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author | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-08-31 17:27:45 +0000 |
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committer | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-08-31 17:27:45 +0000 |
commit | 76543b9c43515c8c68413b25d682b7c15a151905 (patch) | |
tree | 3fa26b07a2de8102561d5ded5828797fa9a375ab /chrome/plugin/plugin_channel.cc | |
parent | f341f8f58ceeae4efe38daf3c26ad4581f98fd2d (diff) | |
download | chromium_src-76543b9c43515c8c68413b25d682b7c15a151905.zip chromium_src-76543b9c43515c8c68413b25d682b7c15a151905.tar.gz chromium_src-76543b9c43515c8c68413b25d682b7c15a151905.tar.bz2 |
Replace the RenderProcessHost.PID function that returns the OS-generated
process ID with an internally-generated id() function. This allows us the
guarantee that the IDs are unique over the entire run of the application.
This also cleans up some code associated with managing the PID.
The main potentially interesting change is now the PID is set uniquely for
every creation of RenderProcessHost. It used to be set cleared if the process
went away, and re-set if the process was re-created. The ID generation is in
ChildProcesInfo so it is also unique between workers and plugins. I had to
change some significant things in resource_dispatcher_host_unittest to take
into account this new generation of IDs.
BUG=17828
TEST=none
Review URL: http://codereview.chromium.org/160203
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@24899 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/plugin/plugin_channel.cc')
-rw-r--r-- | chrome/plugin/plugin_channel.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/chrome/plugin/plugin_channel.cc b/chrome/plugin/plugin_channel.cc index 04d9afc..c813e4c 100644 --- a/chrome/plugin/plugin_channel.cc +++ b/chrome/plugin/plugin_channel.cc @@ -1,4 +1,4 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. @@ -27,11 +27,11 @@ class PluginReleaseTask : public Task { // How long we wait before releasing the plugin process. static const int kPluginReleaseTimeMS = 10000; -PluginChannel* PluginChannel::GetPluginChannel( - int process_id, MessageLoop* ipc_message_loop) { - // map renderer's process id to a (single) channel to that process +PluginChannel* PluginChannel::GetPluginChannel(int renderer_id, + MessageLoop* ipc_message_loop) { + // Map renderer ID to a (single) channel to that process. std::string channel_name = StringPrintf( - "%d.r%d", base::GetCurrentProcId(), process_id); + "%d.r%d", base::GetCurrentProcId(), renderer_id); return static_cast<PluginChannel*>(PluginChannelBase::GetChannel( channel_name, |