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authorjbauman@chromium.org <jbauman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-07-21 14:45:24 +0000
committerjbauman@chromium.org <jbauman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-07-21 14:45:24 +0000
commit3a16cbc704db7e80d5184b932ad9d3b0b13f7dc7 (patch)
tree56537abb44f3a2c9ba2921e27ab4995bb68830dd /content/gpu
parentf5d978cfcc87e29ac3284d9c518770d24c529699 (diff)
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Allow creating a gpu channel that uses software rendering
Where supported (on ANGLE with EGL_ANGLE_software_display), allow for the creation of gpu channels that use software rendering instead of hardware rendering. BUG= TEST=trybots, other later tests Review URL: http://codereview.chromium.org/7383004 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@93393 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/gpu')
-rw-r--r--content/gpu/gpu_info_collector.cc2
-rw-r--r--content/gpu/gpu_info_collector_win.cc2
2 files changed, 2 insertions, 2 deletions
diff --git a/content/gpu/gpu_info_collector.cc b/content/gpu/gpu_info_collector.cc
index 93cd767..cd0918c 100644
--- a/content/gpu/gpu_info_collector.cc
+++ b/content/gpu/gpu_info_collector.cc
@@ -20,7 +20,7 @@ namespace {
scoped_refptr<gfx::GLSurface> InitializeGLSurface() {
scoped_refptr<gfx::GLSurface> surface(
- gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size(1, 1)));
+ gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1)));
if (!surface.get()) {
LOG(ERROR) << "gfx::GLContext::CreateOffscreenGLSurface failed";
return NULL;
diff --git a/content/gpu/gpu_info_collector_win.cc b/content/gpu/gpu_info_collector_win.cc
index 4e32805..dfae814 100644
--- a/content/gpu/gpu_info_collector_win.cc
+++ b/content/gpu/gpu_info_collector_win.cc
@@ -72,7 +72,7 @@ bool CollectGraphicsInfo(GPUInfo* gpu_info) {
// Need to handle the case when running on top of real EGL/GLES2 drivers.
egl::Display* display = static_cast<egl::Display*>(
- gfx::GLSurfaceEGL::GetDisplay());
+ gfx::GLSurfaceEGL::GetHardwareDisplay());
if (!display) {
LOG(ERROR) << "gfx::BaseEGLContext::GetDisplay() failed";
return false;