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authorben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-12-01 16:34:49 +0000
committerben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-12-01 16:34:49 +0000
commit7d791652c7ede4209a2014d885148e2713f49bce (patch)
treec26baf12593bed381c631b81c736106809d46b44 /chrome/browser/ui/cocoa/objc_zombie.h
parent3b94427c99bdf12836fd455eeb1499fdde511e26 (diff)
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Move browser/cocoa to browser/ui/cocoa
BUG=none TEST=none TBR=brettw git-svn-id: svn://svn.chromium.org/chrome/trunk/src@67854 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/ui/cocoa/objc_zombie.h')
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diff --git a/chrome/browser/ui/cocoa/objc_zombie.h b/chrome/browser/ui/cocoa/objc_zombie.h
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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CHROME_BROWSER_UI_COCOA_NSOBJECT_ZOMBIE_H_
+#define CHROME_BROWSER_UI_COCOA_NSOBJECT_ZOMBIE_H_
+#pragma once
+
+#import <Foundation/Foundation.h>
+
+// You should think twice every single time you use anything from this
+// namespace.
+namespace ObjcEvilDoers {
+
+// Enable zombie object debugging. This implements a variant of Apple's
+// NSZombieEnabled which can help expose use-after-free errors where messages
+// are sent to freed Objective-C objects in production builds.
+//
+// Returns NO if it fails to enable.
+//
+// When |zombieAllObjects| is YES, all objects inheriting from
+// NSObject become zombies on -dealloc. If NO, -shouldBecomeCrZombie
+// is queried to determine whether to make the object a zombie.
+//
+// |zombieCount| controls how many zombies to store before freeing the
+// oldest. Set to 0 to free objects immediately after making them
+// zombies.
+BOOL ZombieEnable(BOOL zombieAllObjects, size_t zombieCount);
+
+// Disable zombies.
+void ZombieDisable();
+
+} // namespace ObjcEvilDoers
+
+@interface NSObject (CrZombie)
+- (BOOL)shouldBecomeCrZombie;
+@end
+
+#endif // CHROME_BROWSER_UI_COCOA_NSOBJECT_ZOMBIE_H_