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authorbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-09-13 04:59:05 +0000
committerbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-09-13 04:59:05 +0000
commit3794728007d3be57b5e52d760717d2957130b68b (patch)
tree50c0859e4d41ff496c43c19489c80ff559e5e440 /content
parentd1bab76f8f1519dd69cb68c3fa3cad9228ba8214 (diff)
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Use Instance* in the Graphics3D constructor rather than Instance&, for
consistency. I also created a new 2-arg constructor since the share_context will normally be empty, and it's less clear what to use there if you don't have a shared context. I copied comments from the C interface to the C++ one, and converted the comments in the C header file to C-style comments from C++ ones. The documentation still needs some Doxygen love, but we can worry about that later. Review URL: http://codereview.chromium.org/7867048 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@100865 0039d316-1c4b-4281-b951-d872f2087c98
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