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author | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-12-22 05:12:32 +0000 |
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committer | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-12-22 05:12:32 +0000 |
commit | 1163813d7c2a26cef1487d472e43ec3dfb22f247 (patch) | |
tree | c3dafba579e420c745c5387f5ba72b8fcf6f7f15 /chrome/browser/renderer_host/backing_store.h | |
parent | 30f894bafbd04380db0615b87e734e0dbfad9915 (diff) | |
download | chromium_src-1163813d7c2a26cef1487d472e43ec3dfb22f247.zip chromium_src-1163813d7c2a26cef1487d472e43ec3dfb22f247.tar.gz chromium_src-1163813d7c2a26cef1487d472e43ec3dfb22f247.tar.bz2 |
Create an OpenGL backing store. This version works for all the basic operations
except for scrolling. There are a lot of future enhancements which I have put
TODOs in to cover.
This is currently not built with Chrome as I'm not checking in the build file
changes yet.
BUG=none
TEST=none
Review URL: http://codereview.chromium.org/502001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@35139 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/renderer_host/backing_store.h')
-rw-r--r-- | chrome/browser/renderer_host/backing_store.h | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/chrome/browser/renderer_host/backing_store.h b/chrome/browser/renderer_host/backing_store.h index 68514e4..d52e560 100644 --- a/chrome/browser/renderer_host/backing_store.h +++ b/chrome/browser/renderer_host/backing_store.h @@ -136,7 +136,21 @@ class BackingStore { #elif defined(OS_MACOSX) scoped_cftyperef<CGContextRef> cg_bitmap_; scoped_cftyperef<CGLayerRef> cg_layer_; -#elif defined(OS_LINUX) +#elif defined(OS_LINUX) && defined(USE_GL) + Display* const display_; + + // The parent window for this backing store. + const XID root_window_; + + unsigned int texture_id_; // 0 when uninitialized. + + // The size of the texture loaded into GL. This is 0x0 when there is no + // texture loaded. This may be different than the size of the backing store + // because we could have been resized without yet getting the updated + // bitmap. + gfx::Size texture_size_; + +#elif defined(OS_LINUX) && !defined(USE_GL) // Paints the bitmap from the renderer onto the backing store without // using Xrender to composite the pixmaps. void PaintRectWithoutXrender(TransportDIB* bitmap, |