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authoraa@chromium.org <aa@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-11-03 01:29:39 +0000
committeraa@chromium.org <aa@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-11-03 01:29:39 +0000
commit5442dafd85700e323fe6c332eeec0f17de6f7891 (patch)
tree9e065d301222177c4371e0522424deb8f07ba488 /chrome/renderer/user_script_idle_scheduler.cc
parent40fc8b766191d37dbcbcb67894d233da2899821c (diff)
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Add new user script injection point "document_idle" and make it the default.
Semantically, document-idle means "when the DOM is ready and layout has been idle for awhile", or more loosely, "as soon as we get around to it". Right now this uses a simple heuristic. It injects scripts 200ms after DOMContentLoaded, or immediately after onload, whichever happens first. BUG=26126 TEST=Manual. Extensions with content scripts should work. Review URL: http://codereview.chromium.org/339064 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@30784 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/renderer/user_script_idle_scheduler.cc')
-rw-r--r--chrome/renderer/user_script_idle_scheduler.cc47
1 files changed, 47 insertions, 0 deletions
diff --git a/chrome/renderer/user_script_idle_scheduler.cc b/chrome/renderer/user_script_idle_scheduler.cc
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+++ b/chrome/renderer/user_script_idle_scheduler.cc
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+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "chrome/renderer/user_script_idle_scheduler.h"
+
+#include "base/message_loop.h"
+#include "chrome/renderer/render_view.h"
+
+namespace {
+// The length of time to wait after the DOM is complete to try and run user
+// scripts.
+const int kUserScriptIdleTimeoutMs = 200;
+}
+
+UserScriptIdleScheduler::UserScriptIdleScheduler(RenderView* view,
+ WebKit::WebFrame* frame)
+ : ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)), view_(view),
+ frame_(frame), has_run_(false) {
+}
+
+void UserScriptIdleScheduler::DidFinishDocumentLoad() {
+ MessageLoop::current()->PostDelayedTask(FROM_HERE,
+ method_factory_.NewRunnableMethod(&UserScriptIdleScheduler::MaybeRun),
+ kUserScriptIdleTimeoutMs);
+}
+
+void UserScriptIdleScheduler::DidFinishLoad() {
+ // Ensure that running scripts does not keep any progress UI running.
+ MessageLoop::current()->PostTask(FROM_HERE,
+ method_factory_.NewRunnableMethod(&UserScriptIdleScheduler::MaybeRun));
+}
+
+void UserScriptIdleScheduler::Cancel() {
+ view_ = NULL;
+ frame_ = NULL;
+}
+
+void UserScriptIdleScheduler::MaybeRun() {
+ if (!view_)
+ return;
+
+ DCHECK(frame_);
+ view_->OnUserScriptIdleTriggered(frame_);
+ Cancel();
+ has_run_ = true;
+}