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authorrsesek@chromium.org <rsesek@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-12-18 15:52:54 +0000
committerrsesek@chromium.org <rsesek@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-12-18 15:52:54 +0000
commit9de65c8b3f17f28ff7edebb63f0922f5734bf55b (patch)
tree7ec8c5b258e930a9c1c1682f451fc877f640f780 /chrome/renderer/render_widget.cc
parentcd7bc4ed28abcb9a3652d4e3f6ffa2fe9f503aae (diff)
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Revert 34951 - Combine ViewHostMsg_{Paint,Scroll}Rect into one IPC.
The combined IPC means that scrolling only requires one transport DIB instead of two. Previously, we'd use one in the ScrollRect IPC to pass up the pixels for the exposed region, and then we'd use a second one in the PaintRect IPC to pass up the pixels for the updated scroll bar rendering. Now all paints are done using a single transport DIB. Optimize RenderWidgetHostViewWin::OnPaint to only paint the damaged regions. This means calling GetUpdateRgn and GetRegionData to enumerate the list of damage rects. Then only those rects are copied from the backing store. The same optimization is not done for Linux or Mac yet. R=brettw BUG=29591 TEST=none Review URL: http://codereview.chromium.org/506013 TBR=darin@chromium.org Review URL: http://codereview.chromium.org/506075 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@34953 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/renderer/render_widget.cc')
-rw-r--r--chrome/renderer/render_widget.cc187
1 files changed, 113 insertions, 74 deletions
diff --git a/chrome/renderer/render_widget.cc b/chrome/renderer/render_widget.cc
index 8a3513c..27955bb 100644
--- a/chrome/renderer/render_widget.cc
+++ b/chrome/renderer/render_widget.cc
@@ -50,8 +50,9 @@ RenderWidget::RenderWidget(RenderThreadBase* render_thread, bool activatable)
render_thread_(render_thread),
host_window_(0),
current_paint_buf_(NULL),
+ current_scroll_buf_(NULL),
next_paint_flags_(0),
- update_reply_pending_(false),
+ paint_reply_pending_(false),
did_show_(false),
is_hidden_(false),
needs_repainting_on_restore_(false),
@@ -78,6 +79,10 @@ RenderWidget::~RenderWidget() {
RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
current_paint_buf_ = NULL;
}
+ if (current_scroll_buf_) {
+ RenderProcess::current()->ReleaseTransportDIB(current_scroll_buf_);
+ current_scroll_buf_ = NULL;
+ }
RenderProcess::current()->ReleaseProcess();
}
@@ -137,7 +142,8 @@ IPC_DEFINE_MESSAGE_MAP(RenderWidget)
IPC_MESSAGE_HANDLER(ViewMsg_Resize, OnResize)
IPC_MESSAGE_HANDLER(ViewMsg_WasHidden, OnWasHidden)
IPC_MESSAGE_HANDLER(ViewMsg_WasRestored, OnWasRestored)
- IPC_MESSAGE_HANDLER(ViewMsg_UpdateRect_ACK, OnUpdateRectAck)
+ IPC_MESSAGE_HANDLER(ViewMsg_PaintRect_ACK, OnPaintRectAck)
+ IPC_MESSAGE_HANDLER(ViewMsg_ScrollRect_ACK, OnScrollRectAck)
IPC_MESSAGE_HANDLER(ViewMsg_HandleInputEvent, OnHandleInputEvent)
IPC_MESSAGE_HANDLER(ViewMsg_MouseCaptureLost, OnMouseCaptureLost)
IPC_MESSAGE_HANDLER(ViewMsg_SetFocus, OnSetFocus)
@@ -252,17 +258,11 @@ void RenderWidget::OnWasRestored(bool needs_repainting) {
didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
}
-void RenderWidget::OnRequestMoveAck() {
- DCHECK(pending_window_rect_count_);
- pending_window_rect_count_--;
-}
-
-void RenderWidget::OnUpdateRectAck() {
- DCHECK(update_reply_pending());
- update_reply_pending_ = false;
-
- // If we sent an UpdateRect message with a zero-sized bitmap, then we should
- // have no current update buf.
+void RenderWidget::OnPaintRectAck() {
+ DCHECK(paint_reply_pending());
+ paint_reply_pending_ = false;
+ // If we sent a PaintRect message with a zero-sized bitmap, then
+ // we should have no current paint buf.
if (current_paint_buf_) {
RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
current_paint_buf_ = NULL;
@@ -275,6 +275,23 @@ void RenderWidget::OnUpdateRectAck() {
CallDoDeferredUpdate();
}
+void RenderWidget::OnRequestMoveAck() {
+ DCHECK(pending_window_rect_count_);
+ pending_window_rect_count_--;
+}
+
+void RenderWidget::OnScrollRectAck() {
+ DCHECK(scroll_reply_pending());
+
+ if (current_scroll_buf_) {
+ RenderProcess::current()->ReleaseTransportDIB(current_scroll_buf_);
+ current_scroll_buf_ = NULL;
+ }
+
+ // Continue scrolling if necessary...
+ CallDoDeferredUpdate();
+}
+
void RenderWidget::OnHandleInputEvent(const IPC::Message& message) {
void* iter = NULL;
@@ -388,17 +405,9 @@ void RenderWidget::PaintDebugBorder(const gfx::Rect& rect,
if (!kPaintBorder)
return;
- // Cycle through these colors to help distinguish new paint rects.
- const SkColor colors[] = {
- SkColorSetARGB(0x3F, 0xFF, 0, 0),
- SkColorSetARGB(0x3F, 0xFF, 0, 0xFF),
- SkColorSetARGB(0x3F, 0, 0, 0xFF),
- };
- static int color_selector = 0;
-
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
- paint.setColor(colors[color_selector++ % arraysize(colors)]);
+ paint.setColor(SkColorSetARGB(0x3F, 0xFF, 0, 0));
paint.setStrokeWidth(1);
SkIRect irect;
@@ -417,7 +426,7 @@ void RenderWidget::CallDoDeferredUpdate() {
void RenderWidget::DoDeferredUpdate() {
if (!webwidget_ || !paint_aggregator_.HasPendingUpdate() ||
- update_reply_pending())
+ paint_reply_pending() || scroll_reply_pending())
return;
// Suppress updating when we are hidden.
@@ -435,56 +444,86 @@ void RenderWidget::DoDeferredUpdate() {
PaintAggregator::PendingUpdate update = paint_aggregator_.GetPendingUpdate();
paint_aggregator_.ClearPendingUpdate();
- gfx::Rect scroll_damage = update.GetScrollDamage();
- gfx::Rect bounds = update.GetPaintBounds().Union(scroll_damage);
+ if (!update.scroll_rect.IsEmpty()) {
+ // Optmized scrolling
- // Compute a buffer for painting and cache it.
- scoped_ptr<skia::PlatformCanvas> canvas(
- RenderProcess::current()->GetDrawingCanvas(&current_paint_buf_, bounds));
- if (!canvas.get()) {
- NOTREACHED();
- return;
- }
+ // Compute the region we will expose by scrolling, and paint that into a
+ // shared memory section.
+ gfx::Rect damaged_rect = update.GetScrollDamage();
- // We may get back a smaller canvas than we asked for.
- // TODO(darin): This seems like it could cause painting problems!
- DCHECK_EQ(bounds.width(), canvas->getDevice()->width());
- DCHECK_EQ(bounds.height(), canvas->getDevice()->height());
- bounds.set_width(canvas->getDevice()->width());
- bounds.set_height(canvas->getDevice()->height());
-
- HISTOGRAM_COUNTS_100("MPArch.RW_PaintRectCount", update.paint_rects.size());
-
- // The scroll damage is just another rectangle to paint and copy.
- std::vector<gfx::Rect> copy_rects;
- copy_rects.swap(update.paint_rects);
- if (!scroll_damage.IsEmpty())
- copy_rects.push_back(scroll_damage);
-
- // TODO(darin): Re-enable painting multiple damage rects once the
- // page-cycler regressions are resolved. See bug 29589.
- if (update.scroll_rect.IsEmpty()) {
- update.paint_rects.clear();
- update.paint_rects.push_back(bounds);
+ scoped_ptr<skia::PlatformCanvas> canvas(
+ RenderProcess::current()->GetDrawingCanvas(&current_scroll_buf_,
+ damaged_rect));
+ if (!canvas.get()) {
+ NOTREACHED();
+ return;
+ }
+
+ // We may get back a smaller canvas than we asked for.
+ damaged_rect.set_width(canvas->getDevice()->width());
+ damaged_rect.set_height(canvas->getDevice()->height());
+
+ // Set these parameters before calling Paint, since that could result in
+ // further invalidates (uncommon).
+ ViewHostMsg_ScrollRect_Params params;
+ params.bitmap_rect = damaged_rect;
+ params.dx = update.scroll_delta.x();
+ params.dy = update.scroll_delta.y();
+ params.clip_rect = update.scroll_rect;
+ params.view_size = size_;
+ params.plugin_window_moves = plugin_window_moves_;
+ params.bitmap = current_scroll_buf_->id();
+
+ plugin_window_moves_.clear();
+
+ PaintRect(damaged_rect, damaged_rect.origin(), canvas.get());
+ Send(new ViewHostMsg_ScrollRect(routing_id_, params));
}
- for (size_t i = 0; i < copy_rects.size(); ++i)
- PaintRect(copy_rects[i], bounds.origin(), canvas.get());
+ if (!update.paint_rects.empty()) {
+ // Normal painting
+
+ gfx::Rect bounds = update.GetPaintBounds();
+
+ // Compute a buffer for painting and cache it.
+ scoped_ptr<skia::PlatformCanvas> canvas(
+ RenderProcess::current()->GetDrawingCanvas(&current_paint_buf_,
+ bounds));
+ if (!canvas.get()) {
+ NOTREACHED();
+ return;
+ }
+
+ // We may get back a smaller canvas than we asked for.
+ bounds.set_width(canvas->getDevice()->width());
+ bounds.set_height(canvas->getDevice()->height());
+
+ HISTOGRAM_COUNTS_100("MPArch.RW_PaintRectCount", update.paint_rects.size());
+
+ // TODO(darin): Re-enable painting multiple damage rects once the
+ // page-cycler regressions are resolved. See bug 29589.
+ if (update.scroll_rect.IsEmpty()) {
+ update.paint_rects.clear();
+ update.paint_rects.push_back(bounds);
+ }
+
+ for (size_t i = 0; i < update.paint_rects.size(); ++i)
+ PaintRect(update.paint_rects[i], bounds.origin(), canvas.get());
- ViewHostMsg_UpdateRect_Params params;
- params.bitmap = current_paint_buf_->id();
- params.bitmap_rect = bounds;
- params.dx = update.scroll_delta.x();
- params.dy = update.scroll_delta.y();
- params.scroll_rect = update.scroll_rect;
- params.copy_rects.swap(copy_rects); // TODO(darin): clip to bounds?
- params.view_size = size_;
- params.plugin_window_moves.swap(plugin_window_moves_);
- params.flags = next_paint_flags_;
+ ViewHostMsg_PaintRect_Params params;
+ params.bitmap_rect = bounds;
+ params.update_rects = update.paint_rects; // TODO(darin): clip to bounds?
+ params.view_size = size_;
+ params.plugin_window_moves = plugin_window_moves_;
+ params.flags = next_paint_flags_;
+ params.bitmap = current_paint_buf_->id();
- update_reply_pending_ = true;
- Send(new ViewHostMsg_UpdateRect(routing_id_, params));
- next_paint_flags_ = 0;
+ plugin_window_moves_.clear();
+
+ paint_reply_pending_ = true;
+ Send(new ViewHostMsg_PaintRect(routing_id_, params));
+ next_paint_flags_ = 0;
+ }
UpdateIME();
}
@@ -509,7 +548,7 @@ void RenderWidget::didInvalidateRect(const WebRect& rect) {
return;
if (!paint_aggregator_.HasPendingUpdate())
return;
- if (update_reply_pending())
+ if (paint_reply_pending() || scroll_reply_pending())
return;
// Perform updating asynchronously. This serves two purposes:
@@ -538,7 +577,7 @@ void RenderWidget::didScrollRect(int dx, int dy, const WebRect& clip_rect) {
return;
if (!paint_aggregator_.HasPendingUpdate())
return;
- if (update_reply_pending())
+ if (paint_reply_pending() || scroll_reply_pending())
return;
// Perform updating asynchronously. This serves two purposes:
@@ -734,23 +773,23 @@ void RenderWidget::SetBackground(const SkBitmap& background) {
}
bool RenderWidget::next_paint_is_resize_ack() const {
- return ViewHostMsg_UpdateRect_Flags::is_resize_ack(next_paint_flags_);
+ return ViewHostMsg_PaintRect_Flags::is_resize_ack(next_paint_flags_);
}
bool RenderWidget::next_paint_is_restore_ack() const {
- return ViewHostMsg_UpdateRect_Flags::is_restore_ack(next_paint_flags_);
+ return ViewHostMsg_PaintRect_Flags::is_restore_ack(next_paint_flags_);
}
void RenderWidget::set_next_paint_is_resize_ack() {
- next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK;
+ next_paint_flags_ |= ViewHostMsg_PaintRect_Flags::IS_RESIZE_ACK;
}
void RenderWidget::set_next_paint_is_restore_ack() {
- next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESTORE_ACK;
+ next_paint_flags_ |= ViewHostMsg_PaintRect_Flags::IS_RESTORE_ACK;
}
void RenderWidget::set_next_paint_is_repaint_ack() {
- next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_REPAINT_ACK;
+ next_paint_flags_ |= ViewHostMsg_PaintRect_Flags::IS_REPAINT_ACK;
}
void RenderWidget::UpdateIME() {