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authorojan@google.com <ojan@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-11-06 01:18:56 +0000
committerojan@google.com <ojan@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2008-11-06 01:18:56 +0000
commitd878bab389753cb876231717217a7e470b5a261f (patch)
tree1f806e2126df04174e396755994ad9f2eec87c7c /chrome/browser/render_view_host_manager.h
parentdcc8f1c678af98247adc7a056ace7e6c145ed189 (diff)
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Bandaid patch so that we continue with crosssite navigations instead of closing the tab if the beforeunload /unload handler hangs. This patch does the right user-visible behavior, but I'm not a huge fan of the plumbing necessary to make it work. Totally open to cleanup suggestions.
There's also currently one bug that I haven't been able to pinpoint in the UI test. It only treats the first UI test of the four that I run as a cross-site navigation. No matter which test I run first. I wonder if there is some state I should be setting/clearing before/after each test run? Also there's a DHECK that we hit that the UI test exposed. I 'm not sure it's a case that a user could actually hit though and it's not new with this code, so I added a TODO. Can I get help from a mac person on adding the UI test to the xcode project? BUG=3198 Review URL: http://codereview.chromium.org/8920 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@4855 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/render_view_host_manager.h')
-rw-r--r--chrome/browser/render_view_host_manager.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/chrome/browser/render_view_host_manager.h b/chrome/browser/render_view_host_manager.h
index 45a5b69..371c398 100644
--- a/chrome/browser/render_view_host_manager.h
+++ b/chrome/browser/render_view_host_manager.h
@@ -106,6 +106,11 @@ class RenderViewHostManager {
// don't know which one so we tell them all.
void SetIsLoading(bool is_loading);
+ // Whether to close the tab or not when there is a hang during an unload
+ // handler. If we are mid-crosssite navigation, then we should proceed
+ // with the navigation instead of closing the tab.
+ bool ShouldCloseTabOnUnresponsiveRenderer();
+
// Called when a renderer's main frame navigates. This handles all the logic
// associated with interstitial management.
void DidNavigateMainFrame(RenderViewHost* render_view_host);