diff options
author | amanda@chromium.org <amanda@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-08-31 21:39:22 +0000 |
---|---|---|
committer | amanda@chromium.org <amanda@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-08-31 21:39:22 +0000 |
commit | a72c6bb647954c92109a57b3edbb789195edda57 (patch) | |
tree | 7d7666fb98785b9bcfc784f61532abd7a485fad1 /chrome/browser/renderer_host/backing_store.h | |
parent | 3771f9bcce1d418162656f6b802f86784c998353 (diff) | |
download | chromium_src-a72c6bb647954c92109a57b3edbb789195edda57.zip chromium_src-a72c6bb647954c92109a57b3edbb789195edda57.tar.gz chromium_src-a72c6bb647954c92109a57b3edbb789195edda57.tar.bz2 |
Update BackingStore to handle the case where our Cocoa view has
not been inserted into a window yet.
BUG=20009
TEST=tabs opened in the background should not be blank when you switch to them.
Review URL: http://codereview.chromium.org/175027
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@24941 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/renderer_host/backing_store.h')
-rw-r--r-- | chrome/browser/renderer_host/backing_store.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/chrome/browser/renderer_host/backing_store.h b/chrome/browser/renderer_host/backing_store.h index aea197b..df34eee 100644 --- a/chrome/browser/renderer_host/backing_store.h +++ b/chrome/browser/renderer_host/backing_store.h @@ -64,6 +64,10 @@ class BackingStore { // A CGLayer that stores the contents of the backing store, cached in GPU // memory if possible. CGLayerRef cg_layer() { return cg_layer_; } + // A CGBitmapContext that stores the contents of the backing store if the + // corresponding Cocoa view has not been inserted into an NSWindow yet. + CGContextRef cg_bitmap() { return cg_bitmap_; } + // Paint the layer into a graphics context--if the target is a window, // this should be a GPU->GPU copy (and therefore very fast). void PaintToRect(const gfx::Rect& dest_rect, CGContextRef target); @@ -118,6 +122,7 @@ class BackingStore { // Number of bits per pixel of the screen. int color_depth_; #elif defined(OS_MACOSX) + scoped_cftyperef<CGContextRef> cg_bitmap_; scoped_cftyperef<CGLayerRef> cg_layer_; #elif defined(OS_LINUX) // Paints the bitmap from the renderer onto the backing store without |