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authoroshima@chromium.org <oshima@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-02-03 23:12:40 +0000
committeroshima@chromium.org <oshima@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-02-03 23:12:40 +0000
commit2aefa2dacd234b8f3237fb66b723b43ae9d4703a (patch)
treec4a9197af959a5cc7f4dc5a4f4d12f1288c9395b /chrome/browser
parentdb4ccd31523f692282867c1982443d06518c7d43 (diff)
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Clip compact location bar's window when animating.
- Moved window clipping code to DropdownBarHost so that CompactLocationBar can use it. - Changed CompactLocationBar to do clipping when animating. - Adjust the location of compact location bar when bookmark bar is visible. CompactLocationBar's shape will be different from one for find bar. I'll change the UpdateWindowEdge so that i can handle different shapes later. BUG=31766 TEST=none Review URL: http://codereview.chromium.org/560036 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@38035 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/browser')
-rw-r--r--chrome/browser/chromeos/compact_location_bar_host.cc20
-rw-r--r--chrome/browser/views/dropdown_bar_host.cc121
-rw-r--r--chrome/browser/views/dropdown_bar_host.h27
-rw-r--r--chrome/browser/views/find_bar_host.cc124
-rw-r--r--chrome/browser/views/find_bar_host.h22
5 files changed, 170 insertions, 144 deletions
diff --git a/chrome/browser/chromeos/compact_location_bar_host.cc b/chrome/browser/chromeos/compact_location_bar_host.cc
index 56e4eac..8449b65 100644
--- a/chrome/browser/chromeos/compact_location_bar_host.cc
+++ b/chrome/browser/chromeos/compact_location_bar_host.cc
@@ -137,8 +137,6 @@ gfx::Rect CompactLocationBarHost::GetDialogPosition(
if (animation_offset() > 0)
new_pos.Offset(0, std::min(0, -animation_offset()));
-
- // TODO(oshima): Animate the window clipping like find-bar.
return new_pos;
}
@@ -147,6 +145,11 @@ void CompactLocationBarHost::SetDialogPosition(const gfx::Rect& new_pos,
if (new_pos.IsEmpty())
return;
+ // Make sure the window edges are clipped to just the visible region. We need
+ // to do this before changing position, so that when we animate the closure
+ // of it it doesn't look like the window crumbles into the toolbar.
+ UpdateWindowEdges(new_pos);
+
// TODO(oshima): Animate the window clipping like find-bar.
SetWidgetPositionNative(new_pos, no_redraw);
}
@@ -215,7 +218,18 @@ gfx::Rect CompactLocationBarHost::GetBoundsUnderTab(int index) const {
// Try to center around the tab, or align to the left of the window.
// TODO(oshima): handle RTL
int x = std::max(tab_left_bottom.x() - ((width - bounds.width()) / 2), 0);
- return gfx::Rect(x, tab_left_bottom.y(), width, 28);
+ int y;
+ if (browser_view()->IsBookmarkBarVisible() &&
+ !browser_view()->GetBookmarkBarView()->IsDetached()) {
+ // Adjust the location to create the illusion that the compact location bar
+ // is a part of boolmark bar.
+ // TODO(oshima): compact location bar does not have right background
+ // image yet, so -2 is tentative. Fix this once UI is settled.
+ y = browser_view()->GetBookmarkBarView()->bounds().bottom() - 2;
+ } else {
+ y = tab_left_bottom.y();
+ }
+ return gfx::Rect(x, y, width, 28);
}
void CompactLocationBarHost::Update(int index, bool animate_x) {
diff --git a/chrome/browser/views/dropdown_bar_host.cc b/chrome/browser/views/dropdown_bar_host.cc
index 4e3e690..0bcd7aa 100644
--- a/chrome/browser/views/dropdown_bar_host.cc
+++ b/chrome/browser/views/dropdown_bar_host.cc
@@ -4,8 +4,11 @@
#include "chrome/browser/views/dropdown_bar_host.h"
+#include "app/gfx/path.h"
+#include "app/gfx/scrollbar_size.h"
#include "app/slide_animation.h"
#include "base/keyboard_codes.h"
+#include "base/scoped_handle.h"
#include "chrome/browser/browser.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/view_ids.h"
@@ -17,6 +20,12 @@
#include "views/focus/view_storage.h"
#include "views/widget/widget.h"
+#if defined(OS_LINUX)
+#include "app/scoped_handle_gtk.h"
+#endif
+
+using gfx::Path;
+
// static
bool DropdownBarHost::disable_animations_during_testing_ = false;
@@ -181,9 +190,115 @@ void DropdownBarHost::ResetFocusTracker() {
void DropdownBarHost::GetWidgetBounds(gfx::Rect* bounds) {
DCHECK(bounds);
- // The BrowserView does Layout for the components that we care about
- // positioning relative to, so we ask it to tell us where we should go.
- *bounds = browser_view_->GetFindBarBoundingBox();
+ *bounds = browser_view_->bounds();
+}
+
+void DropdownBarHost::UpdateWindowEdges(const gfx::Rect& new_pos) {
+ // |w| is used to make it easier to create the part of the polygon that curves
+ // the right side of the Find window. It essentially keeps track of the
+ // x-pixel position of the right-most background image inside the view.
+ // TODO(finnur): Let the view tell us how to draw the curves or convert
+ // this to a CustomFrameWindow.
+ int w = new_pos.width() - 6; // -6 positions us at the left edge of the
+ // rightmost background image of the view.
+
+ // This polygon array represents the outline of the background image for the
+ // window. Basically, it encompasses only the visible pixels of the
+ // concatenated find_dlg_LMR_bg images (where LMR = [left | middle | right]).
+ const Path::Point polygon[] = {
+ {0, 0}, {0, 1}, {2, 3}, {2, 29}, {4, 31},
+ {4, 32}, {w+0, 32},
+ {w+0, 31}, {w+1, 31}, {w+3, 29}, {w+3, 3}, {w+6, 0}
+ };
+
+ // Find the largest x and y value in the polygon.
+ int max_x = 0, max_y = 0;
+ for (size_t i = 0; i < arraysize(polygon); i++) {
+ max_x = std::max(max_x, static_cast<int>(polygon[i].x));
+ max_y = std::max(max_y, static_cast<int>(polygon[i].y));
+ }
+
+ // We then create the polygon and use SetWindowRgn to force the window to draw
+ // only within that area. This region may get reduced in size below.
+ Path path(polygon, arraysize(polygon));
+ ScopedRegion region(path.CreateNativeRegion());
+
+ // Are we animating?
+ if (animation_offset() > 0) {
+ // The animation happens in two steps: First, we clip the window and then in
+ // GetWidgetPosition we offset the window position so that it still looks
+ // attached to the toolbar as it grows. We clip the window by creating a
+ // rectangle region (that gradually increases as the animation progresses)
+ // and find the intersection between the two regions using CombineRgn.
+
+ // |y| shrinks as the animation progresses from the height of the view down
+ // to 0 (and reverses when closing).
+ int y = animation_offset();
+ // |y| shrinking means the animation (visible) region gets larger. In other
+ // words: the rectangle grows upward (when the widget is opening).
+ Path animation_path;
+ SkRect animation_rect = { SkIntToScalar(0), SkIntToScalar(y),
+ SkIntToScalar(max_x), SkIntToScalar(max_y) };
+ animation_path.addRect(animation_rect);
+ ScopedRegion animation_region(animation_path.CreateNativeRegion());
+ region.Set(Path::IntersectRegions(animation_region.Get(), region.Get()));
+
+ // Next, we need to increase the region a little bit to account for the
+ // curved edges that the view will draw to make it look like grows out of
+ // the toolbar.
+ Path::Point left_curve[] = {
+ {0, y+0}, {0, y+1}, {2, y+3}, {2, y+0}, {0, y+0}
+ };
+ Path::Point right_curve[] = {
+ {w+3, y+3}, {w+6, y+0}, {w+3, y+0}, {w+3, y+3}
+ };
+
+ // Combine the region for the curve on the left with our main region.
+ Path left_path(left_curve, arraysize(left_curve));
+ ScopedRegion r(left_path.CreateNativeRegion());
+ region.Set(Path::CombineRegions(r.Get(), region.Get()));
+
+ // Combine the region for the curve on the right with our main region.
+ Path right_path(right_curve, arraysize(right_curve));
+ region.Set(Path::CombineRegions(r.Get(), region.Get()));
+ }
+
+ // Now see if we need to truncate the region because parts of it obscures
+ // the main window border.
+ gfx::Rect widget_bounds;
+ GetWidgetBounds(&widget_bounds);
+
+ // Calculate how much our current position overlaps our boundaries. If we
+ // overlap, it means we have too little space to draw the whole widget and
+ // we allow overwriting the scrollbar before we start truncating our widget.
+ //
+ // TODO(brettw) this constant is evil. This is the amount of room we've added
+ // to the window size, when we set the region, it can change the size.
+ static const int kAddedWidth = 7;
+ int difference = new_pos.right() - kAddedWidth - widget_bounds.width() -
+ gfx::scrollbar_size() + 1;
+ if (difference > 0) {
+ Path::Point exclude[4];
+ exclude[0].x = max_x - difference; // Top left corner.
+ exclude[0].y = 0;
+
+ exclude[1].x = max_x; // Top right corner.
+ exclude[1].y = 0;
+
+ exclude[2].x = max_x; // Bottom right corner.
+ exclude[2].y = max_y;
+
+ exclude[3].x = max_x - difference; // Bottom left corner.
+ exclude[3].y = max_y;
+
+ // Subtract this region from the original region.
+ gfx::Path exclude_path(exclude, arraysize(exclude));
+ ScopedRegion exclude_region(exclude_path.CreateNativeRegion());
+ region.Set(Path::SubtractRegion(region.Get(), exclude_region.Get()));
+ }
+
+ // Window takes ownership of the region.
+ host()->SetShape(region.release());
}
void DropdownBarHost::RegisterEscAccelerator() {
diff --git a/chrome/browser/views/dropdown_bar_host.h b/chrome/browser/views/dropdown_bar_host.h
index 04e0c51..8b71b12 100644
--- a/chrome/browser/views/dropdown_bar_host.h
+++ b/chrome/browser/views/dropdown_bar_host.h
@@ -109,18 +109,21 @@ class DropdownBarHost : public views::AcceleratorTarget,
// Returns the animation offset.
int animation_offset() const { return animation_offset_; }
- // Retrieves the boundaries that the dropdown widget has to work with
- // within the Chrome frame window. The resulting rectangle will be a
- // rectangle that overlaps the bottom of the Chrome toolbar by one
- // pixel (so we can create the illusion that the dropdown widget is
- // part of the toolbar) and covers the page area, except that we
- // deflate the rect width by subtracting (from both sides) the width
- // of the toolbar and some extra pixels to account for the width of
- // the Chrome window borders. |bounds| is relative to the browser
- // window. If the function fails to determine the browser
- // window/client area rectangle or the rectangle for the page area
- // then |bounds| will be an empty rectangle.
- void GetWidgetBounds(gfx::Rect* bounds);
+ // Retrieves the boundary that the dropdown widget has to work with
+ // within the Chrome frame window. The boundary differs depending on
+ // the dropdown bar implementation. The default implementation
+ // returns the boundary of browser_view and the drop down
+ // can be shown in any client area.
+ virtual void GetWidgetBounds(gfx::Rect* bounds);
+
+ // The find bar widget needs rounded edges, so we create a polygon
+ // that corresponds to the background images for this window (and
+ // make the polygon only contain the pixels that we want to
+ // draw). The polygon is then given to SetWindowRgn which changes
+ // the window from being a rectangle in shape, to being a rect with
+ // curved edges. We also check to see if the region should be
+ // truncated to prevent from drawing onto Chrome's window border.
+ void UpdateWindowEdges(const gfx::Rect& new_pos);
// Registers this class as the handler for when Escape is pressed. We will
// unregister once we loose focus. See also: SetFocusChangeListener().
diff --git a/chrome/browser/views/find_bar_host.cc b/chrome/browser/views/find_bar_host.cc
index 2e9d8ec..4a7a553 100644
--- a/chrome/browser/views/find_bar_host.cc
+++ b/chrome/browser/views/find_bar_host.cc
@@ -4,11 +4,8 @@
#include "chrome/browser/views/find_bar_host.h"
-#include "app/gfx/path.h"
-#include "app/gfx/scrollbar_size.h"
#include "app/slide_animation.h"
#include "base/keyboard_codes.h"
-#include "base/scoped_handle.h"
#include "chrome/browser/browser.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/find_bar_controller.h"
@@ -23,12 +20,6 @@
#include "views/widget/root_view.h"
#include "views/widget/widget.h"
-#if defined(OS_LINUX)
-#include "app/scoped_handle_gtk.h"
-#endif
-
-using gfx::Path;
-
namespace browser {
// Declared in browser_dialogs.h so others don't have to depend on our header.
@@ -140,114 +131,6 @@ bool FindBarHost::GetFindBarWindowInfo(gfx::Point* position,
return true;
}
-void FindBarHost::UpdateWindowEdges(const gfx::Rect& new_pos) {
- // |w| is used to make it easier to create the part of the polygon that curves
- // the right side of the Find window. It essentially keeps track of the
- // x-pixel position of the right-most background image inside the view.
- // TODO(finnur): Let the view tell us how to draw the curves or convert
- // this to a CustomFrameWindow.
- int w = new_pos.width() - 6; // -6 positions us at the left edge of the
- // rightmost background image of the view.
-
- // This polygon array represents the outline of the background image for the
- // window. Basically, it encompasses only the visible pixels of the
- // concatenated find_dlg_LMR_bg images (where LMR = [left | middle | right]).
- static const Path::Point polygon[] = {
- {0, 0}, {0, 1}, {2, 3}, {2, 29}, {4, 31},
- {4, 32}, {w+0, 32},
- {w+0, 31}, {w+1, 31}, {w+3, 29}, {w+3, 3}, {w+6, 0}
- };
-
- // Find the largest x and y value in the polygon.
- int max_x = 0, max_y = 0;
- for (size_t i = 0; i < arraysize(polygon); i++) {
- max_x = std::max(max_x, static_cast<int>(polygon[i].x));
- max_y = std::max(max_y, static_cast<int>(polygon[i].y));
- }
-
- // We then create the polygon and use SetWindowRgn to force the window to draw
- // only within that area. This region may get reduced in size below.
- Path path(polygon, arraysize(polygon));
- ScopedRegion region(path.CreateNativeRegion());
-
- // Are we animating?
- if (animation_offset() > 0) {
- // The animation happens in two steps: First, we clip the window and then in
- // GetWidgetPosition we offset the window position so that it still looks
- // attached to the toolbar as it grows. We clip the window by creating a
- // rectangle region (that gradually increases as the animation progresses)
- // and find the intersection between the two regions using CombineRgn.
-
- // |y| shrinks as the animation progresses from the height of the view down
- // to 0 (and reverses when closing).
- int y = animation_offset();
- // |y| shrinking means the animation (visible) region gets larger. In other
- // words: the rectangle grows upward (when the widget is opening).
- Path animation_path;
- SkRect animation_rect = { SkIntToScalar(0), SkIntToScalar(y),
- SkIntToScalar(max_x), SkIntToScalar(max_y) };
- animation_path.addRect(animation_rect);
- ScopedRegion animation_region(animation_path.CreateNativeRegion());
- region.Set(Path::IntersectRegions(animation_region.Get(), region.Get()));
-
- // Next, we need to increase the region a little bit to account for the
- // curved edges that the view will draw to make it look like grows out of
- // the toolbar.
- Path::Point left_curve[] = {
- {0, y+0}, {0, y+1}, {2, y+3}, {2, y+0}, {0, y+0}
- };
- Path::Point right_curve[] = {
- {w+3, y+3}, {w+6, y+0}, {w+3, y+0}, {w+3, y+3}
- };
-
- // Combine the region for the curve on the left with our main region.
- Path left_path(left_curve, arraysize(left_curve));
- ScopedRegion r(left_path.CreateNativeRegion());
- region.Set(Path::CombineRegions(r.Get(), region.Get()));
-
- // Combine the region for the curve on the right with our main region.
- Path right_path(right_curve, arraysize(right_curve));
- region.Set(Path::CombineRegions(r.Get(), region.Get()));
- }
-
- // Now see if we need to truncate the region because parts of it obscures
- // the main window border.
- gfx::Rect widget_bounds;
- GetWidgetBounds(&widget_bounds);
-
- // Calculate how much our current position overlaps our boundaries. If we
- // overlap, it means we have too little space to draw the whole widget and
- // we allow overwriting the scrollbar before we start truncating our widget.
- //
- // TODO(brettw) this constant is evil. This is the amount of room we've added
- // to the window size, when we set the region, it can change the size.
- static const int kAddedWidth = 7;
- int difference = new_pos.right() - kAddedWidth - widget_bounds.width() -
- gfx::scrollbar_size() + 1;
- if (difference > 0) {
- Path::Point exclude[4];
- exclude[0].x = max_x - difference; // Top left corner.
- exclude[0].y = 0;
-
- exclude[1].x = max_x; // Top right corner.
- exclude[1].y = 0;
-
- exclude[2].x = max_x; // Bottom right corner.
- exclude[2].y = max_y;
-
- exclude[3].x = max_x - difference; // Bottom left corner.
- exclude[3].y = max_y;
-
- // Subtract this region from the original region.
- gfx::Path exclude_path(exclude, arraysize(exclude));
- ScopedRegion exclude_region(exclude_path.CreateNativeRegion());
- region.Set(Path::SubtractRegion(region.Get(), exclude_region.Get()));
- }
-
- // Window takes ownership of the region.
- host()->SetShape(region.release());
-}
-
gfx::Rect FindBarHost::GetDialogPosition(gfx::Rect avoid_overlapping_rect) {
// Find the area we have to work with (after accounting for scrollbars, etc).
gfx::Rect widget_bounds;
@@ -299,6 +182,13 @@ void FindBarHost::SetDialogPosition(const gfx::Rect& new_pos, bool no_redraw) {
SetWidgetPositionNative(new_pos, no_redraw);
}
+void FindBarHost::GetWidgetBounds(gfx::Rect* bounds) {
+ DCHECK(bounds);
+ // The BrowserView does Layout for the components that we care about
+ // positioning relative to, so we ask it to tell us where we should go.
+ *bounds = browser_view()->GetFindBarBoundingBox();
+}
+
void FindBarHost::RestoreSavedFocus() {
if (focus_tracker() == NULL) {
// TODO(brettw) Focus() should be on TabContentsView.
diff --git a/chrome/browser/views/find_bar_host.h b/chrome/browser/views/find_bar_host.h
index 51771c9..5f1a458 100644
--- a/chrome/browser/views/find_bar_host.h
+++ b/chrome/browser/views/find_bar_host.h
@@ -96,16 +96,20 @@ class FindBarHost : public DropdownBarHost,
// sized, and should not be redrawn to reduce update flicker.
virtual void SetDialogPosition(const gfx::Rect& new_pos, bool no_redraw);
- private:
- // The find bar widget needs rounded edges, so we create a polygon
- // that corresponds to the background images for this window (and
- // make the polygon only contain the pixels that we want to
- // draw). The polygon is then given to SetWindowRgn which changes
- // the window from being a rectangle in shape, to being a rect with
- // curved edges. We also check to see if the region should be
- // truncated to prevent from drawing onto Chrome's window border.
- void UpdateWindowEdges(const gfx::Rect& new_pos);
+ // Retrieves the boundaries that the find bar widget has to work with
+ // within the Chrome frame window. The resulting rectangle will be a
+ // rectangle that overlaps the bottom of the Chrome toolbar by one
+ // pixel (so we can create the illusion that the dropdown widget is
+ // part of the toolbar) and covers the page area, except that we
+ // deflate the rect width by subtracting (from both sides) the width
+ // of the toolbar and some extra pixels to account for the width of
+ // the Chrome window borders. |bounds| is relative to the browser
+ // window. If the function fails to determine the browser
+ // window/client area rectangle or the rectangle for the page area
+ // then |bounds| will be an empty rectangle.
+ virtual void GetWidgetBounds(gfx::Rect* bounds);
+ private:
// Allows implementation to tweak widget position.
void GetWidgetPositionNative(gfx::Rect* avoid_overlapping_rect);