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authorboliu@chromium.org <boliu@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-08-10 15:10:38 +0000
committerboliu@chromium.org <boliu@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-08-10 15:10:38 +0000
commit3aaba5762cad76554156b3d70dc6ea9629a4cc89 (patch)
tree5559e5f791eb475c078af6d059a272f3dc17aeab /content/renderer/media
parentdaf17c543de27c01e7a200576f83dea20bdf8832 (diff)
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Fullscreen video in Android WebView
Make StreamTextureFactory and StreamTextureProxy abstract base classes, and create a stub StreamTextureFactory for Android Webview using synchronous compositor. This provides enough plumbing to make full screen video work in Android WebView. In-page video still requires the in-process context to support streaming texture manager. BUG=239760 Review URL: https://chromiumcodereview.appspot.com/22766004 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@216864 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/renderer/media')
-rw-r--r--content/renderer/media/android/stream_texture_factory_android.h59
-rw-r--r--content/renderer/media/android/stream_texture_factory_android_impl.cc (renamed from content/renderer/media/android/stream_texture_factory_android.cc)63
-rw-r--r--content/renderer/media/android/stream_texture_factory_android_impl.h47
-rw-r--r--content/renderer/media/android/stream_texture_factory_android_synchronous_impl.cc34
-rw-r--r--content/renderer/media/android/stream_texture_factory_android_synchronous_impl.h35
5 files changed, 179 insertions, 59 deletions
diff --git a/content/renderer/media/android/stream_texture_factory_android.h b/content/renderer/media/android/stream_texture_factory_android.h
index f496348..d41d857 100644
--- a/content/renderer/media/android/stream_texture_factory_android.h
+++ b/content/renderer/media/android/stream_texture_factory_android.h
@@ -7,51 +7,33 @@
#include "base/memory/scoped_ptr.h"
#include "cc/layers/video_frame_provider.h"
-#include "content/renderer/gpu/stream_texture_host_android.h"
#include "gpu/command_buffer/common/mailbox.h"
-
-namespace WebKit {
-class WebGraphicsContext3D;
-}
+#include "ui/gfx/size.h"
namespace content {
// The proxy class for the gpu thread to notify the compositor thread
// when a new video frame is available.
-class StreamTextureProxy : public StreamTextureHost::Listener {
+class StreamTextureProxy {
public:
- explicit StreamTextureProxy(StreamTextureHost* host);
- virtual ~StreamTextureProxy();
+ virtual ~StreamTextureProxy() {}
// Initialize and bind to the current thread, which becomes the thread that
// a connected client will receive callbacks on.
- void BindToCurrentThread(int32 stream_id);
+ virtual void BindToCurrentThread(int32 stream_id) = 0;
- bool IsBoundToThread() { return loop_.get() != NULL; }
+ virtual bool IsBoundToThread() = 0;
// Setting the target for callback when a frame is available. This function
// could be called on both the main thread and the compositor thread.
- void SetClient(cc::VideoFrameProvider::Client* client);
+ virtual void SetClient(cc::VideoFrameProvider::Client* client) = 0;
- // StreamTextureHost::Listener implementation:
- virtual void OnFrameAvailable() OVERRIDE;
- virtual void OnMatrixChanged(const float matrix[16]) OVERRIDE;
+ // Causes this instance to be deleted on the thread it is bound to.
+ virtual void Release() = 0;
struct Deleter {
inline void operator()(StreamTextureProxy* ptr) const { ptr->Release(); }
};
-
- private:
- // Causes this instance to be deleted on the thread it is bound to.
- void Release();
-
- scoped_ptr<StreamTextureHost> host_;
- scoped_refptr<base::MessageLoopProxy> loop_;
-
- base::Lock client_lock_;
- cc::VideoFrameProvider::Client* client_;
-
- DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureProxy);
};
typedef scoped_ptr<StreamTextureProxy, StreamTextureProxy::Deleter>
@@ -60,43 +42,34 @@ typedef scoped_ptr<StreamTextureProxy, StreamTextureProxy::Deleter>
// Factory class for managing stream textures.
class StreamTextureFactory {
public:
- StreamTextureFactory(WebKit::WebGraphicsContext3D* context,
- GpuChannelHost* channel,
- int view_id);
- ~StreamTextureFactory();
+ virtual ~StreamTextureFactory() {}
// Create the StreamTextureProxy object.
- StreamTextureProxy* CreateProxy();
+ virtual StreamTextureProxy* CreateProxy() = 0;
// Send an IPC message to the browser process to request a java surface
// object for the given stream_id. After the the surface is created,
// it will be passed back to the WebMediaPlayerAndroid object identified by
// the player_id.
- void EstablishPeer(int32 stream_id, int player_id);
+ virtual void EstablishPeer(int32 stream_id, int player_id) = 0;
// Create the streamTexture and return the stream Id and create a client-side
// texture id to refer to the streamTexture. The texture id is produced into
// a mailbox so it can be used to ship in a VideoFrame, with a sync point for
// when the mailbox can be accessed.
- unsigned CreateStreamTexture(
+ virtual unsigned CreateStreamTexture(
unsigned texture_target,
unsigned* texture_id,
gpu::Mailbox* texture_mailbox,
- unsigned* texture_mailbox_sync_point);
+ unsigned* texture_mailbox_sync_point) = 0;
// Destroy the streamTexture for the given texture id, as well as the
// client side texture.
- void DestroyStreamTexture(unsigned texture_id);
+ virtual void DestroyStreamTexture(unsigned texture_id) = 0;
// Set the streamTexture size for the given stream Id.
- void SetStreamTextureSize(int32 texture_id, const gfx::Size& size);
-
- private:
- WebKit::WebGraphicsContext3D* context_;
- scoped_refptr<GpuChannelHost> channel_;
- int view_id_;
-
- DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureFactory);
+ virtual void SetStreamTextureSize(int32 texture_id,
+ const gfx::Size& size) = 0;
};
} // namespace content
diff --git a/content/renderer/media/android/stream_texture_factory_android.cc b/content/renderer/media/android/stream_texture_factory_android_impl.cc
index a2e2c5f..721b680 100644
--- a/content/renderer/media/android/stream_texture_factory_android.cc
+++ b/content/renderer/media/android/stream_texture_factory_android_impl.cc
@@ -2,23 +2,52 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "content/renderer/media/android/stream_texture_factory_android.h"
+#include "content/renderer/media/android/stream_texture_factory_android_impl.h"
#include "content/common/gpu/client/gpu_channel_host.h"
#include "content/common/gpu/gpu_messages.h"
+#include "content/renderer/gpu/stream_texture_host_android.h"
#include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
#include "ui/gfx/size.h"
namespace content {
-StreamTextureProxy::StreamTextureProxy(StreamTextureHost* host)
+namespace {
+
+class StreamTextureProxyImpl : public StreamTextureProxy,
+ public StreamTextureHost::Listener {
+ public:
+ explicit StreamTextureProxyImpl(StreamTextureHost* host);
+ virtual ~StreamTextureProxyImpl();
+
+ // StreamTextureProxy implementation:
+ virtual void BindToCurrentThread(int32 stream_id) OVERRIDE;
+ virtual bool IsBoundToThread() OVERRIDE { return loop_.get() != NULL; }
+ virtual void SetClient(cc::VideoFrameProvider::Client* client) OVERRIDE;
+ virtual void Release() OVERRIDE;
+
+ // StreamTextureHost::Listener implementation:
+ virtual void OnFrameAvailable() OVERRIDE;
+ virtual void OnMatrixChanged(const float matrix[16]) OVERRIDE;
+
+ private:
+ scoped_ptr<StreamTextureHost> host_;
+ scoped_refptr<base::MessageLoopProxy> loop_;
+
+ base::Lock client_lock_;
+ cc::VideoFrameProvider::Client* client_;
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureProxyImpl);
+};
+
+StreamTextureProxyImpl::StreamTextureProxyImpl(StreamTextureHost* host)
: host_(host), client_(NULL) {
host->SetListener(this);
}
-StreamTextureProxy::~StreamTextureProxy() {}
+StreamTextureProxyImpl::~StreamTextureProxyImpl() {}
-void StreamTextureProxy::Release() {
+void StreamTextureProxyImpl::Release() {
SetClient(NULL);
if (loop_.get() && loop_.get() != base::MessageLoopProxy::current())
loop_->DeleteSoon(FROM_HERE, this);
@@ -26,29 +55,31 @@ void StreamTextureProxy::Release() {
delete this;
}
-void StreamTextureProxy::SetClient(cc::VideoFrameProvider::Client* client) {
+void StreamTextureProxyImpl::SetClient(cc::VideoFrameProvider::Client* client) {
base::AutoLock lock(client_lock_);
client_ = client;
}
-void StreamTextureProxy::BindToCurrentThread(int stream_id) {
+void StreamTextureProxyImpl::BindToCurrentThread(int stream_id) {
loop_ = base::MessageLoopProxy::current();
host_->Initialize(stream_id);
}
-void StreamTextureProxy::OnFrameAvailable() {
+void StreamTextureProxyImpl::OnFrameAvailable() {
base::AutoLock lock(client_lock_);
if (client_)
client_->DidReceiveFrame();
}
-void StreamTextureProxy::OnMatrixChanged(const float matrix[16]) {
+void StreamTextureProxyImpl::OnMatrixChanged(const float matrix[16]) {
base::AutoLock lock(client_lock_);
if (client_)
client_->DidUpdateMatrix(matrix);
}
-StreamTextureFactory::StreamTextureFactory(
+} // namespace
+
+StreamTextureFactoryImpl::StreamTextureFactoryImpl(
WebKit::WebGraphicsContext3D* context,
GpuChannelHost* channel,
int view_id)
@@ -57,21 +88,21 @@ StreamTextureFactory::StreamTextureFactory(
DCHECK(channel);
}
-StreamTextureFactory::~StreamTextureFactory() {}
+StreamTextureFactoryImpl::~StreamTextureFactoryImpl() {}
-StreamTextureProxy* StreamTextureFactory::CreateProxy() {
+StreamTextureProxy* StreamTextureFactoryImpl::CreateProxy() {
DCHECK(channel_.get());
StreamTextureHost* host = new StreamTextureHost(channel_.get());
- return new StreamTextureProxy(host);
+ return new StreamTextureProxyImpl(host);
}
-void StreamTextureFactory::EstablishPeer(int32 stream_id, int player_id) {
+void StreamTextureFactoryImpl::EstablishPeer(int32 stream_id, int player_id) {
DCHECK(channel_.get());
channel_->Send(
new GpuChannelMsg_EstablishStreamTexture(stream_id, view_id_, player_id));
}
-unsigned StreamTextureFactory::CreateStreamTexture(
+unsigned StreamTextureFactoryImpl::CreateStreamTexture(
unsigned texture_target,
unsigned* texture_id,
gpu::Mailbox* texture_mailbox,
@@ -91,7 +122,7 @@ unsigned StreamTextureFactory::CreateStreamTexture(
return stream_id;
}
-void StreamTextureFactory::DestroyStreamTexture(unsigned texture_id) {
+void StreamTextureFactoryImpl::DestroyStreamTexture(unsigned texture_id) {
if (context_->makeContextCurrent()) {
// TODO(sievers): Make the destroyStreamTexture implicit when the last
// texture referencing it is lost.
@@ -101,7 +132,7 @@ void StreamTextureFactory::DestroyStreamTexture(unsigned texture_id) {
}
}
-void StreamTextureFactory::SetStreamTextureSize(
+void StreamTextureFactoryImpl::SetStreamTextureSize(
int32 stream_id, const gfx::Size& size) {
channel_->Send(new GpuChannelMsg_SetStreamTextureSize(stream_id, size));
}
diff --git a/content/renderer/media/android/stream_texture_factory_android_impl.h b/content/renderer/media/android/stream_texture_factory_android_impl.h
new file mode 100644
index 0000000..20aacdd
--- /dev/null
+++ b/content/renderer/media/android/stream_texture_factory_android_impl.h
@@ -0,0 +1,47 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_IMPL_H_
+#define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_IMPL_H_
+
+#include "content/renderer/media/android/stream_texture_factory_android.h"
+
+namespace WebKit {
+class WebGraphicsContext3D;
+}
+
+namespace content {
+
+class GpuChannelHost;
+
+class StreamTextureFactoryImpl : public StreamTextureFactory {
+ public:
+ StreamTextureFactoryImpl(WebKit::WebGraphicsContext3D* context,
+ GpuChannelHost* channel,
+ int view_id);
+ virtual ~StreamTextureFactoryImpl();
+
+ // StreamTextureFactory implementation.
+ virtual StreamTextureProxy* CreateProxy() OVERRIDE;
+ virtual void EstablishPeer(int32 stream_id, int player_id) OVERRIDE;
+ virtual unsigned CreateStreamTexture(
+ unsigned texture_target,
+ unsigned* texture_id,
+ gpu::Mailbox* texture_mailbox,
+ unsigned* texture_mailbox_sync_point) OVERRIDE;
+ virtual void DestroyStreamTexture(unsigned texture_id) OVERRIDE;
+ virtual void SetStreamTextureSize(int32 texture_id,
+ const gfx::Size& size) OVERRIDE;
+
+ private:
+ WebKit::WebGraphicsContext3D* context_;
+ scoped_refptr<GpuChannelHost> channel_;
+ int view_id_;
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(StreamTextureFactoryImpl);
+};
+
+} // namespace content
+
+#endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_IMPL_H_
diff --git a/content/renderer/media/android/stream_texture_factory_android_synchronous_impl.cc b/content/renderer/media/android/stream_texture_factory_android_synchronous_impl.cc
new file mode 100644
index 0000000..88878d5
--- /dev/null
+++ b/content/renderer/media/android/stream_texture_factory_android_synchronous_impl.cc
@@ -0,0 +1,34 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/renderer/media/android/stream_texture_factory_android_synchronous_impl.h"
+
+namespace content {
+
+StreamTextureFactorySynchronousImpl::StreamTextureFactorySynchronousImpl() {}
+StreamTextureFactorySynchronousImpl::~StreamTextureFactorySynchronousImpl() {}
+
+StreamTextureProxy* StreamTextureFactorySynchronousImpl::CreateProxy() {
+ return NULL;
+}
+
+void StreamTextureFactorySynchronousImpl::EstablishPeer(int32 stream_id,
+ int player_id) {}
+
+unsigned StreamTextureFactorySynchronousImpl::CreateStreamTexture(
+ unsigned texture_target,
+ unsigned* texture_id,
+ gpu::Mailbox* texture_mailbox,
+ unsigned* texture_mailbox_sync_point) {
+ return 0;
+}
+
+void StreamTextureFactorySynchronousImpl::DestroyStreamTexture(
+ unsigned texture_id) {}
+
+void StreamTextureFactorySynchronousImpl::SetStreamTextureSize(
+ int32 texture_id,
+ const gfx::Size& size) {}
+
+} // namespace content
diff --git a/content/renderer/media/android/stream_texture_factory_android_synchronous_impl.h b/content/renderer/media/android/stream_texture_factory_android_synchronous_impl.h
new file mode 100644
index 0000000..52fc65a
--- /dev/null
+++ b/content/renderer/media/android/stream_texture_factory_android_synchronous_impl.h
@@ -0,0 +1,35 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_SYNCHRONOUS_IMPL_H_
+#define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_SYNCHRONOUS_IMPL_H_
+
+#include "content/renderer/media/android/stream_texture_factory_android.h"
+
+namespace content {
+
+// Factory for when using synchronous compositor in Android WebView.
+class StreamTextureFactorySynchronousImpl : public StreamTextureFactory {
+ public:
+ StreamTextureFactorySynchronousImpl();
+ virtual ~StreamTextureFactorySynchronousImpl();
+
+ virtual StreamTextureProxy* CreateProxy() OVERRIDE;
+ virtual void EstablishPeer(int32 stream_id, int player_id) OVERRIDE;
+ virtual unsigned CreateStreamTexture(
+ unsigned texture_target,
+ unsigned* texture_id,
+ gpu::Mailbox* texture_mailbox,
+ unsigned* texture_mailbox_sync_point) OVERRIDE;
+ virtual void DestroyStreamTexture(unsigned texture_id) OVERRIDE;
+ virtual void SetStreamTextureSize(int32 texture_id,
+ const gfx::Size& size) OVERRIDE;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(StreamTextureFactorySynchronousImpl);
+};
+
+} // namespace content
+
+#endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_SYNCHRONOUS_IMPL_H_