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authorkbr@chromium.org <kbr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-03-08 00:41:39 +0000
committerkbr@chromium.org <kbr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-03-08 00:41:39 +0000
commit48c3d0238cde6f2fe9c2c38016e3fdbc22a869f0 (patch)
treeba427680595bb8c896150c0c3a02a907764114df /content/browser/android/content_startup_flags.cc
parent7202d06cebef07abf8f568dcc0788da8d2f47987 (diff)
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Revert 255481 "Remove --ui-prioritize-in-gpu-process"
Reverting to see whether this introduced flakiness in the WebGL conformance tests on the Win GPU bots. If it did, that means this CL exposed a preexisting race condition. See Issue 350572. > Remove --ui-prioritize-in-gpu-process > > It is already always on on Android and Chrome OS. Consensus is that we should > turn on on all Aura platform. The flag is a noop on other platforms. > > BUG=344083 > > Review URL: https://codereview.chromium.org/183883023 TBR=piman@chromium.org BUG=344083,350572 Review URL: https://codereview.chromium.org/189373012 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@255722 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/browser/android/content_startup_flags.cc')
-rw-r--r--content/browser/android/content_startup_flags.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/content/browser/android/content_startup_flags.cc b/content/browser/android/content_startup_flags.cc
index fc6b3d2..fc413d3 100644
--- a/content/browser/android/content_startup_flags.cc
+++ b/content/browser/android/content_startup_flags.cc
@@ -89,6 +89,8 @@ void SetContentCommandLineFlags(int max_render_process_count,
parsed_command_line->AppendSwitch(
cc::switches::kDisableCompositedAntialiasing);
+ parsed_command_line->AppendSwitch(switches::kUIPrioritizeInGpuProcess);
+
parsed_command_line->AppendSwitch(switches::kEnableDelegatedRenderer);
if (!plugin_descriptor.empty()) {