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authorbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-09-24 05:39:15 +0000
committerbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-09-24 05:39:15 +0000
commitca4847f0a19f9565b6ca19fa47729bb746f5f736 (patch)
treeb8dd17796537fa49e00f66b8d3f9ac8d1c90b9d8 /chrome/renderer/render_widget.h
parent61b4a61bf1ea2a610c076cb28de59aa1137b3c4f (diff)
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Add some optimizations to plugin painting.
The simplest one is to disable blending when the plugin is opaque. The more complicated one is to bypass webkit painting the background of plugins when we know the plugin to be always on top and also opaque. The always on top flag is currently set by a new "Private2" API. Bypassing WebKit makes animations faster. This is a re-land of the previous patch with a trivial compilation fix. This also adds a clip rect to the GetBitmap... function so we can properly handle plugins in nested iframes with proper clipping. BUG=none TEST=none Original review URL: http://codereview.chromium.org/3421030 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@60426 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/renderer/render_widget.h')
-rw-r--r--chrome/renderer/render_widget.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/chrome/renderer/render_widget.h b/chrome/renderer/render_widget.h
index 6d80b62..e1dacf3 100644
--- a/chrome/renderer/render_widget.h
+++ b/chrome/renderer/render_widget.h
@@ -201,6 +201,21 @@ class RenderWidget : public IPC::Channel::Listener,
virtual void DidInitiatePaint() {}
virtual void DidFlushPaint() {}
+ // Detects if a suitable opaque plugin covers the given paint bounds with no
+ // compositing necessary.
+ //
+ // Returns true if the paint can be handled by just blitting the plugin
+ // bitmap. In this case, the location, clipping, and ID of the backing store
+ // will be filled into the given output parameters.
+ //
+ // A return value of false means optimized painting can not be used and we
+ // should continue with the normal painting code path.
+ virtual bool GetBitmapForOptimizedPluginPaint(
+ const gfx::Rect& paint_bounds,
+ TransportDIB** dib,
+ gfx::Rect* location,
+ gfx::Rect* clip);
+
// Sets the "hidden" state of this widget. All accesses to is_hidden_ should
// use this method so that we can properly inform the RenderThread of our
// state.