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author | jam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-04-18 19:10:38 +0000 |
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committer | jam@chromium.org <jam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-04-18 19:10:38 +0000 |
commit | 71e99ae1dfb04b4a432d00570638f82f36888323 (patch) | |
tree | a70efbecb6b2b09df401946927a54ad495e0098c /content/renderer/renderer_glue.cc | |
parent | c2297a2fed5b6d33a3fdb6adbfb7dfb7caba7aed (diff) | |
download | chromium_src-71e99ae1dfb04b4a432d00570638f82f36888323.zip chromium_src-71e99ae1dfb04b4a432d00570638f82f36888323.tar.gz chromium_src-71e99ae1dfb04b4a432d00570638f82f36888323.tar.bz2 |
Enforce no more includes through DEPS. I also added DEPS checking for gpu/plugin/worker directories as well.
I've moved the breakpad specific code out of content\renderer\renderer_main.cc into chrome\renderer\chrome_render_process_observer.cc. I've also moved the rest of the process-specific initialization from chrome_content_renderer_client.cc there as well, so that all the chrome renderer process init code is one place (some of it existed before chrome_render_process_observer.cc was created).
Review URL: http://codereview.chromium.org/6884001
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@81979 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'content/renderer/renderer_glue.cc')
-rw-r--r-- | content/renderer/renderer_glue.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/content/renderer/renderer_glue.cc b/content/renderer/renderer_glue.cc index 58ec602..60a8d47 100644 --- a/content/renderer/renderer_glue.cc +++ b/content/renderer/renderer_glue.cc @@ -15,10 +15,10 @@ #include "base/command_line.h" #include "base/memory/ref_counted.h" #include "base/string_util.h" -#include "chrome/common/url_constants.h" #include "content/common/clipboard_messages.h" #include "content/common/content_switches.h" #include "content/common/socket_stream_dispatcher.h" +#include "content/common/url_constants.h" #include "content/common/view_messages.h" #include "content/plugin/npobject_util.h" #include "content/renderer/render_thread.h" |