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authorapatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-03-25 22:08:35 +0000
committerapatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-03-25 22:08:35 +0000
commit6217d397bf501ec1ec5b7270d493006badd4d87a (patch)
treefce6c8e9c15b79bab29a9535ce9929dd9d53735b /chrome/renderer/gpu_channel_host.h
parent21dedcc12d21ccb288244249522d77bc074c501e (diff)
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Calling OpenGL from the renderer process
- Added ability for renderer processes to render to a real window (Windows only so far). - Added ability to create offscreen frame buffer objects that can be resized later. - OpenGL context can have a "parent" context that can access its last swapped back buffer through a texture ID. - Moved code to establish GPU channel from RenderWidget to RenderThread. - Changed way service size command buffer object lifetimes are managed. TEST=trybot and visual verification that OpenGL can clear the browser window to magenta. BUG=none Review URL: http://codereview.chromium.org/1136006 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@42679 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/renderer/gpu_channel_host.h')
-rw-r--r--chrome/renderer/gpu_channel_host.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/chrome/renderer/gpu_channel_host.h b/chrome/renderer/gpu_channel_host.h
index 00a6129..4b982bf 100644
--- a/chrome/renderer/gpu_channel_host.h
+++ b/chrome/renderer/gpu_channel_host.h
@@ -9,6 +9,8 @@
#include "base/hash_tables.h"
#include "chrome/common/message_router.h"
+#include "gfx/native_widget_types.h"
+#include "gfx/size.h"
#include "ipc/ipc_channel.h"
#include "ipc/ipc_message.h"
#include "ipc/ipc_sync_channel.h"
@@ -52,7 +54,13 @@ class GpuChannelHost : public IPC::Channel::Listener,
virtual bool Send(IPC::Message* msg);
// Create and connect to a command buffer in the GPU process.
- CommandBufferProxy* CreateCommandBuffer();
+ CommandBufferProxy* CreateViewCommandBuffer(gfx::NativeViewId view);
+
+ // Create and connect to a command buffer in the GPU process.
+ CommandBufferProxy* CreateOffscreenCommandBuffer(CommandBufferProxy* parent,
+ const gfx::Size& size,
+ uint32 parent_texture_id);
+
// Destroy a command buffer created by this channel.
void DestroyCommandBuffer(CommandBufferProxy* command_buffer);