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authorben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-26 23:42:23 +0000
committerben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-05-26 23:42:23 +0000
commit6479c267dd32aab3f043aa2d3b2f808505c031ef (patch)
treeb4c1f5aa25fb119ed28338626e947a7f296a02e3 /chrome/browser/views/status_bubble_views.h
parentb44f5db5391f9865d5950fe88f77dd80e7661ab2 (diff)
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Removes WidgetWin dependency from StatusBubbleViews so that it can compile on Linux.
Requires: - making SetOpacity a cross platform method on Widget, replacing SetLayeredAlpha. - moving Window::SetBounds to Widget - replacing usage of MoveWindow in StatusBubbleViews with call to new SetBounds method. BUG=none TEST=make sure transparency still works for floating widgets like - status bubble, full screen exit bubble, dragged tabs Review URL: http://codereview.chromium.org/113846 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@16948 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser/views/status_bubble_views.h')
-rw-r--r--chrome/browser/views/status_bubble_views.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/chrome/browser/views/status_bubble_views.h b/chrome/browser/views/status_bubble_views.h
index cdda382..5a94bb2 100644
--- a/chrome/browser/views/status_bubble_views.h
+++ b/chrome/browser/views/status_bubble_views.h
@@ -6,11 +6,14 @@
#define CHROME_BROWSER_VIEWS_STATUS_BUBBLE_VIEWS_H_
#include "base/gfx/rect.h"
+#include "base/logging.h"
+#include "base/scoped_ptr.h"
#include "chrome/browser/status_bubble.h"
-#include "views/widget/widget.h"
-#include "views/widget/widget_win.h"
class GURL;
+namespace views {
+class Widget;
+}
// StatusBubble displays a bubble of text that fades in, hovers over the
// browser chrome and fades away when not needed. It is primarily designed
@@ -53,15 +56,15 @@ class StatusBubbleViews : public StatusBubble {
std::wstring url_text_;
// Position relative to the parent window.
- CPoint position_;
- CSize size_;
+ gfx::Point position_;
+ gfx::Size size_;
// How vertically offset the bubble is from its root position_.
int offset_;
// We use a HWND for the popup so that it may float above any HWNDs in our
// UI (the location bar, for example).
- scoped_ptr<views::WidgetWin> popup_;
+ scoped_ptr<views::Widget> popup_;
double opacity_;
views::Widget* frame_;