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authorapatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-07-15 21:13:23 +0000
committerapatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-07-15 21:13:23 +0000
commitf9a2b2fe071c001a6864e527fd7035489a985243 (patch)
tree292270a6c99f2ac4ab9658ca3899307b28f66c91 /chrome/browser/plugin_updater.h
parent52a838a34ea1b0febd12a966ebb008f0f88c1a81 (diff)
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Fix a race where WebGL would attempt to use the GpuChannel before it was in the CONNECTED state.
I modified things so that GpuChannelHost goes into the CONNECTED state as soon as the SyncChannel is created. This is safe because any IPC messages that are send are just queued up in the named pipe. TEST=try BUG=none Review URL: http://codereview.chromium.org/2959016 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@52534 0039d316-1c4b-4281-b951-d872f2087c98
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