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authorraz@chromium.org <raz@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-10-13 17:55:50 +0000
committerraz@chromium.org <raz@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-10-13 17:55:50 +0000
commit990de36904afa4af6bd23728cd5fae8468593d30 (patch)
tree538d168fa02e533899cbb15ca8c840e8e5a010b4 /chrome/browser/sync/profile_sync_service.cc
parent26edf1d3c373fe9b6044b57fc218a5f20bb65cda (diff)
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Add timeout to clearing server data
Background: the sync nudge infrastructure is highly tuned for sync scenarios -- a fire-and-forget nudge is sent tothe sync thread which kicks off sync. If the syncer is disconnected, throttled, paused, etc, then the nudge is dropped as a sync cannot happen. Problem: one-shot commands such as clearing server data can also be dropped without any acknowledgment, which means that the UI is never updated. There were a few alternatives for fixing this: 1) threading the clear through, 2) adding a timeout, or 3) fixing the nudge infrastructure to support more reliable messaging semantics. #3 was the ideal choice, however not doable for M8. Until the syncer is redesigned, #2 is our stop-gap solution. On success, sync is disabled and the dialog dialog is closed. We do not care if a timeout event occurred thereafter, and theres no reason to show an error message to the user at that point. A similar situation exists if you are looking at the dialog and someone clears from another browser: the dialog closes itself without warning and without regard to any local requests to clear. BUG=57360 TEST= Review URL: http://codereview.chromium.org/3720001 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@62424 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/sync/profile_sync_service.cc')
-rw-r--r--chrome/browser/sync/profile_sync_service.cc35
1 files changed, 31 insertions, 4 deletions
diff --git a/chrome/browser/sync/profile_sync_service.cc b/chrome/browser/sync/profile_sync_service.cc
index 276ad22..41069c8 100644
--- a/chrome/browser/sync/profile_sync_service.cc
+++ b/chrome/browser/sync/profile_sync_service.cc
@@ -56,6 +56,8 @@ const char* ProfileSyncService::kSyncServerUrl =
const char* ProfileSyncService::kDevServerUrl =
"https://clients4.google.com/chrome-sync/dev";
+static const int kSyncClearDataTimeoutInSeconds = 60; // 1 minute.
+
ProfileSyncService::ProfileSyncService(ProfileSyncFactory* factory,
Profile* profile,
const std::string& cros_user)
@@ -445,6 +447,9 @@ void ProfileSyncService::Shutdown(bool sync_disabled) {
void ProfileSyncService::ClearServerData() {
clear_server_data_state_ = CLEAR_CLEARING;
+ clear_server_data_timer_.Start(
+ base::TimeDelta::FromSeconds(kSyncClearDataTimeoutInSeconds), this,
+ &ProfileSyncService::OnClearServerDataTimeout);
backend_->RequestClearServerData();
}
@@ -606,14 +611,36 @@ void ProfileSyncService::OnStopSyncingPermanently() {
DisableForUser();
}
+void ProfileSyncService::OnClearServerDataTimeout() {
+ if (clear_server_data_state_ != CLEAR_SUCCEEDED &&
+ clear_server_data_state_ != CLEAR_FAILED) {
+ clear_server_data_state_ = CLEAR_FAILED;
+ FOR_EACH_OBSERVER(Observer, observers_, OnStateChanged());
+ }
+}
+
void ProfileSyncService::OnClearServerDataFailed() {
- clear_server_data_state_ = CLEAR_FAILED;
- FOR_EACH_OBSERVER(Observer, observers_, OnStateChanged());
+ clear_server_data_timer_.Stop();
+
+ // Only once clear has succeeded there is no longer a need to transition to
+ // a failed state as sync is disabled locally. Also, no need to fire off
+ // the observers if the state didn't change (i.e. it was FAILED before).
+ if (clear_server_data_state_ != CLEAR_SUCCEEDED &&
+ clear_server_data_state_ != CLEAR_FAILED) {
+ clear_server_data_state_ = CLEAR_FAILED;
+ FOR_EACH_OBSERVER(Observer, observers_, OnStateChanged());
+ }
}
void ProfileSyncService::OnClearServerDataSucceeded() {
- clear_server_data_state_ = CLEAR_SUCCEEDED;
- FOR_EACH_OBSERVER(Observer, observers_, OnStateChanged());
+ clear_server_data_timer_.Stop();
+
+ // Even if the timout fired, we still transition to the succeeded state as
+ // we want UI to update itself and no longer allow the user to press "clear"
+ if (clear_server_data_state_ != CLEAR_SUCCEEDED) {
+ clear_server_data_state_ = CLEAR_SUCCEEDED;
+ FOR_EACH_OBSERVER(Observer, observers_, OnStateChanged());
+ }
}
void ProfileSyncService::ShowLoginDialog(gfx::NativeWindow parent_window) {