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author | hbono@chromium.org <hbono@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-05-11 04:41:21 +0000 |
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committer | hbono@chromium.org <hbono@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-05-11 04:41:21 +0000 |
commit | 8b048323819876b75e3875cd1de5ef01f1f54375 (patch) | |
tree | 1397552dd2d5c6d1461d253523e7e0118eb8b520 /chrome/renderer/mock_keyboard_driver_win.cc | |
parent | da4f93efcfa81849826a188b39c92fb3b94a87f6 (diff) | |
download | chromium_src-8b048323819876b75e3875cd1de5ef01f1f54375.zip chromium_src-8b048323819876b75e3875cd1de5ef01f1f54375.tar.gz chromium_src-8b048323819876b75e3875cd1de5ef01f1f54375.tar.bz2 |
Implements keyboard events for RenderViewTest.This change implements a function RenderViewTest::SendKeyEvent() that sends a keyboard event to a RenderView object.To emulate not only US keyboards but also non-US keyboards, this change adds a new class "MockKeyboard", which implements a mapping function from a triple <keyboard type, key code, modifiers> to a Unicode character so that engineers can write RenderViewTest cases without taking care of keyboard types.As samples for this new function, I updated my test RenderViewTest.OnHandleKeyboardEvent and added another test RenderViewTest.InsertCharacters.I wish this class help engineers write more RenderViewTest cases.
Review URL: http://codereview.chromium.org/92122
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@15748 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/renderer/mock_keyboard_driver_win.cc')
-rw-r--r-- | chrome/renderer/mock_keyboard_driver_win.cc | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/chrome/renderer/mock_keyboard_driver_win.cc b/chrome/renderer/mock_keyboard_driver_win.cc new file mode 100644 index 0000000..07792e9 --- /dev/null +++ b/chrome/renderer/mock_keyboard_driver_win.cc @@ -0,0 +1,140 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "chrome/renderer/mock_keyboard_driver_win.h" + +#include "base/basictypes.h" +#include "base/logging.h" +#include "chrome/renderer/mock_keyboard.h" + +MockKeyboardDriverWin::MockKeyboardDriverWin() { + // Save the keyboard layout and status of the application. + // This class changes the keyboard layout and status of this application. + // This change may break succeeding tests. To prevent this possible break, we + // should save the layout and status here to restore when this instance is + // destroyed. + original_keyboard_layout_ = GetKeyboardLayout(0); + GetKeyboardState(&original_keyboard_states_[0]); + + keyboard_handle_ = NULL; + memset(&keyboard_states_[0], 0, sizeof(keyboard_states_)); +} + +MockKeyboardDriverWin::~MockKeyboardDriverWin() { + // Unload the keyboard-layout driver, restore the keyboard state, and reset + // the keyboard layout for succeeding tests. + if (keyboard_handle_) + UnloadKeyboardLayout(keyboard_handle_); + SetKeyboardState(&original_keyboard_states_[0]); + ActivateKeyboardLayout(original_keyboard_layout_, KLF_RESET); +} + +bool MockKeyboardDriverWin::SetLayout(int layout) { + // Unload the current keyboard-layout driver and load a new keyboard-layout + // driver for mapping a virtual key-code to a Unicode character. + if (keyboard_handle_) { + UnloadKeyboardLayout(keyboard_handle_); + keyboard_handle_ = NULL; + } + + // Scan the mapping table and retrieve a Language ID for the input layout. + // Load the keyboard-layout driver when we find a Language ID. + // This Language IDs are copied from the registry + // "HKLM\SYSTEM\CurrentControlSet\Control\Keyboard layouts". + // TODO(hbono): Add more keyboard-layout drivers. + static const struct { + const wchar_t* language; + MockKeyboard::Layout keyboard_layout; + } kLanguageIDs[] = { + {L"00000401", MockKeyboard::LAYOUT_ARABIC}, + {L"00000402", MockKeyboard::LAYOUT_BULGARIAN}, + {L"00000404", MockKeyboard::LAYOUT_CHINESE_TRADITIONAL}, + {L"00000405", MockKeyboard::LAYOUT_CZECH}, + {L"00000406", MockKeyboard::LAYOUT_DANISH}, + {L"00000407", MockKeyboard::LAYOUT_GERMAN}, + {L"00000408", MockKeyboard::LAYOUT_GREEK}, + {L"00000409", MockKeyboard::LAYOUT_UNITED_STATES}, + {L"0000040a", MockKeyboard::LAYOUT_SPANISH}, + {L"0000040b", MockKeyboard::LAYOUT_FINNISH}, + {L"0000040c", MockKeyboard::LAYOUT_FRENCH}, + {L"0000040d", MockKeyboard::LAYOUT_HEBREW}, + {L"0000040e", MockKeyboard::LAYOUT_HUNGARIAN}, + {L"00000410", MockKeyboard::LAYOUT_ITALIAN}, + {L"00000411", MockKeyboard::LAYOUT_JAPANESE}, + {L"00000412", MockKeyboard::LAYOUT_KOREAN}, + {L"00000415", MockKeyboard::LAYOUT_POLISH}, + {L"00000416", MockKeyboard::LAYOUT_PORTUGUESE_BRAZILIAN}, + {L"00000418", MockKeyboard::LAYOUT_ROMANIAN}, + {L"00000419", MockKeyboard::LAYOUT_RUSSIAN}, + {L"0000041a", MockKeyboard::LAYOUT_CROATIAN}, + {L"0000041b", MockKeyboard::LAYOUT_SLOVAK}, + {L"0000041e", MockKeyboard::LAYOUT_THAI}, + {L"0000041d", MockKeyboard::LAYOUT_SWEDISH}, + {L"0000041f", MockKeyboard::LAYOUT_TURKISH_Q}, + {L"0000042a", MockKeyboard::LAYOUT_VIETNAMESE}, + {L"00000439", MockKeyboard::LAYOUT_DEVANAGARI_INSCRIPT}, + {L"00000816", MockKeyboard::LAYOUT_PORTUGUESE}, + {L"00001409", MockKeyboard::LAYOUT_UNITED_STATES_DVORAK}, + {L"00001009", MockKeyboard::LAYOUT_CANADIAN_FRENCH}, + }; + + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(kLanguageIDs); ++i) { + if (layout == kLanguageIDs[i].keyboard_layout) { + keyboard_handle_ = LoadKeyboardLayout(kLanguageIDs[i].language, + KLF_ACTIVATE); + if (!keyboard_handle_) + return false; + return true; + } + } + + // Return false if there are not any matching drivers. + return false; +} + +bool MockKeyboardDriverWin::SetModifiers(int modifiers) { + // Over-write the keyboard status with our modifier-key status. + // WebInputEventFactory::keyboardEvent() uses GetKeyState() to retrive + // modifier-key status. So, we update the modifier-key status with this + // SetKeyboardState() call before creating NativeWebKeyboardEvent + // instances. + memset(&keyboard_states_[0], 0, sizeof(keyboard_states_)); + static const struct { + int key_code; + int mask; + } kModifierMasks[] = { + {VK_SHIFT, MockKeyboard::LEFT_SHIFT | MockKeyboard::RIGHT_SHIFT}, + {VK_CONTROL, MockKeyboard::LEFT_CONTROL | MockKeyboard::RIGHT_CONTROL}, + {VK_MENU, MockKeyboard::LEFT_ALT | MockKeyboard::RIGHT_ALT}, + {VK_LSHIFT, MockKeyboard::LEFT_SHIFT}, + {VK_LCONTROL, MockKeyboard::LEFT_CONTROL}, + {VK_LMENU, MockKeyboard::LEFT_ALT}, + {VK_RSHIFT, MockKeyboard::RIGHT_SHIFT}, + {VK_RCONTROL, MockKeyboard::RIGHT_CONTROL}, + {VK_RMENU, MockKeyboard::RIGHT_ALT}, + }; + for (size_t i = 0; i < ARRAYSIZE_UNSAFE(kModifierMasks); ++i) { + const int kKeyDownMask = 0x80; + if (modifiers & kModifierMasks[i].mask) + keyboard_states_[kModifierMasks[i].key_code] = kKeyDownMask; + } + SetKeyboardState(&keyboard_states_[0]); + + return true; +} + +int MockKeyboardDriverWin::GetCharacters(int key_code, + std::wstring* output) { + // Retrieve Unicode characters composed from the input key-code and + // the mofifiers. + CHECK(output); + wchar_t code[16]; + int length = ToUnicodeEx(key_code, MapVirtualKey(key_code, 0), + &keyboard_states_[0], &code[0], + ARRAYSIZE_UNSAFE(code), 0, + keyboard_handle_); + if (length > 0) + output->assign(code); + return length; +} |