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authorjam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-03-13 00:18:06 +0000
committerjam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-03-13 00:18:06 +0000
commit88a1fb47ae5abed1c518cdb63836199431ac5af7 (patch)
tree6bd2be5124623c48546122c80b94a3b203352fe1 /chrome/renderer/render_process.h
parent226183d33f7e52d01d38cad1cfb2e70b938ae74e (diff)
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Get rid of the gears in renderer process code. This allows me to do some cleanup in how resource dispatching happens in a future cl.
Review URL: http://codereview.chromium.org/42158 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@11601 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/renderer/render_process.h')
-rw-r--r--chrome/renderer/render_process.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/chrome/renderer/render_process.h b/chrome/renderer/render_process.h
index a4bc0ff5..e09d8fa 100644
--- a/chrome/renderer/render_process.h
+++ b/chrome/renderer/render_process.h
@@ -45,9 +45,6 @@ class RenderProcess : public ChildProcess {
// Returns true if plugins should be loaded in-process.
bool in_process_plugins() const { return in_process_plugins_; }
- // Returns true if Gears should be loaded in-process.
- bool in_process_gears() const { return in_process_gears_; }
-
// Returns a pointer to the RenderProcess singleton instance.
static RenderProcess* current() {
return static_cast<RenderProcess*>(ChildProcess::current());
@@ -95,7 +92,6 @@ class RenderProcess : public ChildProcess {
uint32 sequence_number_;
bool in_process_plugins_;
- bool in_process_gears_;
DISALLOW_COPY_AND_ASSIGN(RenderProcess);
};