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author | ralphl@chromium.org <ralphl@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-02-24 22:08:45 +0000 |
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committer | ralphl@chromium.org <ralphl@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-02-24 22:08:45 +0000 |
commit | f580476269c13a0c10f454d9175ef9cc45e066f5 (patch) | |
tree | 3eedadb248ece4d416aae95e68df62ea2c1e6b32 /chrome/renderer/media | |
parent | 50613309535025abb3bb030d5f13fac2fff235c6 (diff) | |
download | chromium_src-f580476269c13a0c10f454d9175ef9cc45e066f5.zip chromium_src-f580476269c13a0c10f454d9175ef9cc45e066f5.tar.gz chromium_src-f580476269c13a0c10f454d9175ef9cc45e066f5.tar.bz2 |
The guts of the video renderer logic that relate to timing and queuing of frames have been moved into a base class. This class now
simply interracts with the delegate to paint the current frame when a repaint is needed.
Review URL: http://codereview.chromium.org/20345
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@10296 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/renderer/media')
-rw-r--r-- | chrome/renderer/media/video_renderer_impl.cc | 333 | ||||
-rw-r--r-- | chrome/renderer/media/video_renderer_impl.h | 165 |
2 files changed, 80 insertions, 418 deletions
diff --git a/chrome/renderer/media/video_renderer_impl.cc b/chrome/renderer/media/video_renderer_impl.cc index d400e58..2cdf9a9 100644 --- a/chrome/renderer/media/video_renderer_impl.cc +++ b/chrome/renderer/media/video_renderer_impl.cc @@ -3,308 +3,63 @@ // LICENSE file. #include "chrome/renderer/media/video_renderer_impl.h" -#include "media/base/buffers.h" -#include "media/base/filter_host.h" -#include "media/base/pipeline.h" - -using media::MediaFormat; -using media::VideoFrame; - - -// The amount of time allowed to pre-submit a frame. If UpdateQueue is called -// with a time within this limit, it will skip to the next frame in the queue -// even though the value for time it is called with is not yet at the frame's -// timestamp. Time is specified in microseconds. -static const int64 kFrameSkipAheadLimit = 5000; - -// If there are no frames in the queue, then this value is used for the -// amount of time to sleep until the next time update callback. Time is -// specified in microseconds. -static const int64 kSleepIfNoFrame = 15000; - -// Number of reads to have pending. -// TODO(ralph): Re-examine the pull model -- perhaps I was wrong. I think -// that perhaps the demuxer is the point where pull becomes push. -static const size_t kDefaultNumberOfFrames = 4; - -// Value used for the current_frame_timestamp_ to indicate that the -// |current_frame_| member should be treated as invalid. -static const int64 kNoCurrentFrame = -1; - -//------------------------------------------------------------------------------ VideoRendererImpl::VideoRendererImpl(WebMediaPlayerDelegateImpl* delegate) : delegate_(delegate), - submit_reads_task_(NULL), - number_of_reads_needed_(kDefaultNumberOfFrames), - current_frame_timestamp_( - base::TimeDelta::FromMicroseconds(kNoCurrentFrame)), - preroll_complete_(false) { -} - -VideoRendererImpl::~VideoRendererImpl() { - Stop(); -} - -// static -bool VideoRendererImpl::IsMediaFormatSupported( - const media::MediaFormat* media_format) { - int width; - int height; - return ParseMediaFormat(media_format, &width, &height); -} - -// static -bool VideoRendererImpl::ParseMediaFormat(const media::MediaFormat* media_format, - int* width_out, - int* height_out) { - DCHECK(media_format && width_out && height_out); - std::string mime_type; - return (media_format->GetAsString(MediaFormat::kMimeType, &mime_type) && - mime_type.compare(media::mime_type::kUncompressedVideo) == 0 && - media_format->GetAsInteger(MediaFormat::kWidth, width_out) && - media_format->GetAsInteger(MediaFormat::kHeight, height_out)); -} - -void VideoRendererImpl::Stop() { - AutoLock auto_lock(lock_); - DiscardAllFrames(); - if (submit_reads_task_) { - // The task is owned by the message loop, so we don't delete it here. We - // know the task won't call us because we canceled it, and we know we are - // on the pipeline thread, since we're in the filer's Stop method, so there - // is no threading problem. Just let the task be run by the message loop - // and then be killed - submit_reads_task_->Cancel(); - submit_reads_task_ = NULL; - } - delegate_ = NULL; // This indicates we're no longer running - decoder_ = NULL; // Release reference to the decoder + last_converted_frame_(NULL) { } -bool VideoRendererImpl::Initialize(media::VideoDecoder* decoder) { - int width; - int height; - if (!ParseMediaFormat(decoder_->GetMediaFormat(), &width, &height)) { - return false; - } - current_frame_.setConfig(SkBitmap::kARGB_8888_Config, width, height); - if (!current_frame_.allocPixels(NULL, NULL)) { - NOTREACHED(); - return false; - } - rect_.SetRect(0, 0, width, height); - delegate_->SetVideoRenderer(this); - host_->SetVideoSize(width, height); - host_->SetTimeUpdateCallback( - NewCallback(this, &VideoRendererImpl::TimeUpdateCallback)); - SubmitReads(); - return true; -} - -void VideoRendererImpl::SubmitReads() { - int number_to_read; - { - AutoLock auto_lock(lock_); - submit_reads_task_ = NULL; - number_to_read = number_of_reads_needed_; - number_of_reads_needed_ = 0; - } - while (number_to_read > 0) { - decoder_->Read(new media::AssignableBuffer<VideoRendererImpl, - media::VideoFrame>(this)); - --number_to_read; +bool VideoRendererImpl::OnInitialize(size_t width, size_t height) { + video_size_.SetSize(width, height); + bitmap_.setConfig(SkBitmap::kARGB_8888_Config, width, height); + if (bitmap_.allocPixels(NULL, NULL)) { + bitmap_.eraseRGB(0x00, 0x00, 0x00); + return true; } + NOTREACHED(); + return false; } -void VideoRendererImpl::SetRect(const gfx::Rect& rect) { - rect_ = rect; - // TODO(ralphl) What are all these rects??? +void VideoRendererImpl::OnPaintNeeded() { + delegate_->PostRepaintTask(); } -// This method is always called on the renderer's thread, so it will not be -// reentered. However, it does maniuplate the queue and the current frame -// timestamp, so those manipulations need to happen with the lock held. -void VideoRendererImpl::Paint(skia::PlatformCanvas *canvas, - const gfx::Rect& rect) { - VideoFrame* video_frame; - base::TimeDelta time_of_next_frame; - bool need_to_convert_frame = false; - { - AutoLock auto_lock(lock_); - UpdateQueue(host_->GetPipelineStatus()->GetTime(), NULL, &video_frame, - &time_of_next_frame); - if (video_frame) { - // if the |current_frame_| bitmap already has the RGB image of the - // front video_frame then there's on no need to call CopyToCurentFrame - // to convert the video_frame to RBG. If we do need to convert a new - // frame, then remember the time of the frame so we might be able to skip - // this step if asked to repaint multiple times. Note that the - // |current_frame_timestamp_| member needs to only be accessed with the - // |lock_| acquired, so we set the timestamp here even though the - // conversion won't take place until we call CopyToCurrentFrame. It's - // not a problem because this method is the only place where the current - // frame is updated, and it is always called on the renderer's thread. - const base::TimeDelta frame_timestamp = video_frame->GetTimestamp(); - need_to_convert_frame = (current_frame_timestamp_ != frame_timestamp); - if (need_to_convert_frame) { - current_frame_timestamp_ = frame_timestamp; - } - } - } - - // We no longer hold the |lock_|. Don't access members other than |host_| and - // |current_frame_|. - if (video_frame) { - if (need_to_convert_frame) { - CopyToCurrentFrame(video_frame); - } - video_frame->Release(); - SkMatrix matrix; - matrix.setTranslate(static_cast<SkScalar>(rect.x()), - static_cast<SkScalar>(rect.y())); - // TODO(ralphl): I have no idea what's going on here. How are these - // rects related to eachother? What does SetRect() mean? - matrix.preScale(static_cast<SkScalar>(rect.width() / rect_.width()), - static_cast<SkScalar>(rect.height() / rect_.height())); - canvas->drawBitmapMatrix(current_frame_, matrix, NULL); - } - host_->ScheduleTimeUpdateCallback(time_of_next_frame); +// This method is always called on the renderer's thread. +void VideoRendererImpl::Paint(skia::PlatformCanvas* canvas, + const gfx::Rect& dest_rect) { + scoped_refptr<media::VideoFrame> video_frame; + GetCurrentFrame(&video_frame); + if (video_frame.get()) { + CopyToCurrentFrame(video_frame); + video_frame = NULL; + } + SkMatrix matrix; + matrix.setTranslate(static_cast<SkScalar>(dest_rect.x()), + static_cast<SkScalar>(dest_rect.y())); + if (dest_rect.width() != video_size_.width() || + dest_rect.height() != video_size_.height()) { + matrix.preScale( + static_cast<SkScalar>(dest_rect.width() / video_size_.width()), + static_cast<SkScalar>(dest_rect.height() / video_size_.height())); + } + canvas->drawBitmapMatrix(bitmap_, matrix, NULL); } -void VideoRendererImpl::CopyToCurrentFrame(VideoFrame* video_frame) { - media::VideoSurface frame_in; - if (video_frame->Lock(&frame_in)) { - // TODO(ralphl): Actually do the color space conversion here! - // This is temporary code to set the bits of the current_frame_ to - // blue. - current_frame_.eraseRGB(0x00, 0x00, 0xFF); - video_frame->Unlock(); - } else { - NOTREACHED(); - } -} - -// Assumes |lock_| has been acquired! -bool VideoRendererImpl::UpdateQueue(base::TimeDelta time, - VideoFrame* new_frame, - VideoFrame** front_frame_out, - base::TimeDelta* time_of_next_frame) { - bool updated_front = false; - - // If a new frame is passed in then put it at the back of the queue. If the - // queue was empty, then we've updated the front too. - if (new_frame) { - updated_front = queue_.empty(); - new_frame->AddRef(); - queue_.push_back(new_frame); - } - - // Now make sure that the front of the queue is the correct frame to display - // right now. Discard any frames that are past the current time. If any - // frames are discarded then increment the |number_of_reads_needed_| member. - while (queue_.size() > 1 && - queue_.front()->GetTimestamp() + - base::TimeDelta::FromMicroseconds(kFrameSkipAheadLimit) >= time) { - queue_.front()->Release(); - queue_.pop_front(); - updated_front = true; - ++number_of_reads_needed_; - } - - // If the caller wants the front frame then return it, with the reference - // count incremented. The caller must call Release() on the returned frame. - if (front_frame_out) { - if (queue_.empty()) { - *front_frame_out = NULL; - } else { - *front_frame_out = queue_.front(); - (*front_frame_out)->AddRef(); - } - } - - // If the caller wants the time of the next frame, return our best guess: - // If no frame, then wait for a while - // If only one frame, then use the duration of the front frame - // If there is more than one frame, return the time of the next frame. - if (time_of_next_frame) { - if (queue_.empty()) { - *time_of_next_frame = host_->GetPipelineStatus()->GetInterpolatedTime() + - base::TimeDelta::FromMicroseconds(kSleepIfNoFrame); +void VideoRendererImpl::CopyToCurrentFrame(media::VideoFrame* video_frame) { + base::TimeDelta timestamp = video_frame->GetTimestamp(); + if (video_frame != last_converted_frame_ || + timestamp != last_converted_timestamp_) { + last_converted_frame_ = video_frame; + last_converted_timestamp_ = timestamp; + media::VideoSurface frame_in; + if (video_frame->Lock(&frame_in)) { + // TODO(ralphl): Actually do the color space conversion here! + // This is temporary code to set the bits of the current_frame_ to + // blue. + bitmap_.eraseRGB(0x00, 0x00, 0xFF); + video_frame->Unlock(); } else { - if (queue_.size() == 1) { - *time_of_next_frame = queue_.front()->GetTimestamp() + - queue_.front()->GetDuration(); - } else { - *time_of_next_frame = queue_[1]->GetTimestamp(); - } + NOTREACHED(); } } - - // If any frames have been removed we need to call the decoder again. Note - // that the PostSubmitReadsTask method will only post the task if there are - // pending reads. - PostSubmitReadsTask(); - - // True if the front of the queue is a new frame. - return updated_front; } - -// Assumes |lock_| has been acquired! -void VideoRendererImpl::DiscardAllFrames() { - while (!queue_.empty()) { - queue_.front()->Release(); - queue_.pop_front(); - ++number_of_reads_needed_; - } - current_frame_timestamp_ = base::TimeDelta::FromMicroseconds(kNoCurrentFrame); -} - -// Assumes |lock_| has been acquired! -void VideoRendererImpl::PostSubmitReadsTask() { - if (number_of_reads_needed_ > 0 && !submit_reads_task_) { - submit_reads_task_ = NewRunnableMethod(this, - &VideoRendererImpl::SubmitReads); - host_->PostTask(submit_reads_task_); - } -} - -void VideoRendererImpl::TimeUpdateCallback(base::TimeDelta time) { - AutoLock auto_lock(lock_); - if (IsRunning() && UpdateQueue(time, NULL, NULL, NULL)) { - delegate_->PostRepaintTask(); - } -} - -void VideoRendererImpl::OnAssignment(VideoFrame* video_frame) { - bool call_initialized = false; - { - AutoLock auto_lock(lock_); - if (IsRunning()) { - // TODO(ralphl): if (!preroll_complete_ && EndOfStream) call_init = true - // and preroll_complete_ = true. - // TODO(ralphl): If(Seek()) then discard but we don't have SeekFrame(). - if (false) { - // TODO(ralphl): this is the seek() logic. - DiscardAllFrames(); - ++number_of_reads_needed_; - PostSubmitReadsTask(); - } else { - if (UpdateQueue(host_->GetPipelineStatus()->GetInterpolatedTime(), - video_frame, NULL, NULL)) { - delegate_->PostRepaintTask(); - } - if (!preroll_complete_ && queue_.size() == kDefaultNumberOfFrames) { - preroll_complete_ = true; - call_initialized = true; - } - } - } - } - // |lock_| no longer held. Call the pipeline if we've just entered a - // completed preroll state. - if (call_initialized) { - host_->InitializationComplete(); - } -} - diff --git a/chrome/renderer/media/video_renderer_impl.h b/chrome/renderer/media/video_renderer_impl.h index 134cc9a..963b862 100644 --- a/chrome/renderer/media/video_renderer_impl.h +++ b/chrome/renderer/media/video_renderer_impl.h @@ -14,34 +14,29 @@ #ifndef CHROME_RENDERER_MEDIA_VIDEO_RENDERER_IMPL_H_ #define CHROME_RENDERER_MEDIA_VIDEO_RENDERER_IMPL_H_ -#include <deque> - -#include "base/lock.h" -#include "base/task.h" #include "base/gfx/platform_canvas.h" -#include "chrome/renderer/webmediaplayer_delegate_impl.h" #include "base/gfx/rect.h" +#include "base/gfx/size.h" +#include "chrome/renderer/webmediaplayer_delegate_impl.h" +#include "media/base/buffers.h" #include "media/base/factory.h" #include "media/base/filters.h" +#include "media/filters/video_renderer_base.h" #include "webkit/glue/webmediaplayer_delegate.h" -class SubmitReadsTask; - -class VideoRendererImpl : public media::VideoRenderer { +class VideoRendererImpl : public media::VideoRendererBase { public: - // media::MediaFilter implementation. - virtual void Stop(); - - // media::VideoRenderer implementation. - virtual bool Initialize(media::VideoDecoder* decoder); - // Methods for painting called by the WebMediaPlayerDelegateImpl - // TODO(ralphl): What the *$*%##@ is this? What does it mean? How do we - // treat the "rect"? Is is clipping? - virtual void SetRect(const gfx::Rect& rect); - // TODO(ralphl): What is this rect? Is it relative to the canvas? - virtual void Paint(skia::PlatformCanvas* canvas, const gfx::Rect& rect); + // This method is called with the same rect as the Paint method and could + // be used by future implementations to implement an improved color space + + // scale code on a seperate thread. Since we always do the streach on the + // same thread as the Paint method, we just ignore the call for now. + virtual void SetRect(const gfx::Rect& rect) {} + + // Paint the current front frame on the |canvas| streaching it to fit the + // |dest_rect| + virtual void Paint(skia::PlatformCanvas* canvas, const gfx::Rect& dest_rect); // Static method for creating factory for this object. static media::FilterFactory* CreateFactory( @@ -50,131 +45,43 @@ class VideoRendererImpl : public media::VideoRenderer { VideoRendererImpl, WebMediaPlayerDelegateImpl*>(delegate); } - // Implementation of AssignableBuffer<this>::OnAssignment method. - void OnAssignment(media::VideoFrame* video_frame); - private: - friend class SubmitReadsTask; + // Method called by base class during initialization. + virtual bool OnInitialize(size_t width, size_t height); + + // Method called by the VideoRendererBase when a repaint is needed. + virtual void OnPaintNeeded(); + friend class media::FilterFactoryImpl1<VideoRendererImpl, WebMediaPlayerDelegateImpl*>; // Constructor and destructor are private. Only the filter factory is // allowed to create instances. explicit VideoRendererImpl(WebMediaPlayerDelegateImpl* delegate); - virtual ~VideoRendererImpl(); - - // Answers question from the factory to see if we accept |format|. - static bool IsMediaFormatSupported(const media::MediaFormat* format); - - // Used by the IsMediaFormatSupported and Initialize methods. Examines the - // |media_format| and returns true if the format is supported. Both output - // parameters, |width_out| and |height_out| are required and must not be NULL. - static bool ParseMediaFormat(const media::MediaFormat* media_format, - int* width_out, - int* height_out); - - // Used internally to post a task that will call the SubmitReads() method. - // The |lock_| must be acquired before calling this method. If the value of - // |number_of_reads_needed_| is 0 or if there is already a pending task then - // this method simply returns and does not post a new task. - void PostSubmitReadsTask(); - - // Examines the |number_of_reads_needed_| member and calls the decoder to - // read the necessary number of frames. - void SubmitReads(); - - // For simplicity, we use the |delegate_| member to indicate if we have been - // stopped or not. - bool IsRunning() const { return (delegate_ != NULL); } - - // Throw away all frames in the queue. The |lock_| must have been acquired - // before calling this method. - void DiscardAllFrames(); - - // This method is always called with the object's |lock_| acquired.. - // The bool return value indicates weather or not the front of the queue has - // been updated. If this method returns true, then the front of the queue - // is a new video frame, otherwise, the front is the same as the last call. - // Given the current |time|, this method updates the state of the video frame - // queue. The caller may pass in a |new_frame| which will be added to the - // queue in the appropriate position based on the frame's timestamp. The - // |front_frame_out| and |time_next_frame_out| parameters are both optional - // and can be NULL. If |front_frame_out| is non-NULL, then it is returned as - // either NULL, which indicates that there are no frames in the queue, or - // it will be a pointer to the frame at the front of the queue. NOTE: THIS - // FRAME'S REFERENCE COUNT HAS BEEN INCREMENTED BY THIS CALL. THE - // CALLING FUNCTION MUST CALL |front_frame_out|->Release(); - // If the |time_next_frame_out| parameter is non-NULL then it will be assigned - // the stream time of the next frame in the queue. This is used by the Paint - // method to schedule a time update callback at the appropriate presentation - // time for the next frame. - bool UpdateQueue(base::TimeDelta time, - media::VideoFrame* new_frame, - media::VideoFrame** front_frame_out, - base::TimeDelta* time_next_frame_out); + virtual ~VideoRendererImpl() {} // Internal method used by the Paint method to convert the specified video // frame to RGB, placing the converted pixels in the |current_frame_| bitmap. void CopyToCurrentFrame(media::VideoFrame* video_frame); - // Called when the clock is updated by the audio renderer of when a scheduled - // callback is called based on the interpolated current position of the media - // stream. - void TimeUpdateCallback(base::TimeDelta time); - - // Critical section. There is only one for this object. Used to serialize - // access to the following members: - // |queue_| for obvious reasons - // |delegate_| because it is used by methods that can be called from random - // threads to determine if the render has been stopped (it will - // be NULL if stopped) - // |submit_reads_task_| to prevent multiple scheduling of the task and to - // allow for safe cancelation of the task. - // |current_frame_timestamp_| because member is used by the render - // thread in the Paint method and by DiscardAllFrames which can be - // called on the decoder's thread when a seek occurs. - // |number_of_reads_needed_| is modified by UpdateQueue from the decoder - // thread, the renderer thread, and the pipeline thread. - // |preroll_complete_| has a very small potential race condition if the - // OnAssignment method were reentered for the last frame in the queue - // and an end-of-stream frame. - Lock lock_; - // Pointer to our parent object that is called to request repaints. WebMediaPlayerDelegateImpl* delegate_; - // Pointer to the decoder that will feed us with video frames. - scoped_refptr<media::VideoDecoder> decoder_; - - // If non-NULL then a task has been scheduled to submit read requests to the - // video decoder. - CancelableTask* submit_reads_task_; - - // The number of buffers we need to request. This member is updated by any - // method that removes frames from the queue, such as UpdateQueue and - // DiscardAllFrames. - int number_of_reads_needed_; - - // An RGB bitmap of the current frame. Note that we use the timestamp to - // determine if the frame contents need to be color space converted, or if the - // |current_frame_| member contains the correct image for the queue front. - SkBitmap current_frame_; - base::TimeDelta current_frame_timestamp_; - - // TODO(ralphl): Try to understand all of the various "rect" and dimension - // aspects of the renderer and document it so that other people can understand - // it too. I can not accurately describe what the role of this member is now. - gfx::Rect rect_; - - // The queue of video frames. The front of the queue is the frame that should - // be displayed. - typedef std::deque<media::VideoFrame*> VideoFrameQueue; - VideoFrameQueue queue_; - - // True if we have received a full queue of video frames from the decoder. - // We don't call FilterHost::InitializationComplete() until the the queue - // is full. - bool preroll_complete_; + // An RGB bitmap used to convert the video frames. + SkBitmap bitmap_; + + // These two members are used to determine if the |bitmap_| contains + // an already converted image of the current frame. IMPORTANT NOTE: The + // value of |last_converted_frame_| must only be used for comparison purposes, + // and it should be assumed that the value of the pointer is INVALID unless + // it matches the pointer returned from GetCurrentFrame(). Even then, just + // to make sure, we compare the timestamp to be sure the bits in the + // |current_frame_bitmap_| are valid. + media::VideoFrame* last_converted_frame_; + base::TimeDelta last_converted_timestamp_; + + // The size of the video. + gfx::Size video_size_; DISALLOW_COPY_AND_ASSIGN(VideoRendererImpl); }; |