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author | backer@chromium.org <backer@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-01-27 15:24:25 +0000 |
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committer | backer@chromium.org <backer@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-01-27 15:24:25 +0000 |
commit | d8a58e44578fa646480cec37db3ddb40a5b673b7 (patch) | |
tree | 4221925985cab2e659d9b2a22434810361c1958a /chrome/gpu/gpu_channel.cc | |
parent | 5ba9c9ae342ff20bde44be9dfc538727d3696865 (diff) | |
download | chromium_src-d8a58e44578fa646480cec37db3ddb40a5b673b7.zip chromium_src-d8a58e44578fa646480cec37db3ddb40a5b673b7.tar.gz chromium_src-d8a58e44578fa646480cec37db3ddb40a5b673b7.tar.bz2 |
Route IPC through browser when creating a viewable command buffer.
The communications path for creating a viewable command buffer used to be directly from the renderer (gpu_channel.cc) to the gpu process (gpu_channel.cc). This patch makes the browser an intermediary:
- renderer (gpu_channel.cc) makes a synchronous request to the browser (picked up in renderer_message_filter.cc and forwarded to gpu_process_host.cc)
- browser (gpu_process_host.cc) makes an asynchronous request to the gpu process (picked up in gpu_thread.cc and forwarded to gpu_channel.cc) for the command buffer
- gpu process (gpu_thread.cc) sends an ACK with the route_id for the command buffer back to the browser (gpu_process_host.cc)
- browser (gpu_process_host.cc) sends a delayed reply back to the renderer
(gpu_channel_host.cc), which had blocked
There are several motivations for this patch:
- creating an onscreen command buffer requires a window to draw into (which is acquired/locked in the browser); by routing through the browser, we can acquire the get the window beforehand (thereby preventing a deadlock in some other work that I'm doing)
- we can eliminate several separate synchronous IPC messages for obtaining and releasing the window associated with drawing (I've tried to unify the different code paths for Linux, Windows, and Mac)
- in the future, we can have the browser allocate SHM for the command buffer and transfer buffers, allowing us to sandbox the gpu process
BUG=none
TEST=by hand on all 3 platforms, trybots
Review URL: http://codereview.chromium.org/6343006
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@72798 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/gpu/gpu_channel.cc')
-rw-r--r-- | chrome/gpu/gpu_channel.cc | 66 |
1 files changed, 17 insertions, 49 deletions
diff --git a/chrome/gpu/gpu_channel.cc b/chrome/gpu/gpu_channel.cc index 66b928e..5ef74e2 100644 --- a/chrome/gpu/gpu_channel.cc +++ b/chrome/gpu/gpu_channel.cc @@ -71,6 +71,23 @@ bool GpuChannel::Send(IPC::Message* message) { return channel_->Send(message); } +void GpuChannel::CreateViewCommandBuffer( + gfx::PluginWindowHandle window, + int32 render_view_id, + const GPUCreateCommandBufferConfig& init_params, + int32* route_id) { + *route_id = MSG_ROUTING_NONE; + +#if defined(ENABLE_GPU) + *route_id = GenerateRouteID(); + scoped_ptr<GpuCommandBufferStub> stub(new GpuCommandBufferStub( + this, window, NULL, gfx::Size(), init_params.allowed_extensions, + init_params.attribs, 0, *route_id, renderer_id_, render_view_id)); + router_.AddRoute(*route_id, stub.get()); + stubs_.AddWithID(stub.release(), *route_id); +#endif // ENABLE_GPU +} + #if defined(OS_MACOSX) void GpuChannel::AcceleratedSurfaceBuffersSwapped( int32 route_id, uint64 swap_buffers_count) { @@ -97,8 +114,6 @@ bool GpuChannel::IsRenderViewGone(int32 renderer_route_id) { bool GpuChannel::OnControlMessageReceived(const IPC::Message& msg) { bool handled = true; IPC_BEGIN_MESSAGE_MAP(GpuChannel, msg) - IPC_MESSAGE_HANDLER(GpuChannelMsg_CreateViewCommandBuffer, - OnCreateViewCommandBuffer) IPC_MESSAGE_HANDLER(GpuChannelMsg_CreateOffscreenCommandBuffer, OnCreateOffscreenCommandBuffer) IPC_MESSAGE_HANDLER(GpuChannelMsg_DestroyCommandBuffer, @@ -118,53 +133,6 @@ int GpuChannel::GenerateRouteID() { return ++last_id; } -void GpuChannel::OnCreateViewCommandBuffer( - gfx::NativeViewId view_id, - int32 render_view_id, - const GPUCreateCommandBufferConfig& init_params, - int32* route_id) { - *route_id = MSG_ROUTING_NONE; - -#if defined(ENABLE_GPU) - - gfx::PluginWindowHandle handle = gfx::kNullPluginWindow; -#if defined(OS_WIN) - // TODO(apatrick): We don't actually need the window handle on the Windows - // platform. At this point, it only indicates to the GpuCommandBufferStub - // whether onscreen or offscreen rendering is requested. The window handle - // that will be rendered to is the child compositor window and that window - // handle is provided by the browser process. Looking at what we are doing on - // this and other platforms, I think a redesign is in order here. Perhaps - // on all platforms the renderer just indicates whether it wants onscreen or - // offscreen rendering and the browser provides whichever platform specific - // "render target" the GpuCommandBufferStub targets. - handle = gfx::NativeViewFromId(view_id); -#elif defined(OS_LINUX) - // Ask the browser for the view's XID. - gpu_thread_->Send(new GpuHostMsg_GetViewXID(view_id, &handle)); -#elif defined(OS_MACOSX) - // On Mac OS X we currently pass a (fake) PluginWindowHandle for the - // NativeViewId. We could allocate fake NativeViewIds on the browser - // side as well, and map between those and PluginWindowHandles, but - // this seems excessive. - handle = static_cast<gfx::PluginWindowHandle>( - static_cast<intptr_t>(view_id)); -#else - // TODO(apatrick): This needs to be something valid for mac and linux. - // Offscreen rendering will work on these platforms but not rendering to the - // window. - DCHECK_EQ(view_id, 0); -#endif - - *route_id = GenerateRouteID(); - scoped_ptr<GpuCommandBufferStub> stub(new GpuCommandBufferStub( - this, handle, NULL, gfx::Size(), init_params.allowed_extensions, - init_params.attribs, 0, *route_id, renderer_id_, render_view_id)); - router_.AddRoute(*route_id, stub.get()); - stubs_.AddWithID(stub.release(), *route_id); -#endif // ENABLE_GPU -} - void GpuChannel::OnCreateOffscreenCommandBuffer( int32 parent_route_id, const gfx::Size& size, |