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authorbajones@chromium.org <bajones@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-08-06 20:23:48 +0000
committerbajones@chromium.org <bajones@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-08-06 20:23:48 +0000
commit21e2490fa8fce98fdebab07ca9e357b06cbbee5d (patch)
tree9ba444828d74446d0f884439036237a01e68a50e /content/gpu
parentab9793449fc2cdca1249193232e7357f19eaafcc (diff)
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Added suspend/resume detection to the GpuWatchdogThread
The watchdog will be "paused" while the system is suspending/suspended to prevent false positives that may result from erratic behavior during hibernate. BUG=258617 Review URL: https://chromiumcodereview.appspot.com/22289002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@215961 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/gpu')
-rw-r--r--content/gpu/gpu_main.cc3
-rw-r--r--content/gpu/gpu_watchdog_thread.cc50
-rw-r--r--content/gpu/gpu_watchdog_thread.h14
3 files changed, 65 insertions, 2 deletions
diff --git a/content/gpu/gpu_main.cc b/content/gpu/gpu_main.cc
index 2bcff39..5c35707 100644
--- a/content/gpu/gpu_main.cc
+++ b/content/gpu/gpu_main.cc
@@ -294,6 +294,9 @@ int GpuMain(const MainFunctionParams& parameters) {
gpu_process.set_main_thread(child_thread);
+ if (watchdog_thread)
+ watchdog_thread->AddPowerObserver();
+
{
TRACE_EVENT0("gpu", "Run Message Loop");
main_message_loop.Run();
diff --git a/content/gpu/gpu_watchdog_thread.cc b/content/gpu/gpu_watchdog_thread.cc
index e823edd..17889b7 100644
--- a/content/gpu/gpu_watchdog_thread.cc
+++ b/content/gpu/gpu_watchdog_thread.cc
@@ -12,6 +12,7 @@
#include "base/bind_helpers.h"
#include "base/command_line.h"
#include "base/compiler_specific.h"
+#include "base/power_monitor/power_monitor.h"
#include "base/process/process.h"
#include "build/build_config.h"
#include "content/public/common/content_switches.h"
@@ -32,7 +33,8 @@ GpuWatchdogThread::GpuWatchdogThread(int timeout)
arm_cpu_time_(),
#endif
task_observer_(this),
- weak_factory_(this) {
+ weak_factory_(this),
+ suspended_(false) {
DCHECK(timeout >= 0);
#if defined(OS_WIN)
@@ -104,10 +106,16 @@ GpuWatchdogThread::~GpuWatchdogThread() {
CloseHandle(watched_thread_handle_);
#endif
+ base::PowerMonitor* power_monitor = base::PowerMonitor::Get();
+ if (power_monitor)
+ power_monitor->RemoveObserver(this);
+
watched_message_loop_->RemoveTaskObserver(&task_observer_);
}
void GpuWatchdogThread::OnAcknowledge() {
+ CHECK(base::PlatformThread::CurrentId() == thread_id());
+
// The check has already been acknowledged and another has already been
// scheduled by a previous call to OnAcknowledge. It is normal for a
// watched thread to see armed_ being true multiple times before
@@ -119,6 +127,9 @@ void GpuWatchdogThread::OnAcknowledge() {
weak_factory_.InvalidateWeakPtrs();
armed_ = false;
+ if (suspended_)
+ return;
+
// If it took a long time for the acknowledgement, assume the computer was
// recently suspended.
bool was_suspended = (base::Time::Now() > suspension_timeout_);
@@ -132,7 +143,11 @@ void GpuWatchdogThread::OnAcknowledge() {
}
void GpuWatchdogThread::OnCheck(bool after_suspend) {
- if (armed_)
+ CHECK(base::PlatformThread::CurrentId() == thread_id());
+
+ // Do not create any new termination tasks if one has already been created
+ // or the system is suspended.
+ if (armed_ || suspended_)
return;
// Must set armed before posting the task. This task might be the only task
@@ -168,6 +183,9 @@ void GpuWatchdogThread::OnCheck(bool after_suspend) {
// Use the --disable-gpu-watchdog command line switch to disable this.
void GpuWatchdogThread::DeliberatelyTerminateToRecoverFromHang() {
+ // Should not get here while the system is suspended.
+ DCHECK(!suspended_);
+
#if defined(OS_WIN)
// Defer termination until a certain amount of CPU time has elapsed on the
// watched thread.
@@ -214,6 +232,34 @@ void GpuWatchdogThread::DeliberatelyTerminateToRecoverFromHang() {
terminated = true;
}
+void GpuWatchdogThread::AddPowerObserver() {
+ message_loop()->PostTask(
+ FROM_HERE,
+ base::Bind(&GpuWatchdogThread::OnAddPowerObserver, this));
+}
+
+void GpuWatchdogThread::OnAddPowerObserver() {
+ base::PowerMonitor* power_monitor = base::PowerMonitor::Get();
+ DCHECK(power_monitor);
+ power_monitor->AddObserver(this);
+}
+
+void GpuWatchdogThread::OnSuspend() {
+ suspended_ = true;
+
+ // When suspending force an acknowledgement to cancel any pending termination
+ // tasks.
+ OnAcknowledge();
+}
+
+void GpuWatchdogThread::OnResume() {
+ suspended_ = false;
+
+ // After resuming jump-start the watchdog again.
+ armed_ = false;
+ OnCheck(true);
+}
+
#if defined(OS_WIN)
base::TimeDelta GpuWatchdogThread::GetWatchedThreadTime() {
FILETIME creation_time;
diff --git a/content/gpu/gpu_watchdog_thread.h b/content/gpu/gpu_watchdog_thread.h
index 1ee079f..8731e41 100644
--- a/content/gpu/gpu_watchdog_thread.h
+++ b/content/gpu/gpu_watchdog_thread.h
@@ -8,6 +8,7 @@
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/message_loop/message_loop.h"
+#include "base/power_monitor/power_observer.h"
#include "base/threading/thread.h"
#include "base/time/time.h"
#include "content/common/gpu/gpu_watchdog.h"
@@ -18,6 +19,7 @@ namespace content {
// and deliberately crashes if one of them does not respond after a timeout.
class GpuWatchdogThread : public base::Thread,
public GpuWatchdog,
+ public base::PowerObserver,
public base::RefCountedThreadSafe<GpuWatchdogThread> {
public:
explicit GpuWatchdogThread(int timeout);
@@ -29,6 +31,10 @@ class GpuWatchdogThread : public base::Thread,
// Implement GpuWatchdog.
virtual void CheckArmed() OVERRIDE;
+ // Must be called after a PowerMonitor has been created. Can be called from
+ // any thread.
+ void AddPowerObserver();
+
protected:
virtual void Init() OVERRIDE;
virtual void CleanUp() OVERRIDE;
@@ -58,6 +64,12 @@ class GpuWatchdogThread : public base::Thread,
void OnCheck(bool after_suspend);
void DeliberatelyTerminateToRecoverFromHang();
+ void OnAddPowerObserver();
+
+ // Implement PowerObserver.
+ virtual void OnSuspend() OVERRIDE;
+ virtual void OnResume() OVERRIDE;
+
#if defined(OS_WIN)
base::TimeDelta GetWatchedThreadTime();
#endif
@@ -78,6 +90,8 @@ class GpuWatchdogThread : public base::Thread,
base::WeakPtrFactory<GpuWatchdogThread> weak_factory_;
+ bool suspended_;
+
DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread);
};