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authortzik@chromium.org <tzik@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-01-26 07:35:15 +0000
committertzik@chromium.org <tzik@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-01-26 07:35:15 +0000
commit9f064462db5b4a434d5897d524640797c55fb1b1 (patch)
tree3d3901cc25f2b1b73a5b018079a96e9113fda5ab /content/renderer/mouse_lock_dispatcher.cc
parenta596e11f92a756e946ee1c4c64e9d9c083d13a2a (diff)
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Revert 119206 - Mouse Lock is currently supported in Pepper, but not yet supported from WebKit.
Move the render thread logic for managing the mouse lock state out of the pepper_plugin_delegate_impl, and into a higher level dispatcher for render_view_impl. Handle mouse lock / pointer lock requests from both pepper and webkit (WebKit API not yet landed, small TODOs left in this code to enable once that lands). BUG=109957 TEST=Pepper examples/mouse_lock and NaCl mouse lock examples still work. Review URL: http://codereview.chromium.org/8970016 TBR=scheib@chromium.org Review URL: https://chromiumcodereview.appspot.com/9293001 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@119208 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/renderer/mouse_lock_dispatcher.cc')
-rw-r--r--content/renderer/mouse_lock_dispatcher.cc117
1 files changed, 0 insertions, 117 deletions
diff --git a/content/renderer/mouse_lock_dispatcher.cc b/content/renderer/mouse_lock_dispatcher.cc
deleted file mode 100644
index 41ed654..0000000
--- a/content/renderer/mouse_lock_dispatcher.cc
+++ /dev/null
@@ -1,117 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "content/renderer/mouse_lock_dispatcher.h"
-
-#include "content/common/view_messages.h"
-#include "content/renderer/render_view_impl.h"
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebInputEvent.h"
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebWidget.h"
-
-MouseLockDispatcher::MouseLockDispatcher(RenderViewImpl* render_view_impl)
- : content::RenderViewObserver(render_view_impl),
- render_view_impl_(render_view_impl),
- mouse_locked_(false),
- pending_lock_request_(false),
- pending_unlock_request_(false),
- target_(NULL) {
-}
-
-MouseLockDispatcher::~MouseLockDispatcher() {
-}
-
-bool MouseLockDispatcher::LockMouse(LockTarget* target) {
- if (MouseLockedOrPendingAction())
- return false;
-
- pending_lock_request_ = true;
- target_ = target;
-
- Send(new ViewHostMsg_LockMouse(routing_id()));
- return true;
-}
-
-void MouseLockDispatcher::UnlockMouse(LockTarget* target) {
- if (target && target == target_ && !pending_unlock_request_) {
- pending_unlock_request_ = true;
- Send(new ViewHostMsg_UnlockMouse(routing_id()));
- }
-}
-
-void MouseLockDispatcher::OnLockTargetDestroyed(LockTarget* target) {
- if (target == target_) {
- UnlockMouse(target);
- target_ = NULL;
- }
-}
-
-bool MouseLockDispatcher::IsMouseLockedTo(LockTarget* target) {
- return mouse_locked_ && target_ == target;
-}
-
-bool MouseLockDispatcher::WillHandleMouseEvent(
- const WebKit::WebMouseEvent& event) {
- if (mouse_locked_ && target_)
- return target_->HandleMouseLockedInputEvent(event);
- return false;
-}
-
-bool MouseLockDispatcher::OnMessageReceived(const IPC::Message& message) {
- bool handled = true;
- IPC_BEGIN_MESSAGE_MAP(MouseLockDispatcher, message)
- IPC_MESSAGE_HANDLER(ViewMsg_LockMouse_ACK, OnLockMouseACK)
- IPC_MESSAGE_HANDLER(ViewMsg_MouseLockLost, OnMouseLockLost)
- IPC_MESSAGE_UNHANDLED(handled = false)
- IPC_END_MESSAGE_MAP()
- return handled;
-}
-
-void MouseLockDispatcher::OnLockMouseACK(bool succeeded) {
- DCHECK(!mouse_locked_ && pending_lock_request_);
-
- mouse_locked_ = succeeded;
- pending_lock_request_ = false;
- if (pending_unlock_request_ && !succeeded) {
- // We have sent an unlock request after the lock request. However, since
- // the lock request has failed, the unlock request will be ignored by the
- // browser side and there won't be any response to it.
- pending_unlock_request_ = false;
- }
-
- LockTarget* last_target = target_;
- if (!succeeded)
- target_ = NULL;
-
- // Callbacks made after all state modification to prevent reentrant errors
- // such as OnLockMouseACK() synchronously calling LockMouse().
-
- if (last_target)
- last_target->OnLockMouseACK(succeeded);
-
- // Mouse Lock removes the system cursor and provides all mouse motion as
- // .movementX/Y values on events all sent to a fixed target. This requires
- // content to specifically request the mode to be entered.
- // Mouse Capture is implicitly given for the duration of a drag event, and
- // sends all mouse events to the initial target of the drag.
- // If Lock is entered it supercedes any in progress Capture.
- if (succeeded && render_view_impl_->webwidget())
- render_view_impl_->webwidget()->mouseCaptureLost();
-}
-
-void MouseLockDispatcher::OnMouseLockLost() {
- DCHECK(mouse_locked_ && !pending_lock_request_);
-
- mouse_locked_ = false;
- pending_unlock_request_ = false;
-
- LockTarget* last_target = target_;
- target_ = NULL;
-
- // Callbacks made after all state modification to prevent reentrant errors
- // such as OnMouseLockLost() synchronously calling LockMouse().
-
- if (last_target)
- last_target->OnMouseLockLost();
-}
-