereview.chromium.org/7745042 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@98395 0039d316-1c4b-4281-b951-d872f2087c98
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