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author | hclam@chromium.org <hclam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-06-05 02:35:27 +0000 |
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committer | hclam@chromium.org <hclam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-06-05 02:35:27 +0000 |
commit | 5c87288b5c019bb8bb728c5e213a38ec1917bab5 (patch) | |
tree | 32f6e420aade6248ef1eceb6aae819d3533f2765 /chrome/browser/renderer_host/audio_renderer_host.cc | |
parent | 4d4c32c6d0f9afda02dd545d7d7b2bc3625e9cd0 (diff) | |
download | chromium_src-5c87288b5c019bb8bb728c5e213a38ec1917bab5.zip chromium_src-5c87288b5c019bb8bb728c5e213a38ec1917bab5.tar.gz chromium_src-5c87288b5c019bb8bb728c5e213a38ec1917bab5.tar.bz2 |
Changed to use PushSource for the intermediate buffer
between the IPC layer and the audio hardware interface.
We have completely moved away from being blocking in
AudioRendererHost.
Since we'll be using PushSource for a longer period
of buffering. It's necessary to have
Play/Pause functionality in the AudioOutputStream,
this is simulated by start/stop the AudioOutputStream
multiple times.
Review URL: http://codereview.chromium.org/114069
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@17707 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/renderer_host/audio_renderer_host.cc')
-rw-r--r-- | chrome/browser/renderer_host/audio_renderer_host.cc | 275 |
1 files changed, 149 insertions, 126 deletions
diff --git a/chrome/browser/renderer_host/audio_renderer_host.cc b/chrome/browser/renderer_host/audio_renderer_host.cc index 1a35be3..f07d8e5 100644 --- a/chrome/browser/renderer_host/audio_renderer_host.cc +++ b/chrome/browser/renderer_host/audio_renderer_host.cc @@ -32,6 +32,17 @@ void RecordProcessTime(base::TimeDelta latency) { histogram.AddTime(latency); } +// This constant governs the hardware audio buffer size, this value should be +// choosen carefully and is platform specific. +const int kSamplesPerHardwarePacket = 8192; + +const size_t kMegabytes = 1024 * 1024; + +// The following parameters limit the request buffer and packet size from the +// renderer to avoid renderer from requesting too much memory. +const size_t kMaxDecodedPacketSize = 2 * kMegabytes; +const size_t kMaxBufferCapacity = 5 * kMegabytes; + } // namespace //----------------------------------------------------------------------------- @@ -43,17 +54,20 @@ AudioRendererHost::IPCAudioSource::IPCAudioSource( int route_id, int stream_id, AudioOutputStream* stream, - size_t packet_size) + size_t hardware_packet_size, + size_t decoded_packet_size, + size_t buffer_capacity) : host_(host), process_id_(process_id), route_id_(route_id), stream_id_(stream_id), stream_(stream), - packet_size_(packet_size), + hardware_packet_size_(hardware_packet_size), + decoded_packet_size_(decoded_packet_size), + buffer_capacity_(buffer_capacity), state_(AudioOutputStream::STATE_CREATED), - stop_providing_packets_(false), - packet_read_event_(false, false), - last_packet_size_(0) { + push_source_(hardware_packet_size), + outstanding_request_(false) { } AudioRendererHost::IPCAudioSource::~IPCAudioSource() { @@ -71,34 +85,60 @@ AudioRendererHost::IPCAudioSource* int channels, int sample_rate, char bits_per_sample, - size_t packet_size) { + size_t decoded_packet_size, + size_t buffer_capacity) { + // Perform come preliminary checks on the parameters. + // Make sure the renderer didn't ask for too much memory. + if (buffer_capacity > kMaxBufferCapacity || + decoded_packet_size > kMaxDecodedPacketSize) + return NULL; + + // Make sure the packet size and buffer capacity parameters are valid. + if (buffer_capacity < decoded_packet_size) + return NULL; + // Create the stream in the first place. AudioOutputStream* stream = AudioManager::GetAudioManager()->MakeAudioStream( format, channels, sample_rate, bits_per_sample); - if (stream && !stream->Open(packet_size)) { + + size_t hardware_packet_size = kSamplesPerHardwarePacket * channels * + bits_per_sample / 8; + if (stream && !stream->Open(hardware_packet_size)) { stream->Close(); stream = NULL; } if (stream) { IPCAudioSource* source = new IPCAudioSource( - host, process_id, route_id, stream_id, stream, packet_size); + host, + process_id, + route_id, + stream_id, + stream, + hardware_packet_size, + decoded_packet_size, + buffer_capacity); // If we can open the stream, proceed with sharing the shared memory. base::SharedMemoryHandle foreign_memory_handle; // Try to create, map and share the memory for the renderer process. // If they all succeeded then send a message to renderer to indicate // success. - if (source->shared_memory_.Create(L"", false, false, packet_size) && - source->shared_memory_.Map(packet_size) && + if (source->shared_memory_.Create(L"", + false, + false, + decoded_packet_size) && + source->shared_memory_.Map(decoded_packet_size) && source->shared_memory_.ShareToProcess(process_handle, &foreign_memory_handle)) { host->Send(new ViewMsg_NotifyAudioStreamCreated( - route_id, stream_id, foreign_memory_handle, packet_size)); + route_id, stream_id, foreign_memory_handle, decoded_packet_size)); + + // Also request the first packet to kick start the pre-rolling. + source->StartBuffering(); return source; } - source->Close(); delete source; } @@ -108,38 +148,47 @@ AudioRendererHost::IPCAudioSource* } void AudioRendererHost::IPCAudioSource::Start() { - // Only perform the start logic if this source has just created. - if (!stream_ || state_ != AudioOutputStream::STATE_CREATED) + // We can start from created or paused state. + if (!stream_ || + (state_ != AudioOutputStream::STATE_CREATED && + state_ != AudioOutputStream::STATE_PAUSED)) return; - // We don't start the stream immediately but prefetch some initial buffers - // so as to fill all internal buffers of the AudioOutputStream. The number - // of buffers to prefetch can be determined by - // AudioOutputStream::GetNumBuffers(). - if (stream_->GetNumBuffers()) { - // If the audio output stream does have internal buffer(s), request a - // packet from renderer and start the prefetching. - host_->Send(new ViewMsg_RequestAudioPacket(route_id_, stream_id_)); - } else { - // If the audio output stream does not use any internal buffers, we are - // safe to start it here. - state_ = AudioOutputStream::STATE_STARTED; - stream_->Start(this); - host_->Send(new ViewMsg_NotifyAudioStreamStateChanged( - route_id_, stream_id_, AudioOutputStream::STATE_STARTED, 0)); - } + stream_->Start(this); + + // Update the state and notify renderer. + state_ = AudioOutputStream::STATE_STARTED; + host_->Send(new ViewMsg_NotifyAudioStreamStateChanged( + route_id_, stream_id_, state_, 0)); } -void AudioRendererHost::IPCAudioSource::Close() { - // We need to wake up all waiting audio thread before calling stop. - StopWaitingForPacket(); +void AudioRendererHost::IPCAudioSource::Pause() { + // We can pause from started state. + if (!stream_ || + state_ != AudioOutputStream::STATE_STARTED) + return; + + // TODO(hclam): use stop to simulate pause, make sure the AudioOutpusStream + // can be started again after stop. + stream_->Stop(); + // Update the state and notify renderer. + state_ = AudioOutputStream::STATE_PAUSED; + host_->Send(new ViewMsg_NotifyAudioStreamStateChanged( + route_id_, stream_id_, state_, 0)); +} + +void AudioRendererHost::IPCAudioSource::Close() { if (!stream_) return; + stream_->Stop(); stream_->Close(); // After stream is closed it is destroyed, so don't keep a reference to it. stream_ = NULL; + + // Update the current state. + state_ = AudioOutputStream::STATE_STOPPED; } void AudioRendererHost::IPCAudioSource::SetVolume(double left, double right) { @@ -164,62 +213,16 @@ void AudioRendererHost::IPCAudioSource::GetVolume() { size_t AudioRendererHost::IPCAudioSource::OnMoreData(AudioOutputStream* stream, void* dest, size_t max_size) { -#ifdef IPC_MESSAGE_LOG_ENABLED - base::Time tick_start = base::Time::Now(); -#endif + size_t size = push_source_.OnMoreData(stream, dest, max_size); { AutoLock auto_lock(lock_); - // If we are ever stopped, don't ask for more audio packet from the - // renderer. - if (stop_providing_packets_) - return 0; + SubmitPacketRequest(&auto_lock); } - - // If we have an initial packet, use it immediately only in IO thread. - // There's a case when IO thread is blocked and audio hardware thread can - // reach here to consume initial packets. - if (MessageLoop::current() == host_->io_loop()) { - if (!initial_buffers_.empty()) { - uint8* initial_packet = initial_buffers_.front().first; - size_t initial_packet_size = initial_buffers_.front().second; - initial_buffers_.pop_front(); - size_t copied = - SafeCopyBuffer(dest, max_size, initial_packet, initial_packet_size); - delete [] initial_packet; - return copied; - } - NOTREACHED(); - } - - // We reach here because we ran out of initial packets, we need to ask the - // renderer to give us more. In this case we have to wait until the renderer - // gives us packet so we can't sleep on IO thread. - DCHECK(MessageLoop::current() != host_->io_loop()); - - // Send an IPC message to request audio packet from renderer and wait on the - // audio hardware thread. - host_->Send(new ViewMsg_RequestAudioPacket(route_id_, stream_id_)); - packet_read_event_.Wait(); - - size_t last_packet_size = 0; - { - AutoLock auto_lock(lock_); - last_packet_size = last_packet_size_; - } - - size_t copied = SafeCopyBuffer(dest, max_size, - shared_memory_.memory(), last_packet_size); -#ifdef IPC_MESSAGE_LOG_ENABLED - // The logging to round trip latency doesn't have dependency on IPC logging. - // But it's good we use IPC logging to trigger logging of total latency. - if (IPC::Logging::current()->Enabled()) - RecordRoundTripLatency(base::Time::Now() - tick_start); -#endif - return copied; + return size; } void AudioRendererHost::IPCAudioSource::OnClose(AudioOutputStream* stream) { - StopWaitingForPacket(); + push_source_.OnClose(stream); } void AudioRendererHost::IPCAudioSource::OnError(AudioOutputStream* stream, @@ -230,55 +233,60 @@ void AudioRendererHost::IPCAudioSource::OnError(AudioOutputStream* stream, host_->DestroySource(this); } -void AudioRendererHost::IPCAudioSource::NotifyPacketReady(size_t packet_size) { - if (packet_size > packet_size_) { - // If reported size is greater than capacity of the shared memory, close the - // stream. - host_->SendErrorMessage(route_id_, stream_id_, 0); - // We don't need to do packet_read_event_.Signal() here because the - // contained stream should be closed by the following call and OnClose will - // be received. - host_->DestroySource(this); - return; +void AudioRendererHost::IPCAudioSource::NotifyPacketReady( + size_t decoded_packet_size) { + bool ok = true; + { + AutoLock auto_lock(lock_); + outstanding_request_ = false; + // If reported size is greater than capacity of the shared memory, we have + // an error. + if (decoded_packet_size <= decoded_packet_size_) { + for (size_t i = 0; i < decoded_packet_size; i += hardware_packet_size_) { + size_t size = std::min(decoded_packet_size - i, hardware_packet_size_); + ok &= push_source_.Write( + static_cast<char*>(shared_memory_.memory()) + i, size); + if (!ok) + break; + } + + // Submit packet request if we have written something. + if (ok) + SubmitPacketRequest(&auto_lock); + } } - if (state_ == AudioOutputStream::STATE_CREATED) { - // If we are in a created state, that means we are performing prefetching. - uint8* packet = new uint8[packet_size]; - memcpy(packet, shared_memory_.memory(), packet_size); - initial_buffers_.push_back(std::make_pair(packet, packet_size)); - // If there's not enough initial packets prepared, ask more. - if (initial_buffers_.size() < stream_->GetNumBuffers()) { - host_->Send(new ViewMsg_RequestAudioPacket(route_id_, stream_id_)); - } else { - state_ = AudioOutputStream::STATE_STARTED; - stream_->Start(this); - host_->Send(new ViewMsg_NotifyAudioStreamStateChanged( - route_id_, stream_id_, AudioOutputStream::STATE_STARTED, 0)); - } - } else { - AutoLock auto_lock(lock_); - last_packet_size_ = packet_size; - packet_read_event_.Signal(); + // We have received a data packet but we didn't finish writing to push source. + // There's error an error and we should stop. + if (!ok) { + NOTREACHED(); + } +} + +void AudioRendererHost::IPCAudioSource::SubmitPacketRequest_Locked() { + lock_.AssertAcquired(); + // Submit a new request when these two conditions are fulfilled: + // 1. No outstanding request + // 2. There's space for data of the new request. + if (!outstanding_request_ && + (push_source_.UnProcessedBytes() + decoded_packet_size_ <= + buffer_capacity_)) { + outstanding_request_ = true; + host_->Send(new ViewMsg_RequestAudioPacket(route_id_, stream_id_)); } } -void AudioRendererHost::IPCAudioSource::StopWaitingForPacket() { - AutoLock auto_lock(lock_); - stop_providing_packets_ = true; - last_packet_size_ = 0; - packet_read_event_.Signal(); +void AudioRendererHost::IPCAudioSource::SubmitPacketRequest(AutoLock* alock) { + if (alock) { + SubmitPacketRequest_Locked(); + } else { + AutoLock auto_lock(lock_); + SubmitPacketRequest_Locked(); + } } -size_t AudioRendererHost::IPCAudioSource::SafeCopyBuffer( - void* dest, size_t dest_size, const void* src, size_t src_size) { - if (src_size > dest_size) { - host_->SendErrorMessage(route_id_, stream_id_, 0); - host_->DestroySource(this); - return 0; - } - memcpy(dest, src, src_size); - return src_size; +void AudioRendererHost::IPCAudioSource::StartBuffering() { + SubmitPacketRequest(NULL); } //----------------------------------------------------------------------------- @@ -333,6 +341,7 @@ bool AudioRendererHost::OnMessageReceived(const IPC::Message& message, IPC_BEGIN_MESSAGE_MAP_EX(AudioRendererHost, message, *message_was_ok) IPC_MESSAGE_HANDLER(ViewHostMsg_CreateAudioStream, OnCreateStream) IPC_MESSAGE_HANDLER(ViewHostMsg_StartAudioStream, OnStartStream) + IPC_MESSAGE_HANDLER(ViewHostMsg_PauseAudioStream, OnPauseStream) IPC_MESSAGE_HANDLER(ViewHostMsg_CloseAudioStream, OnCloseStream) IPC_MESSAGE_HANDLER(ViewHostMsg_NotifyAudioPacketReady, OnNotifyPacketReady) IPC_MESSAGE_HANDLER(ViewHostMsg_GetAudioVolume, OnGetVolume) @@ -347,6 +356,7 @@ bool AudioRendererHost::IsAudioRendererHostMessage( switch (message.type()) { case ViewHostMsg_CreateAudioStream::ID: case ViewHostMsg_StartAudioStream::ID: + case ViewHostMsg_PauseAudioStream::ID: case ViewHostMsg_CloseAudioStream::ID: case ViewHostMsg_NotifyAudioPacketReady::ID: case ViewHostMsg_GetAudioVolume::ID: @@ -374,13 +384,16 @@ void AudioRendererHost::OnCreateStream( params.channels, params.sample_rate, params.bits_per_sample, - params.packet_size); + params.packet_size, + params.buffer_capacity); // If we have created the source successfully, adds it to the map. if (source) { sources_.insert( std::make_pair( SourceID(source->route_id(), source->stream_id()), source)); + } else { + SendErrorMessage(msg.routing_id(), stream_id, 0); } } @@ -394,6 +407,16 @@ void AudioRendererHost::OnStartStream(const IPC::Message& msg, int stream_id) { } } +void AudioRendererHost::OnPauseStream(const IPC::Message& msg, int stream_id) { + DCHECK(MessageLoop::current() == io_loop_); + IPCAudioSource* source = Lookup(msg.routing_id(), stream_id); + if (source) { + source->Pause(); + } else { + SendErrorMessage(msg.routing_id(), stream_id, 0); + } +} + void AudioRendererHost::OnCloseStream(const IPC::Message& msg, int stream_id) { DCHECK(MessageLoop::current() == io_loop_); IPCAudioSource* source = Lookup(msg.routing_id(), stream_id); |