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author | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-01-14 21:09:04 +0000 |
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committer | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-01-14 21:09:04 +0000 |
commit | 29c64d74856fe5a9fbb1ef8597cc51d1c3e7a677 (patch) | |
tree | 8df4c8932f93d82309a7df12f251c821d37de93b /content/OWNERS | |
parent | 50bde7b30fe1efc9fba8f404a77e1832a1bb3c21 (diff) | |
download | chromium_src-29c64d74856fe5a9fbb1ef8597cc51d1c3e7a677.zip chromium_src-29c64d74856fe5a9fbb1ef8597cc51d1c3e7a677.tar.gz chromium_src-29c64d74856fe5a9fbb1ef8597cc51d1c3e7a677.tar.bz2 |
win: eliminate dependency on ANGLE's egl::Display::getDevice.
Chrome currently retreives ANGLE's Direct3D9 device and uses it to get the device capabilities, like shader model versions. ANGLE is being ported to Direct3D11 so Chrome can't do this anymore.
This patch changed things so that the information Chrome needs from ANGLE is parsed out of the GL RENDERER string.
Review URL: https://codereview.chromium.org/11827043
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@176718 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/OWNERS')
-rw-r--r-- | content/OWNERS | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/content/OWNERS b/content/OWNERS index 0163e81..7a05d15 100644 --- a/content/OWNERS +++ b/content/OWNERS @@ -13,6 +13,10 @@ per-file content_components_navigation_interception.gypi=jknotten@chromium.org per-file content_components_navigation_interception.gypi=joth@chromium.org per-file content_components_navigation_interception.gypi=mkosiba@chromium.org per-file content_components_web_contents_delegate_android.gypi=joth@chromium.org +per-file content_gpu.gypi=apatrick@chromium.org +per-file content_gpu.gypi=kbr@chromium.org +per-file content_gpu.gypi=piman@chromium.org +per-file content_gpu.gypi=gman@chromium.org per-file content_jni.gypi=bulach@chromium.org per-file content_jni.gypi=yfriedman@chromium.org per-file content_shell.gypi=jochen@chromium.org |