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author | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-07-15 04:33:51 +0000 |
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committer | brettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-07-15 04:33:51 +0000 |
commit | a83476617999697763c3c02115d3d0f7ecfe050f (patch) | |
tree | 8a9ed3a54b3fa5db28dd894413d79b3850bb909a /gfx/blit.cc | |
parent | 2c79974a4526a43c2f33c42832c6817bd4e1d7f3 (diff) | |
download | chromium_src-a83476617999697763c3c02115d3d0f7ecfe050f.zip chromium_src-a83476617999697763c3c02115d3d0f7ecfe050f.tar.gz chromium_src-a83476617999697763c3c02115d3d0f7ecfe050f.tar.bz2 |
Add a function to scroll a platform canvas. This uses the platform scroll
functions when available, and on Linux implements a simple manual scroll
function since Cairo/Skia doesn't provide one.
BUG=none
TEST=included unit test
Review URL: http://codereview.chromium.org/2967008
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@52442 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gfx/blit.cc')
-rw-r--r-- | gfx/blit.cc | 112 |
1 files changed, 107 insertions, 5 deletions
diff --git a/gfx/blit.cc b/gfx/blit.cc index f355177..e930936 100644 --- a/gfx/blit.cc +++ b/gfx/blit.cc @@ -4,20 +4,50 @@ #include "gfx/blit.h" -#if defined(OS_POSIX) && !defined(OS_MACOSX) +#include "base/logging.h" +#include "build/build_config.h" +#include "gfx/point.h" +#include "gfx/rect.h" +#include "skia/ext/platform_canvas.h" +#include "skia/ext/platform_device.h" + +#if defined(TOOLKIT_GTK) #include <cairo/cairo.h> #endif #if defined(OS_MACOSX) +#include "base/mac_util.h" #include "base/scoped_cftyperef.h" #endif -#include "gfx/point.h" -#include "gfx/rect.h" -#include "skia/ext/platform_canvas.h" -#include "skia/ext/platform_device.h" namespace gfx { +namespace { + +// Returns true if the given canvas has any part of itself clipped out or +// any non-identity tranform. +bool HasClipOrTransform(const skia::PlatformCanvas& canvas) { + if (!canvas.getTotalMatrix().isIdentity()) + return true; + + const SkRegion& clip_region = canvas.getTotalClip(); + if (clip_region.isEmpty() || clip_region.isComplex()) + return true; + + // Now we know the clip is a regular rectangle, make sure it covers the + // entire canvas. + const SkBitmap& bitmap = canvas.getTopPlatformDevice().accessBitmap(false); + const SkIRect& clip_bounds = clip_region.getBounds(); + if (clip_bounds.fLeft != 0 || clip_bounds.fTop != 0 || + clip_bounds.fRight != bitmap.width() || + clip_bounds.fBottom != bitmap.height()) + return true; + + return false; +} + +} // namespace + void BlitContextToContext(NativeDrawingContext dst_context, const Rect& dst_rect, NativeDrawingContext src_context, @@ -98,4 +128,76 @@ void BlitCanvasToCanvas(skia::PlatformCanvas *dst_canvas, GetContextFromCanvas(src_canvas), src_origin); } +#if defined(OS_WIN) + +void ScrollCanvas(skia::PlatformCanvas* canvas, + const gfx::Rect& clip, + const gfx::Point& amount) { + DCHECK(!HasClipOrTransform(*canvas)); // Don't support special stuff. + HDC hdc = canvas->beginPlatformPaint(); + + RECT damaged_rect; + RECT r = clip.ToRECT(); + ScrollDC(hdc, amount.x(), amount.y(), NULL, &r, NULL, &damaged_rect); + + canvas->endPlatformPaint(); +} + +#elif defined(OS_POSIX) +// Cairo has no nice scroll function so we do our own. On Mac it's possible to +// use platform scroll code, but it's complex so we just use the same path +// here. Either way it will be software-only, so it shouldn't matter much. + +void ScrollCanvas(skia::PlatformCanvas* canvas, + const gfx::Rect& in_clip, + const gfx::Point& amount) { + DCHECK(!HasClipOrTransform(*canvas)); // Don't support special stuff. + SkBitmap& bitmap = const_cast<SkBitmap&>( + canvas->getTopPlatformDevice().accessBitmap(true)); + SkAutoLockPixels lock(bitmap); + + // We expect all coords to be inside the canvas, so clip here. + gfx::Rect clip = in_clip.Intersect( + gfx::Rect(0, 0, bitmap.width(), bitmap.height())); + + // Compute the set of pixels we'll actually end up painting. + gfx::Rect dest_rect = clip; + dest_rect.Offset(amount); + dest_rect = dest_rect.Intersect(clip); + if (dest_rect.size() == gfx::Size()) + return; // Nothing to do. + + // Compute the source pixels that will map to the dest_rect + gfx::Rect src_rect = dest_rect; + src_rect.Offset(-amount.x(), -amount.y()); + + size_t row_bytes = dest_rect.width() * 4; + if (amount.y() > 0) { + // Data is moving down, copy from the bottom up. + for (int y = dest_rect.height() - 1; y >= 0; y--) { + memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y), + bitmap.getAddr32(src_rect.x(), src_rect.y() + y), + row_bytes); + } + } else if (amount.y() < 0) { + // Data is moving up, copy from the top down. + for (int y = 0; y < dest_rect.height(); y++) { + memcpy(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y), + bitmap.getAddr32(src_rect.x(), src_rect.y() + y), + row_bytes); + } + } else if (amount.x() != 0) { + // Horizontal-only scroll. We can do it in either top-to-bottom or bottom- + // to-top, but have to be careful about the order for copying each row. + // Fortunately, memmove already handles this for us. + for (int y = 0; y < dest_rect.height(); y++) { + memmove(bitmap.getAddr32(dest_rect.x(), dest_rect.y() + y), + bitmap.getAddr32(src_rect.x(), src_rect.y() + y), + row_bytes); + } + } +} + +#endif + } // namespace gfx |