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authorscherkus@chromium.org <scherkus@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-03-02 21:23:11 +0000
committerscherkus@chromium.org <scherkus@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-03-02 21:23:11 +0000
commitba65b1f642d37bf33ed99c66498110007d249c65 (patch)
tree08baa793c615ec0622e3e3191339ffb47c193434 /chrome/gpu/gpu_view_x.cc
parent857bff35929a3af15166bd3e7f885e1d7113c050 (diff)
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Laying down the groundwork for GPU video layers.
This gets --enable-video-layering working when using the GPU backing store. No actual visuals yet, just IPC message passing and a lot of NOTIMPLEMENTED messages. BUG=33329 TEST=try it out and see if you get lots of NOTIMPLEMENTED messages corresponding with video playback Review URL: http://codereview.chromium.org/661344 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@40434 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/gpu/gpu_view_x.cc')
-rw-r--r--chrome/gpu/gpu_view_x.cc7
1 files changed, 7 insertions, 0 deletions
diff --git a/chrome/gpu/gpu_view_x.cc b/chrome/gpu/gpu_view_x.cc
index d52154a..3f698f4 100644
--- a/chrome/gpu/gpu_view_x.cc
+++ b/chrome/gpu/gpu_view_x.cc
@@ -9,6 +9,7 @@
#include "chrome/gpu/gpu_backing_store_glx.h"
#include "chrome/gpu/gpu_backing_store_glx_context.h"
#include "chrome/gpu/gpu_thread.h"
+#include "chrome/gpu/gpu_video_layer_glx.h"
// X stuff must be last since it does "#define Status int" which messes up some
// of the header files we indirectly pull in.
@@ -39,6 +40,7 @@ GLXContext GpuViewX::BindContext() {
void GpuViewX::OnMessageReceived(const IPC::Message& msg) {
IPC_BEGIN_MESSAGE_MAP(GpuViewX, msg)
IPC_MESSAGE_HANDLER(GpuMsg_NewBackingStore, OnNewBackingStore)
+ IPC_MESSAGE_HANDLER(GpuMsg_NewVideoLayer, OnNewVideoLayer)
IPC_MESSAGE_HANDLER(GpuMsg_WindowPainted, OnWindowPainted)
IPC_END_MESSAGE_MAP_EX()
}
@@ -96,6 +98,11 @@ void GpuViewX::OnNewBackingStore(int32 routing_id, const gfx::Size& size) {
new GpuBackingStoreGLX(this, gpu_thread_, routing_id, size));
}
+void GpuViewX::OnNewVideoLayer(int32 routing_id, const gfx::Size& size) {
+ video_layer_.reset(
+ new GpuVideoLayerGLX(this, gpu_thread_, routing_id, size));
+}
+
void GpuViewX::OnWindowPainted() {
Repaint();
}