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author | sky@google.com <sky@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-12-03 19:30:59 +0000 |
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committer | sky@google.com <sky@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-12-03 19:30:59 +0000 |
commit | b0cca784f266411d95923589109f84eb6edaa763 (patch) | |
tree | 4b1fca6eb509b58e26ab2cfc923bdf8c2afdb9f9 /chrome/common | |
parent | b99d1d095511a476dce58a230666b11ab9debcb3 (diff) | |
download | chromium_src-b0cca784f266411d95923589109f84eb6edaa763.zip chromium_src-b0cca784f266411d95923589109f84eb6edaa763.tar.gz chromium_src-b0cca784f266411d95923589109f84eb6edaa763.tar.bz2 |
Fixes bug in window positioning that resulted in positioning
incorrectly for monitors with an origin < 0 along either axis.
BUG=5059
TEST=see bug
Review URL: http://codereview.chromium.org/13100
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@6300 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/common')
-rw-r--r-- | chrome/common/win_util.cc | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/chrome/common/win_util.cc b/chrome/common/win_util.cc index e9a4144..44d3769 100644 --- a/chrome/common/win_util.cc +++ b/chrome/common/win_util.cc @@ -625,10 +625,14 @@ void EnsureRectIsVisibleInRect(const gfx::Rect& parent_rect, // windows in hyperspace. // TODO(mpcomplete): I don't see what the second check in each 'if' does that // isn't handled by the LAST set of 'ifs'. Maybe we can remove it. - if (child_rect->x() < 0 || child_rect->x() > parent_rect.right()) - child_rect->set_x(padding); - if (child_rect->y() < 0 || child_rect->y() > parent_rect.bottom()) - child_rect->set_y(padding); + if (child_rect->x() < parent_rect.x() || + child_rect->x() > parent_rect.right()) { + child_rect->set_x(parent_rect.x() + padding); + } + if (child_rect->y() < parent_rect.y() || + child_rect->y() > parent_rect.bottom()) { + child_rect->set_y(parent_rect.y() + padding); + } // LAST, nudge the window back up into the client area if its x,y position is // within the parent bounds but its width/height place it off-screen. |