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authormnissler@chromium.org <mnissler@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-10-07 11:09:52 +0000
committermnissler@chromium.org <mnissler@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-10-07 11:09:52 +0000
commit9876476a3a3d99ab52a7705d3038363b7eab30fb (patch)
treed24f174e1361668a6aedbf688a5d36aa7a5ca899 /chrome/browser/gpu_process_host.h
parent03eb8e9122528a2c35da2c3d0bc2694918f8b574 (diff)
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Revert 61718 - GPU process terminates on hang.
I added a watchdog thread that intermitently checks the main thread can respond to tasks posted on its message queue. I fixed some bugs that preventede GGL from failing when the GPU channel was lost. Added a command line swith to disable the watchdog thread for debugging purposes. TEST=try, check WebGL works, check about:gpuhang terminates process. BUG=38739,53871 Review URL: http://codereview.chromium.org/3528012 TBR=apatrick@chromium.org Review URL: http://codereview.chromium.org/3616011 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@61782 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/gpu_process_host.h')
-rw-r--r--chrome/browser/gpu_process_host.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/chrome/browser/gpu_process_host.h b/chrome/browser/gpu_process_host.h
index ec43ca8..a5268ba 100644
--- a/chrome/browser/gpu_process_host.h
+++ b/chrome/browser/gpu_process_host.h
@@ -29,11 +29,11 @@ class GpuProcessHost : public BrowserChildProcessHost {
static GpuProcessHost* Get();
// Tells the GPU process to crash. Useful for testing.
- void SendAboutGpuCrash();
+ static void SendAboutGpuCrash();
// Tells the GPU process to let its main thread enter an infinite loop.
// Useful for testing.
- void SendAboutGpuHang();
+ static void SendAboutGpuHang();
// Shutdown routine, which should only be called upon process
// termination.
@@ -115,9 +115,6 @@ class GpuProcessHost : public BrowserChildProcessHost {
virtual bool CanShutdown();
- static void SendAboutGpuCrashInternal();
- static void SendAboutGpuHangInternal();
-
bool initialized_;
bool initialized_successfully_;