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author | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-26 23:55:29 +0000 |
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committer | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-26 23:55:29 +0000 |
commit | 09911bf300f1a419907a9412154760efd0b7abc3 (patch) | |
tree | f131325fb4e2ad12c6d3504ab75b16dd92facfed /chrome/common/animation.cc | |
parent | 586acc5fe142f498261f52c66862fa417c3d52d2 (diff) | |
download | chromium_src-09911bf300f1a419907a9412154760efd0b7abc3.zip chromium_src-09911bf300f1a419907a9412154760efd0b7abc3.tar.gz chromium_src-09911bf300f1a419907a9412154760efd0b7abc3.tar.bz2 |
Add chrome to the repository.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@15 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/common/animation.cc')
-rw-r--r-- | chrome/common/animation.cc | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/chrome/common/animation.cc b/chrome/common/animation.cc new file mode 100644 index 0000000..585f1b7 --- /dev/null +++ b/chrome/common/animation.cc @@ -0,0 +1,145 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "base/message_loop.h" +#include "chrome/common/animation.h" + +Animation::Animation(int frame_rate, + AnimationDelegate* delegate) + : animating_(false), + frame_rate_(frame_rate), + timer_interval_(CalculateInterval(frame_rate)), + duration_(0), + iteration_count_(0), + current_iteration_(0), + state_(0.0), + delegate_(delegate), + timer_(TimeDelta::FromMilliseconds(timer_interval_)) { + timer_.set_unowned_task(this); +} + +Animation::Animation(int duration, + int frame_rate, + AnimationDelegate* delegate) + : animating_(false), + frame_rate_(frame_rate), + timer_interval_(CalculateInterval(frame_rate)), + duration_(0), + iteration_count_(0), + current_iteration_(0), + state_(0.0), + delegate_(delegate), + timer_(TimeDelta::FromMilliseconds(timer_interval_)) { + timer_.set_unowned_task(this); + + SetDuration(duration); +} + +Animation::~Animation() { +} + +void Animation::Reset() { + current_iteration_ = 0; +} + +double Animation::GetCurrentValue() const { + // Default is linear relationship, subclass to adapt. + return state_; +} + +void Animation::Start() { + if (!animating_) { + timer_.Start(); + + animating_ = true; + if (delegate_) + delegate_->AnimationStarted(this); + } +} + +void Animation::Stop() { + if (animating_) { + timer_.Stop(); + + animating_ = false; + if (delegate_) { + if (state_ >= 1.0) + delegate_->AnimationEnded(this); + else + delegate_->AnimationCanceled(this); + } + } +} + +void Animation::End() { + if (animating_) { + timer_.Stop(); + + animating_ = false; + AnimateToState(1.0); + if (delegate_) + delegate_->AnimationEnded(this); + } +} + +bool Animation::IsAnimating() { + return animating_; +} + +void Animation::Run() { + state_ = static_cast<double>(++current_iteration_) / iteration_count_; + + if (state_ >= 1.0) + state_ = 1.0; + + AnimateToState(state_); + if (delegate_) + delegate_->AnimationProgressed(this); + + if (state_ == 1.0) + Stop(); +} + +void Animation::SetDuration(int duration) { + duration_ = duration; + if (duration_ < timer_interval_) + duration_ = timer_interval_; + iteration_count_ = duration_ / timer_interval_; + + // Changing the number of iterations forces us to reset the + // animation to the first iteration. + current_iteration_ = 0; +} + +int Animation::CalculateInterval(int frame_rate) { + int timer_interval = 1000 / frame_rate; + if (timer_interval < 10) + timer_interval = 10; + return timer_interval; +} |