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authorjam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-08-15 00:04:01 +0000
committerjam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-08-15 00:04:01 +0000
commit35fa6a20ef621d22e6ba79e7306abad870cab4e4 (patch)
treed976dc15d9ac13976cb444cce875d5cbb790e102 /chrome/renderer/renderer_glue.cc
parentb7a20d363af744159a2bb85bfe3db027d2d4819e (diff)
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Ensure we don't load plugins on the IO thread.
I had to move the locks from PluginService to PluginList, so that a lock (which can block other threads) isn't held while loading the plugins. BUG=17938 TEST=added asserts which crash if plugins loaded on IO thread, current UI tests exercise them Review URL: http://codereview.chromium.org/164305 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@23501 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/renderer/renderer_glue.cc')
-rw-r--r--chrome/renderer/renderer_glue.cc5
1 files changed, 2 insertions, 3 deletions
diff --git a/chrome/renderer/renderer_glue.cc b/chrome/renderer/renderer_glue.cc
index 12ec6fa..affb348 100644
--- a/chrome/renderer/renderer_glue.cc
+++ b/chrome/renderer/renderer_glue.cc
@@ -202,11 +202,10 @@ std::string GetUIResourceProtocol() {
return "chrome";
}
-bool GetPlugins(bool refresh, std::vector<WebPluginInfo>* plugins) {
+void GetPlugins(bool refresh, std::vector<WebPluginInfo>* plugins) {
if (!RenderThread::current()->plugin_refresh_allowed())
refresh = false;
- return RenderThread::current()->Send(new ViewHostMsg_GetPlugins(
- refresh, plugins));
+ RenderThread::current()->Send(new ViewHostMsg_GetPlugins(refresh, plugins));
}
// static factory function