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author | epenner@chromium.org <epenner@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-02-12 01:59:46 +0000 |
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committer | epenner@chromium.org <epenner@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-02-12 01:59:46 +0000 |
commit | fa8e81e62fd329ee957e87255f9ee074b02f15a3 (patch) | |
tree | 744bfd554ad5bf6116db5a0dbcfc1b4c6c4066d9 /content/plugin/plugin_thread.cc | |
parent | 087e65a53ac51d0f8b89e0b55893a9be16372071 (diff) | |
download | chromium_src-fa8e81e62fd329ee957e87255f9ee074b02f15a3.zip chromium_src-fa8e81e62fd329ee957e87255f9ee074b02f15a3.tar.gz chromium_src-fa8e81e62fd329ee957e87255f9ee074b02f15a3.tar.bz2 |
gpu: Change qualcomm work-around.
The only way to keep image_preserved disabled was to use a
glFinish after EGL image creation. This is fine if we only
create EGL images on the upload thread, but we might start
doing this on either thread.
This alternative work around just doesn't use image-
preserve. The performance benefit wasn't large on Qualcomm
anyway.
No-try for Android only change.
NOTRY=true
BUG=175272
Review URL: https://chromiumcodereview.appspot.com/12218088
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@181819 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/plugin/plugin_thread.cc')
0 files changed, 0 insertions, 0 deletions