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authorjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-06-22 23:49:56 +0000
committerjamesr@chromium.org <jamesr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-06-22 23:49:56 +0000
commit1b4763145250bf02d592c6c7ffc3d3e36484f4c3 (patch)
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Return different IDs from TestWebGraphicsContext3D::createTexture
I'm adding stricter ASSERT()s on the WebKit side making sure that we correctly matching createTexture()/deleteTexture() calls. This assumes that texture IDs do not overlap, which is true (hopefully!) for all real contexts but not for TestWebGraphicsContext3D. This makes the test context return different IDs. Without it, aura_unittests hit ASSERT()s whenever my WebKit patch rolls into the tree. BUG=none TEST=run aura_unittests with the WebKit patch at https://bugs.webkit.org/show_bug.cgi?id=89045 applied Review URL: https://chromiumcodereview.appspot.com/10635024 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@143740 0039d316-1c4b-4281-b951-d872f2087c98
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