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authorrlp@chromium.org <rlp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-07-09 16:10:43 +0000
committerrlp@chromium.org <rlp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-07-09 16:10:43 +0000
commit1bf14bcd62453cb53e21097a61fcefb0c5cc213b (patch)
tree31b6391aeec0832a7efe4f9b7bd22f4eca1ca127 /chrome/common/gpu_info.h
parent2233a372c11e86d3268a3bbcdd8f7f1d305243eb (diff)
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Moving gpu_info to common so that it can be used by param traits. Pulling the collection out into a separate class.
BUG=38736 TEST=existing unittests Review URL: http://codereview.chromium.org/2914001 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@51967 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/common/gpu_info.h')
-rw-r--r--chrome/common/gpu_info.h54
1 files changed, 54 insertions, 0 deletions
diff --git a/chrome/common/gpu_info.h b/chrome/common/gpu_info.h
new file mode 100644
index 0000000..acbc18c
--- /dev/null
+++ b/chrome/common/gpu_info.h
@@ -0,0 +1,54 @@
+// Copyright (c) 2006-2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CHROME_COMMON_GPU_INFO_H__
+#define CHROME_COMMON_GPU_INFO_H__
+
+// Provides access to the GPU information for the system
+// on which chrome is currently running.
+
+#include <string>
+
+#include "base/basictypes.h"
+
+class GPUInfo {
+ public:
+ GPUInfo() {}
+ ~GPUInfo() {}
+
+ // Return the DWORD (uint32) representing the graphics card vendor id.
+ uint32 vendor_id() const;
+
+ // Return the DWORD (uint32) representing the graphics card device id.
+ // Device ids are unique to vendor, not to one another.
+ uint32 device_id() const;
+
+ // Return the version of the graphics driver currently installed.
+ // This will typically be something
+ std::wstring driver_version() const;
+
+ // Return the version of the pixel/fragment shader used by the gpu.
+ // This will typically be a number less than 10 so storing as a float
+ // should be okay.
+ uint32 pixel_shader_version() const;
+
+ // Return the version of the vertex shader used by the gpu.
+ // This will typically be a number less than 10 so storing as a float
+ // should be okay.
+ uint32 vertex_shader_version() const;
+
+ // Populate variables with passed in values
+ void SetGraphicsInfo(uint32 vendor_id, uint32 device_id,
+ const std::wstring& driver_version,
+ uint32 pixel_shader_version,
+ uint32 vertex_shader_version);
+ private:
+ uint32 vendor_id_;
+ uint32 device_id_;
+ std::wstring driver_version_;
+ uint32 pixel_shader_version_;
+ uint32 vertex_shader_version_;
+};
+
+#endif // CHROME_COMMON_GPU_INFO_H__