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authorsail@chromium.org <sail@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-04-17 02:12:11 +0000
committersail@chromium.org <sail@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-04-17 02:12:11 +0000
commit2e317bffec137548f6240fff37b70b5f4b372740 (patch)
tree3db7b06819fcd1e729530a801dccaa74653a2644 /chrome/chrome_resources.gyp
parent83d9dc34879eb006cb7f3ba53f0e6ec5e24772a9 (diff)
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Metro/HiDPI: Move 1x icons into separate pak file
Currently all 1x art files are repacked into chrome.pak files. This is a problem on Windows where we want to choose which pak file to load based on metro and DPI scale. As a first step this CL does the following: - add a new enable_hidpi build flag. This allows us to test HiDPI mode on Windows Chrome. - stop packing theme_resources_standard.pak and ui_resources_standard.pak into chrome.pak - update the Mac and Windows installer code to package the extra pak files. Note, I'll be updating the Linux installer script in a separate CL. I'm still looking into the ChromeOS situation. BUG=114311 TEST=Ran on Windows, and Mac and Linux. Review URL: http://codereview.chromium.org/10024050 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@132517 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/chrome_resources.gyp')
-rw-r--r--chrome/chrome_resources.gyp33
1 files changed, 33 insertions, 0 deletions
diff --git a/chrome/chrome_resources.gyp b/chrome/chrome_resources.gyp
index 9834578..d821e5e 100644
--- a/chrome/chrome_resources.gyp
+++ b/chrome/chrome_resources.gyp
@@ -219,6 +219,39 @@
},
],
'includes': [ '../build/grit_target.gypi' ],
+ 'conditions': [
+ ['OS != "mac"', {
+ # Copy pak files to the product directory. These files will be picked
+ # up by the following installer scripts:
+ # - Windows: chrome/installer/mini_installer/chrome.release
+ # - Linux: chrome/installer/linux/internal/common/installer.include
+ # Ensure that the above scripts are updated when adding or removing
+ # pak files.
+ # Coping files to the product directory is not needed on the Mac
+ # since the framework build phase will copy them into the framework
+ # bundle directly.
+ 'copies': [
+ {
+ 'destination': '<(PRODUCT_DIR)',
+ 'files': [
+ '<(grit_out_dir)/theme_resources_standard.pak',
+ '<(SHARED_INTERMEDIATE_DIR)/ui/ui_resources_standard/ui_resources_standard.pak',
+ ],
+ },
+ ],
+ }],
+ ['OS != "mac" and enable_hidpi == 1', {
+ 'copies': [
+ {
+ 'destination': '<(PRODUCT_DIR)',
+ 'files': [
+ '<(grit_out_dir)/theme_resources_2x.pak',
+ '<(SHARED_INTERMEDIATE_DIR)/ui/ui_resources_2x/ui_resources_2x.pak',
+ ],
+ },
+ ],
+ }],
+ ],
},
{
'target_name': 'packed_extra_resources',