summaryrefslogtreecommitdiffstats
path: root/chrome/views/window_delegate.h
diff options
context:
space:
mode:
authorben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-03-17 01:44:36 +0000
committerben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-03-17 01:44:36 +0000
commit0e8588c1528cad6732d172775aba8e891baebdef (patch)
treea854c8ecdd0ab23cd4e6f9d9b2af94cbcaba12cb /chrome/views/window_delegate.h
parent72c83ac9e7acbb70ab987ed81d03c5f6a47d203b (diff)
downloadchromium_src-0e8588c1528cad6732d172775aba8e891baebdef.zip
chromium_src-0e8588c1528cad6732d172775aba8e891baebdef.tar.gz
chromium_src-0e8588c1528cad6732d172775aba8e891baebdef.tar.bz2
Move windowing related objects into chrome/views/window subdir.
TBR=sky Review URL: http://codereview.chromium.org/42272 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@11819 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'chrome/views/window_delegate.h')
-rw-r--r--chrome/views/window_delegate.h162
1 files changed, 0 insertions, 162 deletions
diff --git a/chrome/views/window_delegate.h b/chrome/views/window_delegate.h
deleted file mode 100644
index 985ed60..0000000
--- a/chrome/views/window_delegate.h
+++ /dev/null
@@ -1,162 +0,0 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CHROME_VIEWS_WINDOW_DELEGATE_H_
-#define CHROME_VIEWS_WINDOW_DELEGATE_H_
-
-#include <string>
-
-#include "base/scoped_ptr.h"
-
-class SkBitmap;
-
-namespace gfx {
-class Rect;
-}
-// TODO(maruel): Remove once gfx::Rect is used instead.
-namespace WTL {
-class CRect;
-}
-using WTL::CRect;
-
-namespace views {
-
-class ClientView;
-class DialogDelegate;
-class View;
-class Window;
-
-///////////////////////////////////////////////////////////////////////////////
-//
-// WindowDelegate
-//
-// WindowDelegate is an interface implemented by objects that wish to show a
-// Window. The window that is displayed uses this interface to determine how
-// it should be displayed and notify the delegate object of certain events.
-//
-///////////////////////////////////////////////////////////////////////////////
-class WindowDelegate {
- public:
- WindowDelegate();
- virtual ~WindowDelegate();
-
- virtual DialogDelegate* AsDialogDelegate() { return NULL; }
-
- // Returns true if the window can ever be resized.
- virtual bool CanResize() const {
- return false;
- }
-
- // Returns true if the window can ever be maximized.
- virtual bool CanMaximize() const {
- return false;
- }
-
- // Returns true if the window should be placed on top of all other windows on
- // the system, even when it is not active. If HasAlwaysOnTopMenu() returns
- // true, then this method is only used the first time the window is opened, it
- // is stored in the preferences for next runs.
- virtual bool IsAlwaysOnTop() const {
- return false;
- }
-
- // Returns whether an "always on top" menu should be added to the system menu
- // of the window.
- virtual bool HasAlwaysOnTopMenu() const {
- return false;
- }
-
- // Returns true if the dialog should be displayed modally to the window that
- // opened it. Only windows with WindowType == DIALOG can be modal.
- virtual bool IsModal() const {
- return false;
- }
-
- // Returns the text to be displayed in the window title.
- virtual std::wstring GetWindowTitle() const {
- return L"";
- }
-
- // Returns the view that should have the focus when the dialog is opened. If
- // NULL no view is focused.
- virtual View* GetInitiallyFocusedView() { return NULL; }
-
- // Returns true if the window should show a title in the title bar.
- virtual bool ShouldShowWindowTitle() const {
- return true;
- }
-
- // Returns the icon to be displayed in the window.
- virtual SkBitmap GetWindowIcon();
-
- // Returns true if a window icon should be shown.
- virtual bool ShouldShowWindowIcon() const {
- return false;
- }
-
- // Execute a command in the window's controller. Returns true if the command
- // was handled, false if it was not.
- virtual bool ExecuteWindowsCommand(int command_id) { return false; }
-
- // Returns the window's name identifier. Used to identify this window for
- // state restoration.
- virtual std::wstring GetWindowName() const {
- return std::wstring();
- }
-
- // Saves the window's bounds, maximized and always-on-top states. By default
- // this uses the process' local state keyed by window name (See GetWindowName
- // above). This behavior can be overridden to provide additional
- // functionality.
- virtual void SaveWindowPlacement(const gfx::Rect& bounds,
- bool maximized,
- bool always_on_top);
-
- // Retrieves the window's bounds, maximized and always-on-top states. By
- // default, this uses the process' local state keyed by window name (See
- // GetWindowName above). This behavior can be overridden to provide
- // additional functionality.
- virtual bool GetSavedWindowBounds(gfx::Rect* bounds) const;
- virtual bool GetSavedMaximizedState(bool* maximized) const;
- virtual bool GetSavedAlwaysOnTopState(bool* always_on_top) const;
-
- // Called when the window closes.
- virtual void WindowClosing() { }
-
- // Called when the window is destroyed. No events must be sent or received
- // after this point. The delegate can use this opportunity to delete itself at
- // this time if necessary.
- virtual void DeleteDelegate() { }
-
- // Returns the View that is contained within this Window.
- virtual View* GetContentsView() {
- return NULL;
- }
-
- // Called by the Window to create the Client View used to host the contents
- // of the window.
- virtual ClientView* CreateClientView(Window* window);
-
- // An accessor to the Window this delegate is bound to.
- Window* window() const { return window_.get(); }
-
- protected:
- // Releases the Window* we maintain. This should be done by a delegate in its
- // WindowClosing handler if it intends to be re-cycled to be used on a
- // different Window.
- void ReleaseWindow();
-
- private:
- friend class WindowWin;
- // This is a little unusual. We use a scoped_ptr here because it's
- // initialized to NULL automatically. We do this because we want to allow
- // people using this helper to not have to call a ctor on this object.
- // Instead we just release the owning ref this pointer has when we are
- // destroyed.
- scoped_ptr<Window> window_;
-};
-
-} // namespace views
-
-#endif // CHROME_VIEWS_WINDOW_DELEGATE_H_