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author | jbates@chromium.org <jbates@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-09-02 18:23:02 +0000 |
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committer | jbates@chromium.org <jbates@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-09-02 18:23:02 +0000 |
commit | d323a176fa8c2ef474ce41dd8a1cddacb4fc67ff (patch) | |
tree | 5a6b91bcea70978cbf9b63000ed5f798d532f9b7 /chrome/renderer/extensions/extension_dispatcher.cc | |
parent | b1bb86d4d58f736fb980b8611ccf43d79e7b5b2b (diff) | |
download | chromium_src-d323a176fa8c2ef474ce41dd8a1cddacb4fc67ff.zip chromium_src-d323a176fa8c2ef474ce41dd8a1cddacb4fc67ff.tar.gz chromium_src-d323a176fa8c2ef474ce41dd8a1cddacb4fc67ff.tar.bz2 |
Update base/timer.h code to pass through Location from call sites. (reland) original CL w/LGTMs: http://codereview.chromium.org/7812036/
Review URL: http://codereview.chromium.org/7824041
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@99409 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/renderer/extensions/extension_dispatcher.cc')
-rw-r--r-- | chrome/renderer/extensions/extension_dispatcher.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/chrome/renderer/extensions/extension_dispatcher.cc b/chrome/renderer/extensions/extension_dispatcher.cc index a21cabf..d2f06ef 100644 --- a/chrome/renderer/extensions/extension_dispatcher.cc +++ b/chrome/renderer/extensions/extension_dispatcher.cc @@ -79,7 +79,7 @@ void ExtensionDispatcher::WebKitInitialized() { // For extensions, we want to ensure we call the IdleHandler every so often, // even if the extension keeps up activity. if (is_extension_process_) { - forced_idle_timer_.Start( + forced_idle_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(kMaxExtensionIdleHandlerDelayS), RenderThread::current(), &RenderThread::IdleHandler); } @@ -118,7 +118,7 @@ void ExtensionDispatcher::IdleNotification() { RenderThread::current()->idle_notification_delay_in_s()), kMaxExtensionIdleHandlerDelayS); forced_idle_timer_.Stop(); - forced_idle_timer_.Start( + forced_idle_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(forced_delay_s), RenderThread::current(), &RenderThread::IdleHandler); } |