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authorkkania@chromium.org <kkania@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-10-20 19:18:30 +0000
committerkkania@chromium.org <kkania@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-10-20 19:18:30 +0000
commit36808add2cec1c95898ddf6037040a5637e6e846 (patch)
treec8234c82029df45fa62841644cc2b22cacc73fb5 /chrome/gpu
parent38e13cb3da9cec27ae90430f7f9d95986ce3d90f (diff)
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Revert 63232 - On Windows, create a new TransportDIB::Handle struct which includes the file
mapping HANDLE and the source process ID. Duplicating the handle for the remote process is done in TransportDIB::Map, instead of in various #ifdefs scattered across the code. Also on windows, remove the struct for the TransportDIB::Id which contained both the sequence number and the HANDLE and replace it with just the sequence number. Fix ThumbnailGenerator by mapping the TransportDIB on Windows and adding a method to duplicate the file mapping handle before sending across the channel. Also, add a ScopedHandle and fix some handle leaks. BUG=none TEST=none Review URL: http://codereview.chromium.org/3834003 TBR=kkania@chromium.org Review URL: http://codereview.chromium.org/3943002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@63246 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/gpu')
-rw-r--r--chrome/gpu/gpu_backing_store_glx.cc5
-rw-r--r--chrome/gpu/gpu_backing_store_glx.h3
-rw-r--r--chrome/gpu/gpu_backing_store_win.cc16
-rw-r--r--chrome/gpu/gpu_backing_store_win.h3
-rw-r--r--chrome/gpu/gpu_video_layer_glx.cc6
-rw-r--r--chrome/gpu/gpu_video_layer_glx.h3
6 files changed, 26 insertions, 10 deletions
diff --git a/chrome/gpu/gpu_backing_store_glx.cc b/chrome/gpu/gpu_backing_store_glx.cc
index ba5fa20..916a1db 100644
--- a/chrome/gpu/gpu_backing_store_glx.cc
+++ b/chrome/gpu/gpu_backing_store_glx.cc
@@ -60,10 +60,11 @@ void GpuBackingStoreGLX::OnChannelError() {
}
void GpuBackingStoreGLX::OnPaintToBackingStore(
- TransportDIB::Handle dib_handle,
+ base::ProcessId source_process_id,
+ TransportDIB::Id id,
const gfx::Rect& bitmap_rect,
const std::vector<gfx::Rect>& copy_rects) {
- scoped_ptr<TransportDIB> dib(TransportDIB::Map(dib_handle));
+ scoped_ptr<TransportDIB> dib(TransportDIB::Map(id));
view_->BindContext();
scoped_ptr<skia::PlatformCanvas> canvas(
diff --git a/chrome/gpu/gpu_backing_store_glx.h b/chrome/gpu/gpu_backing_store_glx.h
index af1ced5..14b1f5f 100644
--- a/chrome/gpu/gpu_backing_store_glx.h
+++ b/chrome/gpu/gpu_backing_store_glx.h
@@ -36,7 +36,8 @@ class GpuBackingStoreGLX : public IPC::Channel::Listener {
private:
// Message handlers.
- void OnPaintToBackingStore(TransportDIB::Handle dib_handle,
+ void OnPaintToBackingStore(base::ProcessId source_process_id,
+ TransportDIB::Id id,
const gfx::Rect& bitmap_rect,
const std::vector<gfx::Rect>& copy_rects);
void OnScrollBackingStore(int dx, int dy,
diff --git a/chrome/gpu/gpu_backing_store_win.cc b/chrome/gpu/gpu_backing_store_win.cc
index 2b22369..d5af441 100644
--- a/chrome/gpu/gpu_backing_store_win.cc
+++ b/chrome/gpu/gpu_backing_store_win.cc
@@ -116,10 +116,21 @@ void GpuBackingStoreWin::OnChannelError() {
}
void GpuBackingStoreWin::OnPaintToBackingStore(
- TransportDIB::Handle dib_handle,
+ base::ProcessId source_process_id,
+ TransportDIB::Id id,
const gfx::Rect& bitmap_rect,
const std::vector<gfx::Rect>& copy_rects) {
- scoped_ptr<TransportDIB> dib(TransportDIB::Map(dib_handle));
+ HANDLE source_process_handle = OpenProcess(PROCESS_ALL_ACCESS,
+ FALSE, source_process_id);
+ CHECK(source_process_handle);
+
+ // On Windows we need to duplicate the handle from the remote process.
+ // See BrowserRenderProcessHost::MapTransportDIB for how to do this on other
+ // platforms.
+ HANDLE section = win_util::GetSectionFromProcess(
+ id.handle, source_process_handle, false /* read write */);
+ CHECK(section);
+ scoped_ptr<TransportDIB> dib(TransportDIB::Map(section));
CHECK(dib.get());
if (!backing_store_dib_) {
@@ -157,6 +168,7 @@ void GpuBackingStoreWin::OnPaintToBackingStore(
view_->InvalidateRect(&paint_rect.ToRECT());
}
+ CloseHandle(source_process_handle);
gpu_thread_->Send(new GpuHostMsg_PaintToBackingStore_ACK(routing_id_));
}
diff --git a/chrome/gpu/gpu_backing_store_win.h b/chrome/gpu/gpu_backing_store_win.h
index 2899e93..fc4bfd9 100644
--- a/chrome/gpu/gpu_backing_store_win.h
+++ b/chrome/gpu/gpu_backing_store_win.h
@@ -42,7 +42,8 @@ class GpuBackingStoreWin : public IPC::Channel::Listener {
private:
// Message handlers.
- void OnPaintToBackingStore(TransportDIB::Handle dib_handle,
+ void OnPaintToBackingStore(base::ProcessId source_process_id,
+ TransportDIB::Id id,
const gfx::Rect& bitmap_rect,
const std::vector<gfx::Rect>& copy_rects);
void OnScrollBackingStore(int dx, int dy,
diff --git a/chrome/gpu/gpu_video_layer_glx.cc b/chrome/gpu/gpu_video_layer_glx.cc
index dffa35e..d0578ad 100644
--- a/chrome/gpu/gpu_video_layer_glx.cc
+++ b/chrome/gpu/gpu_video_layer_glx.cc
@@ -251,9 +251,9 @@ void GpuVideoLayerGLX::OnChannelError() {
NOTIMPLEMENTED();
}
-void GpuVideoLayerGLX::OnPaintToVideoLayer(TransportDIB::Handle dib_handle,
+void GpuVideoLayerGLX::OnPaintToVideoLayer(base::ProcessId source_process_id,
+ TransportDIB::Id id,
const gfx::Rect& bitmap_rect) {
- TransportDIB::ScopedHandle scoped_dib_handle(dib_handle);
// TODO(scherkus): |native_size_| is set in constructor, so perhaps this check
// should be a DCHECK().
const int width = native_size_.width();
@@ -264,7 +264,7 @@ void GpuVideoLayerGLX::OnPaintToVideoLayer(TransportDIB::Handle dib_handle,
height <= 0 || height > kMaxVideoLayerSize)
return;
- TransportDIB* dib = TransportDIB::Map(scoped_dib_handle.release());
+ TransportDIB* dib = TransportDIB::Map(id);
if (!dib)
return;
diff --git a/chrome/gpu/gpu_video_layer_glx.h b/chrome/gpu/gpu_video_layer_glx.h
index 89d00b1..4b3497f 100644
--- a/chrome/gpu/gpu_video_layer_glx.h
+++ b/chrome/gpu/gpu_video_layer_glx.h
@@ -40,7 +40,8 @@ class GpuVideoLayerGLX : public IPC::Channel::Listener {
private:
// Message handlers.
- void OnPaintToVideoLayer(TransportDIB::Handle dib_handle,
+ void OnPaintToVideoLayer(base::ProcessId source_process_id,
+ TransportDIB::Id id,
const gfx::Rect& bitmap_rect);
// Calculates vertices for |object| relative to |world|, where |world| is