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author | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-26 23:55:29 +0000 |
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committer | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-26 23:55:29 +0000 |
commit | 09911bf300f1a419907a9412154760efd0b7abc3 (patch) | |
tree | f131325fb4e2ad12c6d3504ab75b16dd92facfed /chrome/common/slide_animation.cc | |
parent | 586acc5fe142f498261f52c66862fa417c3d52d2 (diff) | |
download | chromium_src-09911bf300f1a419907a9412154760efd0b7abc3.zip chromium_src-09911bf300f1a419907a9412154760efd0b7abc3.tar.gz chromium_src-09911bf300f1a419907a9412154760efd0b7abc3.tar.bz2 |
Add chrome to the repository.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@15 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/common/slide_animation.cc')
-rw-r--r-- | chrome/common/slide_animation.cc | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/chrome/common/slide_animation.cc b/chrome/common/slide_animation.cc new file mode 100644 index 0000000..f3f9c5a --- /dev/null +++ b/chrome/common/slide_animation.cc @@ -0,0 +1,148 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "chrome/common/slide_animation.h" + +// How many frames per second to target. +static const int kDefaultFramerateHz = 50; + +// How long animations should take by default. +static const int kDefaultDurationMs = 120; + +SlideAnimation::SlideAnimation(AnimationDelegate* target) + : Animation(kDefaultFramerateHz, target), + target_(target), + showing_(false), + value_start_(0), + value_end_(0), + value_current_(0), + tween_type_(EASE_OUT), + slide_duration_(kDefaultDurationMs) { +} + +SlideAnimation::~SlideAnimation() { +} + +void SlideAnimation::Reset() { + Reset(0); +} + +void SlideAnimation::Reset(double value) { + Stop(); + showing_ = static_cast<bool>(value == 1); + value_current_ = value; +} + +void SlideAnimation::Show() { + // If we're already showing (or fully shown), we have nothing to do. + if (showing_) + return; + + showing_ = true; + value_start_ = value_current_; + value_end_ = 1.0; + + // Make sure we actually have something to do. + if (slide_duration_ == 0) { + AnimateToState(1.0); // Skip to the end of the animation. + return; + } else if (value_current_ == value_end_) { + return; + } + + // This will also reset the currently-occuring animation. + SetDuration(static_cast<int>(slide_duration_ * (1 - value_current_))); + Start(); +} + +void SlideAnimation::Hide() { + // If we're already hiding (or hidden), we have nothing to do. + if (!showing_) + return; + + showing_ = false; + value_start_ = value_current_; + value_end_ = 0.0; + + // Make sure we actually have something to do. + if (slide_duration_ == 0) { + AnimateToState(0.0); // Skip to the end of the animation. + return; + } else if (value_current_ == value_end_) { + return; + } + + // This will also reset the currently-occuring animation. + SetDuration(static_cast<int>(slide_duration_ * value_current_)); + Start(); +} + +void SlideAnimation::AnimateToState(double state) { + if (state > 1.0) + state = 1.0; + + // Make our animation ease-out. + switch (tween_type_) { + case EASE_IN: + state = pow(state, 2); + break; + case EASE_IN_OUT: + if (state < 0.5) + state = pow(state * 2, 2) / 2.0; + else + state = 1.0 - (pow((state - 1.0) * 2, 2) / 2.0); + break; + case FAST_IN_OUT: + state = (pow(state - 0.5, 3) + 0.125) / 0.25; + break; + case NONE: + // state remains linear. + break; + case EASE_OUT_SNAP: + state = 0.95 * (1.0 - pow(1.0 - state, 2)); + break; + case EASE_OUT: + default: + state = 1.0 - pow(1.0 - state, 2); + break; + } + + value_current_ = value_start_ + (value_end_ - value_start_) * state; + + // Implement snapping. + if (tween_type_ == EASE_OUT_SNAP && abs(value_current_ - value_end_) <= 0.06) + value_current_ = value_end_; + + // Correct for any overshoot (while state may be capped at 1.0, let's not + // take any rounding error chances. + if ((value_end_ >= value_start_ && value_current_ > value_end_) || + (value_end_ < value_start_ && value_current_ < value_end_)) { + value_current_ = value_end_; + } +} |