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author | stoyan@chromium.org <stoyan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-10-21 19:33:28 +0000 |
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committer | stoyan@chromium.org <stoyan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-10-21 19:33:28 +0000 |
commit | 923b561488b3b5fd733c703c287c720d3c3f3088 (patch) | |
tree | e0b12a9565a87d67c2c3efc92f2fdcee2f4dd540 /chrome/browser/gpu_process_host.h | |
parent | b4c158db2d55a600c9e92691fdbe8709d04f84c8 (diff) | |
download | chromium_src-923b561488b3b5fd733c703c287c720d3c3f3088.zip chromium_src-923b561488b3b5fd733c703c287c720d3c3f3088.tar.gz chromium_src-923b561488b3b5fd733c703c287c720d3c3f3088.tar.bz2 |
Revert 63388 - http://build.chromium.org/buildbot/waterfall/builders/Mac10.6%20Tests%20(dbg)(2)/builds/10949
- Relanding 61718.
I disabled the GPU watchdog in three new cases:
- If the OSMesa software renderer is in use. This will disable it on bots.
- When running on valgrind, whether on a bot or locally.
- In debug builds
I added a GPU process initialization time to the GPU info.
I moved the GPU initialization code outside the watchdog protection because it can take a long time and trigger the watchdog.
I increased the timeout. I set up a field trial with different timeouts to see the rate of failure for each period.
I made ui_tests always run with OSMesa, for consistent operation on bots and when run locally.
Original CL description:
I added a watchdog thread that intermitently checks the main thread can respond
to tasks posted on its message queue.
I fixed some bugs that preventede GGL from failing when the GPU channel was
lost.
Added a command line swith to disable the watchdog thread for debugging
purposes.
TEST=try, local testing of all features
BUG=none
Review URL: http://codereview.chromium.org/3794011
TBR=apatrick@chromium.org
Review URL: http://codereview.chromium.org/3979004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@63396 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/gpu_process_host.h')
-rw-r--r-- | chrome/browser/gpu_process_host.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/chrome/browser/gpu_process_host.h b/chrome/browser/gpu_process_host.h index 68e0496..0e14402 100644 --- a/chrome/browser/gpu_process_host.h +++ b/chrome/browser/gpu_process_host.h @@ -28,6 +28,13 @@ class GpuProcessHost : public BrowserChildProcessHost { // Getter for the singleton. This will return NULL on failure. static GpuProcessHost* Get(); + // Tells the GPU process to crash. Useful for testing. + static void SendAboutGpuCrash(); + + // Tells the GPU process to let its main thread enter an infinite loop. + // Useful for testing. + static void SendAboutGpuHang(); + // Shutdown routine, which should only be called upon process // termination. static void Shutdown(); |