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author | danakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-09-13 22:29:16 +0000 |
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committer | danakj@chromium.org <danakj@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-09-13 22:29:16 +0000 |
commit | fa282ad09855ade5832411e0ee5a7cc64dda2484 (patch) | |
tree | df28692447720ab4978efd99b05fcda8d59e17e1 /content/browser/power_save_blocker_ozone.cc | |
parent | be70b395f0b474a01757f8dea88c2d1d3854c464 (diff) | |
download | chromium_src-fa282ad09855ade5832411e0ee5a7cc64dda2484.zip chromium_src-fa282ad09855ade5832411e0ee5a7cc64dda2484.tar.gz chromium_src-fa282ad09855ade5832411e0ee5a7cc64dda2484.tar.bz2 |
Revert 223140 "aura: When skipping frames, ensure next frame dam..."
compile errors that the trybots didn't catch??
> aura: When skipping frames, ensure next frame damages what was skipped.
>
> In the delegated path, if we skip a frame, we are just dropping the
> damage. If the resize lock times out, we can end up swapping a partial
> frame that is out of sync with the rest of the visible content.
>
> Since we always have all the quads available to us (unlike the old
> double-buffered texture path), when we stop skipping a frame, just
> damage the whole RenderWidgetHostView to ensure we draw the skipped
> frames' damage.
>
> Refactors ResizeLock out so that we can fake it out in tests.
>
> Tests:
> RenderWidgetHostViewAuraTest.SkippedDelegatedFrames
>
> R=jbauman, piman
> BUG=288993
> Depends on: https://codereview.chromium.org/23506032/
>
> Review URL: https://chromiumcodereview.appspot.com/23496042
TBR=danakj@chromium.org
Review URL: https://codereview.chromium.org/23455052
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@223142 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/browser/power_save_blocker_ozone.cc')
0 files changed, 0 insertions, 0 deletions