diff options
author | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-03-19 03:23:15 +0000 |
---|---|---|
committer | ben@chromium.org <ben@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-03-19 03:23:15 +0000 |
commit | cd81841e8ec6c2d1ace04df2e04b651c7a902242 (patch) | |
tree | 8ba76e5b3f3daabe56115af51e301a84271ceb09 /gfx | |
parent | 015cfd316c32fb760bd3f92716f99fb5b3699624 (diff) | |
download | chromium_src-cd81841e8ec6c2d1ace04df2e04b651c7a902242.zip chromium_src-cd81841e8ec6c2d1ace04df2e04b651c7a902242.tar.gz chromium_src-cd81841e8ec6c2d1ace04df2e04b651c7a902242.tar.bz2 |
Move more files to toplevel gfx.
TBR=darin
BUG=none
TEST=none
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@42071 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gfx')
-rw-r--r-- | gfx/color_utils.cc | 285 | ||||
-rw-r--r-- | gfx/color_utils.h | 77 | ||||
-rw-r--r-- | gfx/color_utils_unittest.cc | 49 | ||||
-rw-r--r-- | gfx/favicon_size.h | 33 | ||||
-rw-r--r-- | gfx/gdi_util.cc | 79 | ||||
-rw-r--r-- | gfx/gdi_util.h | 37 | ||||
-rw-r--r-- | gfx/gfx.gyp | 18 | ||||
-rw-r--r-- | gfx/native_theme_win.cc | 710 | ||||
-rw-r--r-- | gfx/native_theme_win.h | 296 | ||||
-rw-r--r-- | gfx/native_theme_win_unittest.cc | 11 | ||||
-rw-r--r-- | gfx/skbitmap_operations.cc | 356 | ||||
-rw-r--r-- | gfx/skbitmap_operations.h | 93 | ||||
-rw-r--r-- | gfx/skbitmap_operations_unittest.cc | 383 | ||||
-rw-r--r-- | gfx/skia_util.cc | 42 | ||||
-rw-r--r-- | gfx/skia_util.h | 34 | ||||
-rw-r--r-- | gfx/skia_utils_gtk.cc | 32 | ||||
-rw-r--r-- | gfx/skia_utils_gtk.h | 22 |
17 files changed, 2556 insertions, 1 deletions
diff --git a/gfx/color_utils.cc b/gfx/color_utils.cc new file mode 100644 index 0000000..268f556 --- /dev/null +++ b/gfx/color_utils.cc @@ -0,0 +1,285 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "gfx/color_utils.h" + +#include <math.h> +#if defined(OS_WIN) +#include <windows.h> +#endif + +#include <algorithm> + +#include "base/basictypes.h" +#include "base/logging.h" +#include "build/build_config.h" +#if defined(OS_WIN) +#include "skia/ext/skia_utils_win.h" +#endif +#include "third_party/skia/include/core/SkBitmap.h" + +namespace color_utils { + +// Helper functions ----------------------------------------------------------- + +namespace { + +double calcHue(double temp1, double temp2, double hue) { + if (hue < 0.0) + ++hue; + else if (hue > 1.0) + --hue; + + if (hue * 6.0 < 1.0) + return temp1 + (temp2 - temp1) * hue * 6.0; + if (hue * 2.0 < 1.0) + return temp2; + if (hue * 3.0 < 2.0) + return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hue) * 6.0; + + return temp1; +} + +int GetLumaForColor(SkColor* color) { + int luma = static_cast<int>((0.3 * SkColorGetR(*color)) + + (0.59 * SkColorGetG(*color)) + + (0.11 * SkColorGetB(*color))); + return std::max(std::min(luma, 255), 0); +} + +// Next two functions' formulas from: +// http://www.w3.org/TR/WCAG20/#relativeluminancedef +// http://www.w3.org/TR/WCAG20/#contrast-ratiodef + +double ConvertSRGB(double eight_bit_component) { + const double component = eight_bit_component / 255.0; + return (component <= 0.03928) ? + (component / 12.92) : pow((component + 0.055) / 1.055, 2.4); +} + +SkColor LumaInvertColor(const SkColor& color) { + HSL hsl; + SkColorToHSL(color, &hsl); + hsl.l = 1.0 - hsl.l; + return HSLToSkColor(hsl, 255); +} + +double ContrastRatio(double foreground_luminance, double background_luminance) { + // NOTE: Only pass in numbers obtained from RelativeLuminance(), since those + // are guaranteed to be > 0 and thus not cause a divide-by-zero error here. + return (foreground_luminance > background_luminance) ? + (foreground_luminance / background_luminance) : + (background_luminance / foreground_luminance); +} + +} // namespace + +// ---------------------------------------------------------------------------- + +double RelativeLuminance(SkColor color) { + return (0.2126 * ConvertSRGB(SkColorGetR(color))) + + (0.7152 * ConvertSRGB(SkColorGetG(color))) + + (0.0722 * ConvertSRGB(SkColorGetB(color))) + 0.05; +} + +void SkColorToHSL(SkColor c, HSL* hsl) { + double r = static_cast<double>(SkColorGetR(c)) / 255.0; + double g = static_cast<double>(SkColorGetG(c)) / 255.0; + double b = static_cast<double>(SkColorGetB(c)) / 255.0; + double vmax = std::max(std::max(r, g), b); + double vmin = std::min(std::min(r, g), b); + double delta = vmax - vmin; + hsl->l = (vmax + vmin) / 2; + if (delta) { + double dr = (((vmax - r) / 6.0) + (delta / 2.0)) / delta; + double dg = (((vmax - g) / 6.0) + (delta / 2.0)) / delta; + double db = (((vmax - b) / 6.0) + (delta / 2.0)) / delta; + // We need to compare for the max value because comparing vmax to r, + // g or b can sometimes result in values overflowing registers. + if (r >= g && r >= b) + hsl->h = db - dg; + else if (g >= r && g >= b) + hsl->h = (1.0 / 3.0) + dr - db; + else // (b >= r && b >= g) + hsl->h = (2.0 / 3.0) + dg - dr; + + if (hsl->h < 0.0) + ++hsl->h; + else if (hsl->h > 1.0) + --hsl->h; + + hsl->s = delta / ((hsl->l < 0.5) ? (vmax + vmin) : (2 - vmax - vmin)); + } else { + hsl->h = hsl->s = 0; + } +} + +SkColor HSLToSkColor(const HSL& hsl, SkAlpha alpha) { + double hue = hsl.h; + double saturation = hsl.s; + double lightness = hsl.l; + + // If there's no color, we don't care about hue and can do everything based + // on brightness. + if (!saturation) { + uint8 light; + + if (lightness < 0) + light = 0; + else if (lightness >= 1.0) + light = 255; + else + light = SkDoubleToFixed(lightness) >> 8; + + return SkColorSetARGB(alpha, light, light, light); + } + + double temp2 = (lightness < 0.5) ? + (lightness * (1.0 + saturation)) : + (lightness + saturation - (lightness * saturation)); + double temp1 = 2.0 * lightness - temp2; + return SkColorSetARGB(alpha, + static_cast<int>(calcHue(temp1, temp2, hue + 1.0 / 3.0) * 255), + static_cast<int>(calcHue(temp1, temp2, hue) * 255), + static_cast<int>(calcHue(temp1, temp2, hue - 1.0 / 3.0) * 255)); +} + +SkColor HSLShift(SkColor color, const HSL& shift) { + HSL hsl; + int alpha = SkColorGetA(color); + SkColorToHSL(color, &hsl); + + // Replace the hue with the tint's hue. + if (shift.h >= 0) + hsl.h = shift.h; + + // Change the saturation. + if (shift.s >= 0) { + if (shift.s <= 0.5) + hsl.s *= shift.s * 2.0; + else + hsl.s += (1.0 - hsl.s) * ((shift.s - 0.5) * 2.0); + } + + SkColor result = HSLToSkColor(hsl, alpha); + + if (shift.l < 0) + return result; + + // Lightness shifts in the style of popular image editors aren't + // actually represented in HSL - the L value does have some effect + // on saturation. + double r = static_cast<double>(SkColorGetR(result)); + double g = static_cast<double>(SkColorGetG(result)); + double b = static_cast<double>(SkColorGetB(result)); + if (shift.l <= 0.5) { + r *= (shift.l * 2.0); + g *= (shift.l * 2.0); + b *= (shift.l * 2.0); + } else { + r += (255.0 - r) * ((shift.l - 0.5) * 2.0); + g += (255.0 - g) * ((shift.l - 0.5) * 2.0); + b += (255.0 - b) * ((shift.l - 0.5) * 2.0); + } + return SkColorSetARGB(alpha, + static_cast<int>(r), + static_cast<int>(g), + static_cast<int>(b)); +} + +bool IsColorCloseToTransparent(SkAlpha alpha) { + const int kCloseToBoundary = 64; + return alpha < kCloseToBoundary; +} + +bool IsColorCloseToGrey(int r, int g, int b) { + const int kAverageBoundary = 15; + int average = (r + g + b) / 3; + return (abs(r - average) < kAverageBoundary) && + (abs(g - average) < kAverageBoundary) && + (abs(b - average) < kAverageBoundary); +} + +SkColor GetAverageColorOfFavicon(SkBitmap* favicon, SkAlpha alpha) { + int r = 0, g = 0, b = 0; + + SkAutoLockPixels favicon_lock(*favicon); + SkColor* pixels = static_cast<SkColor*>(favicon->getPixels()); + // Assume ARGB_8888 format. + DCHECK(favicon->getConfig() == SkBitmap::kARGB_8888_Config); + SkColor* current_color = pixels; + + DCHECK(favicon->width() <= 16 && favicon->height() <= 16); + + int pixel_count = favicon->width() * favicon->height(); + int color_count = 0; + for (int i = 0; i < pixel_count; ++i, ++current_color) { + // Disregard this color if it is close to black, close to white, or close + // to transparent since any of those pixels do not contribute much to the + // color makeup of this icon. + int cr = SkColorGetR(*current_color); + int cg = SkColorGetG(*current_color); + int cb = SkColorGetB(*current_color); + + if (IsColorCloseToTransparent(SkColorGetA(*current_color)) || + IsColorCloseToGrey(cr, cg, cb)) + continue; + + r += cr; + g += cg; + b += cb; + ++color_count; + } + + return color_count ? + SkColorSetARGB(alpha, r / color_count, g / color_count, b / color_count) : + SkColorSetARGB(alpha, 0, 0, 0); +} + +void BuildLumaHistogram(SkBitmap* bitmap, int histogram[256]) { + SkAutoLockPixels bitmap_lock(*bitmap); + // Assume ARGB_8888 format. + DCHECK(bitmap->getConfig() == SkBitmap::kARGB_8888_Config); + + int pixel_width = bitmap->width(); + int pixel_height = bitmap->height(); + for (int y = 0; y < pixel_height; ++y) { + SkColor* current_color = static_cast<uint32_t*>(bitmap->getAddr32(0, y)); + for (int x = 0; x < pixel_width; ++x, ++current_color) + histogram[GetLumaForColor(current_color)]++; + } +} + +SkColor AlphaBlend(SkColor foreground, SkColor background, SkAlpha alpha) { + if (alpha == 0) + return background; + if (alpha == 255) + return foreground; + return SkColorSetRGB( + ((SkColorGetR(foreground) * alpha) + + (SkColorGetR(background) * (255 - alpha))) / 255, + ((SkColorGetG(foreground) * alpha) + + (SkColorGetG(background) * (255 - alpha))) / 255, + ((SkColorGetB(foreground) * alpha) + + (SkColorGetB(background) * (255 - alpha))) / 255); +} + +SkColor GetReadableColor(SkColor foreground, SkColor background) { + const SkColor foreground2 = LumaInvertColor(foreground); + const double background_luminance = RelativeLuminance(background); + return (ContrastRatio(RelativeLuminance(foreground), background_luminance) >= + ContrastRatio(RelativeLuminance(foreground2), background_luminance)) ? + foreground : foreground2; +} + +SkColor GetSysSkColor(int which) { +#if defined(OS_WIN) + return skia::COLORREFToSkColor(GetSysColor(which)); +#else + NOTIMPLEMENTED(); + return SK_ColorLTGRAY; +#endif +} + +} // namespace color_utils diff --git a/gfx/color_utils.h b/gfx/color_utils.h new file mode 100644 index 0000000..3e2f8bf --- /dev/null +++ b/gfx/color_utils.h @@ -0,0 +1,77 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef APP_GFX_COLOR_UTILS_H_ +#define APP_GFX_COLOR_UTILS_H_ + +#include "third_party/skia/include/core/SkColor.h" + +class SkBitmap; + +namespace color_utils { + +// Represents an HSL color. +struct HSL { + double h; + double s; + double l; +}; + +// Calculated according to http://www.w3.org/TR/WCAG20/#relativeluminancedef +double RelativeLuminance(SkColor color); + +// Note: these transformations assume sRGB as the source color space +void SkColorToHSL(SkColor c, HSL* hsl); +SkColor HSLToSkColor(const HSL& hsl, SkAlpha alpha); + +// HSL-Shift an SkColor. The shift values are in the range of 0-1, with the +// option to specify -1 for 'no change'. The shift values are defined as: +// hsl_shift[0] (hue): The absolute hue value - 0 and 1 map +// to 0 and 360 on the hue color wheel (red). +// hsl_shift[1] (saturation): A saturation shift, with the +// following key values: +// 0 = remove all color. +// 0.5 = leave unchanged. +// 1 = fully saturate the image. +// hsl_shift[2] (lightness): A lightness shift, with the +// following key values: +// 0 = remove all lightness (make all pixels black). +// 0.5 = leave unchanged. +// 1 = full lightness (make all pixels white). +SkColor HSLShift(SkColor color, const HSL& shift); + +// Determine if a given alpha value is nearly completely transparent. +bool IsColorCloseToTransparent(SkAlpha alpha); + +// Determine if a color is near grey. +bool IsColorCloseToGrey(int r, int g, int b); + +// Gets a color representing a bitmap. The definition of "representing" is the +// average color in the bitmap. The color returned is modified to have the +// specified alpha. +SkColor GetAverageColorOfFavicon(SkBitmap* bitmap, SkAlpha alpha); + +// Builds a histogram based on the Y' of the Y'UV representation of +// this image. +void BuildLumaHistogram(SkBitmap* bitmap, int histogram[256]); + +// Returns a blend of the supplied colors, ranging from |background| (for +// |alpha| == 0) to |foreground| (for |alpha| == 255). +SkColor AlphaBlend(SkColor foreground, SkColor background, SkAlpha alpha); + +// Given a foreground and background color, try to return a foreground color +// that is "readable" over the background color by luma-inverting the foreground +// color and then picking whichever foreground color has higher contrast against +// the background color. +// +// NOTE: This won't do anything but waste time if the supplied foreground color +// has a luma value close to the midpoint (0.5 in the HSL representation). +SkColor GetReadableColor(SkColor foreground, SkColor background); + +// Gets a Windows system color as a SkColor +SkColor GetSysSkColor(int which); + +} // namespace color_utils + +#endif // APP_GFX_COLOR_UTILS_H_ diff --git a/gfx/color_utils_unittest.cc b/gfx/color_utils_unittest.cc new file mode 100644 index 0000000..363d700 --- /dev/null +++ b/gfx/color_utils_unittest.cc @@ -0,0 +1,49 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include <stdlib.h> + +#include "gfx/color_utils.h" +#include "testing/gtest/include/gtest/gtest.h" +#include "third_party/skia/include/core/SkBitmap.h" +#include "third_party/skia/include/core/SkColorPriv.h" + +TEST(ColorUtils, SkColorToHSLRed) { + color_utils::HSL hsl = { 0, 0, 0 }; + color_utils::SkColorToHSL(SK_ColorRED, &hsl); + EXPECT_EQ(hsl.h, 0); + EXPECT_EQ(hsl.s, 1); + EXPECT_EQ(hsl.l, 0.5); +} + +TEST(ColorUtils, SkColorToHSLGrey) { + color_utils::HSL hsl = { 0, 0, 0 }; + color_utils::SkColorToHSL(SkColorSetARGB(255, 128, 128, 128), &hsl); + EXPECT_EQ(hsl.h, 0); + EXPECT_EQ(hsl.s, 0); + EXPECT_EQ(static_cast<int>(hsl.l * 100), + static_cast<int>(0.5 * 100)); // Accurate to two decimal places. +} + +TEST(ColorUtils, HSLToSkColorWithAlpha) { + SkColor red = SkColorSetARGB(128, 255, 0, 0); + color_utils::HSL hsl = { 0, 1, 0.5 }; + SkColor result = color_utils::HSLToSkColor(hsl, 128); + EXPECT_EQ(SkColorGetA(red), SkColorGetA(result)); + EXPECT_EQ(SkColorGetR(red), SkColorGetR(result)); + EXPECT_EQ(SkColorGetG(red), SkColorGetG(result)); + EXPECT_EQ(SkColorGetB(red), SkColorGetB(result)); +} + +TEST(ColorUtils, ColorToHSLRegisterSpill) { + // In a opt build on Linux, this was causing a register spill on my laptop + // (Pentium M) when converting from SkColor to HSL. + SkColor input = SkColorSetARGB(255, 206, 154, 89); + color_utils::HSL hsl = { -1, -1, -1 }; + SkColor result = color_utils::HSLShift(input, hsl); + EXPECT_EQ(255U, SkColorGetA(result)); + EXPECT_EQ(206U, SkColorGetR(result)); + EXPECT_EQ(153U, SkColorGetG(result)); + EXPECT_EQ(88U, SkColorGetB(result)); +} diff --git a/gfx/favicon_size.h b/gfx/favicon_size.h new file mode 100644 index 0000000..3fe9cd8 --- /dev/null +++ b/gfx/favicon_size.h @@ -0,0 +1,33 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef APP_GFX_FAVICON_SIZE_H_ +#define APP_GFX_FAVICON_SIZE_H_ + +#include "base/compiler_specific.h" + +// Size (along each axis) of the favicon. +const int kFavIconSize = 16; + +// If the width or height is bigger than the favicon size, a new width/height +// is calculated and returned in width/height that maintains the aspect +// ratio of the supplied values. +static void calc_favicon_target_size(int* width, int* height) ALLOW_UNUSED; + +// static +void calc_favicon_target_size(int* width, int* height) { + if (*width > kFavIconSize || *height > kFavIconSize) { + // Too big, resize it maintaining the aspect ratio. + float aspect_ratio = static_cast<float>(*width) / + static_cast<float>(*height); + *height = kFavIconSize; + *width = static_cast<int>(aspect_ratio * *height); + if (*width > kFavIconSize) { + *width = kFavIconSize; + *height = static_cast<int>(*width / aspect_ratio); + } + } +} + +#endif // APP_GFX_FAVICON_SIZE_H_ diff --git a/gfx/gdi_util.cc b/gfx/gdi_util.cc new file mode 100644 index 0000000..5dbb5b5 --- /dev/null +++ b/gfx/gdi_util.cc @@ -0,0 +1,79 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "gfx/gdi_util.h" + +namespace gfx { + +void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr) { + CreateBitmapHeaderWithColorDepth(width, height, 32, hdr); +} + +void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth, + BITMAPINFOHEADER* hdr) { + // These values are shared with gfx::PlatformDevice + hdr->biSize = sizeof(BITMAPINFOHEADER); + hdr->biWidth = width; + hdr->biHeight = -height; // minus means top-down bitmap + hdr->biPlanes = 1; + hdr->biBitCount = color_depth; + hdr->biCompression = BI_RGB; // no compression + hdr->biSizeImage = 0; + hdr->biXPelsPerMeter = 1; + hdr->biYPelsPerMeter = 1; + hdr->biClrUsed = 0; + hdr->biClrImportant = 0; +} + + +void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr) { + // Because bmp v4 header is just an extension, we just create a v3 header and + // copy the bits over to the v4 header. + BITMAPINFOHEADER header_v3; + CreateBitmapHeader(width, height, &header_v3); + memset(hdr, 0, sizeof(BITMAPV4HEADER)); + memcpy(hdr, &header_v3, sizeof(BITMAPINFOHEADER)); + + // Correct the size of the header and fill in the mask values. + hdr->bV4Size = sizeof(BITMAPV4HEADER); + hdr->bV4RedMask = 0x00ff0000; + hdr->bV4GreenMask = 0x0000ff00; + hdr->bV4BlueMask = 0x000000ff; + hdr->bV4AlphaMask = 0xff000000; +} + +// Creates a monochrome bitmap header. +void CreateMonochromeBitmapHeader(int width, + int height, + BITMAPINFOHEADER* hdr) { + hdr->biSize = sizeof(BITMAPINFOHEADER); + hdr->biWidth = width; + hdr->biHeight = -height; + hdr->biPlanes = 1; + hdr->biBitCount = 1; + hdr->biCompression = BI_RGB; + hdr->biSizeImage = 0; + hdr->biXPelsPerMeter = 1; + hdr->biYPelsPerMeter = 1; + hdr->biClrUsed = 0; + hdr->biClrImportant = 0; +} + +void SubtractRectanglesFromRegion(HRGN hrgn, + const std::vector<gfx::Rect>& cutouts) { + if (cutouts.size()) { + HRGN cutout = ::CreateRectRgn(0, 0, 0, 0); + for (size_t i = 0; i < cutouts.size(); i++) { + ::SetRectRgn(cutout, + cutouts[i].x(), + cutouts[i].y(), + cutouts[i].right(), + cutouts[i].bottom()); + ::CombineRgn(hrgn, hrgn, cutout, RGN_DIFF); + } + ::DeleteObject(cutout); + } +} + +} // namespace gfx diff --git a/gfx/gdi_util.h b/gfx/gdi_util.h new file mode 100644 index 0000000..7da4926 --- /dev/null +++ b/gfx/gdi_util.h @@ -0,0 +1,37 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef APP_GFX_GDI_UTIL_H_ +#define APP_GFX_GDI_UTIL_H_ + +#include <vector> +#include <windows.h> + +#include "gfx/rect.h" + +namespace gfx { + +// Creates a BITMAPINFOHEADER structure given the bitmap's size. +void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); + +// Creates a BITMAPINFOHEADER structure given the bitmap's size and +// color depth in bits per pixel. +void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth, + BITMAPINFOHEADER* hdr); + +// Creates a BITMAPV4HEADER structure given the bitmap's size. You probably +// only need to use BMP V4 if you need transparency (alpha channel). This +// function sets the AlphaMask to 0xff000000. +void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr); + +// Creates a monochrome bitmap header. +void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); + +// Modify the given hrgn by subtracting the given rectangles. +void SubtractRectanglesFromRegion(HRGN hrgn, + const std::vector<gfx::Rect>& cutouts); + +} // namespace gfx + +#endif // APP_GFX_GDI_UTIL_H_ diff --git a/gfx/gfx.gyp b/gfx/gfx.gyp index 0aabe26..8a33525 100644 --- a/gfx/gfx.gyp +++ b/gfx/gfx.gyp @@ -19,9 +19,11 @@ 'sources': [ 'codec/jpeg_codec_unittest.cc', 'codec/png_codec_unittest.cc', + 'color_utils_unittest.cc', 'insets_unittest.cc', 'rect_unittest.cc', 'run_all_unittests.cc', + 'skbitmap_operations_unittest.cc', 'test_suite.h', ], 'include_dirs': [ @@ -31,6 +33,7 @@ ['OS=="win"', { 'sources': [ 'icon_util_unittest.cc', + 'native_theme_win_unittest.cc', ], }], ['OS=="linux" or OS=="freebsd" or OS=="openbsd"', { @@ -62,12 +65,14 @@ 'codec/jpeg_codec.h', 'codec/png_codec.cc', 'codec/png_codec.h', + 'color_utils.cc', + 'color_utils.h', + 'favicon_size.h', 'gfx_paths.cc', 'gfx_paths.h', 'insets.cc', 'insets.h', 'native_widget_types.h', - 'native_widget_types_gtk.cc', 'path.cc', 'path.h', 'path_gtk.cc', @@ -80,12 +85,22 @@ 'scrollbar_size.h', 'size.cc', 'size.h', + 'skbitmap_operations.cc', + 'skbitmap_operations.h', + 'skia_util.cc', + 'skia_util.h', + 'skia_utils_gtk.cc', + 'skia_utils_gtk.h', ], 'conditions': [ ['OS=="win"', { 'sources': [ + 'gdi_util.cc', + 'gdi_util.h', 'icon_util.cc', 'icon_util.h', + 'native_theme_win.cc', + 'native_theme_win.h', ], }], ['OS=="linux" or OS=="freebsd" or OS=="openbsd"', { @@ -94,6 +109,7 @@ 'gtk_native_view_id_manager.h', 'gtk_util.cc', 'gtk_util.h', + 'native_widget_types_gtk.cc', ], }], ], diff --git a/gfx/native_theme_win.cc b/gfx/native_theme_win.cc new file mode 100644 index 0000000..87024d3 --- /dev/null +++ b/gfx/native_theme_win.cc @@ -0,0 +1,710 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "gfx/native_theme_win.h" + +#include <windows.h> +#include <uxtheme.h> +#include <vsstyle.h> +#include <vssym32.h> + +#include "base/logging.h" +#include "base/scoped_handle.h" +#include "gfx/gdi_util.h" +#include "gfx/rect.h" +#include "skia/ext/platform_canvas.h" +#include "skia/ext/skia_utils_win.h" +#include "third_party/skia/include/core/SkShader.h" + +namespace { + +void SetCheckerboardShader(SkPaint* paint, const RECT& align_rect) { + // Create a 2x2 checkerboard pattern using the 3D face and highlight colors. + SkColor face = skia::COLORREFToSkColor(GetSysColor(COLOR_3DFACE)); + SkColor highlight = skia::COLORREFToSkColor(GetSysColor(COLOR_3DHILIGHT)); + SkColor buffer[] = { face, highlight, highlight, face }; + // Confusing bit: we first create a temporary bitmap with our desired pattern, + // then copy it to another bitmap. The temporary bitmap doesn't take + // ownership of the pixel data, and so will point to garbage when this + // function returns. The copy will copy the pixel data into a place owned by + // the bitmap, which is in turn owned by the shader, etc., so it will live + // until we're done using it. + SkBitmap temp_bitmap; + temp_bitmap.setConfig(SkBitmap::kARGB_8888_Config, 2, 2); + temp_bitmap.setPixels(buffer); + SkBitmap bitmap; + temp_bitmap.copyTo(&bitmap, temp_bitmap.config()); + SkShader* shader = SkShader::CreateBitmapShader(bitmap, + SkShader::kRepeat_TileMode, + SkShader::kRepeat_TileMode); + + // Align the pattern with the upper corner of |align_rect|. + SkMatrix matrix; + matrix.setTranslate(SkIntToScalar(align_rect.left), + SkIntToScalar(align_rect.top)); + shader->setLocalMatrix(matrix); + paint->setShader(shader)->safeUnref(); +} + +} // namespace + +namespace gfx { + +/* static */ +const NativeTheme* NativeTheme::instance() { + // The global NativeTheme instance. + static const NativeTheme s_native_theme; + return &s_native_theme; +} + +NativeTheme::NativeTheme() + : theme_dll_(LoadLibrary(L"uxtheme.dll")), + draw_theme_(NULL), + draw_theme_ex_(NULL), + get_theme_color_(NULL), + get_theme_content_rect_(NULL), + get_theme_part_size_(NULL), + open_theme_(NULL), + close_theme_(NULL), + set_theme_properties_(NULL), + is_theme_active_(NULL), + get_theme_int_(NULL) { + if (theme_dll_) { + draw_theme_ = reinterpret_cast<DrawThemeBackgroundPtr>( + GetProcAddress(theme_dll_, "DrawThemeBackground")); + draw_theme_ex_ = reinterpret_cast<DrawThemeBackgroundExPtr>( + GetProcAddress(theme_dll_, "DrawThemeBackgroundEx")); + get_theme_color_ = reinterpret_cast<GetThemeColorPtr>( + GetProcAddress(theme_dll_, "GetThemeColor")); + get_theme_content_rect_ = reinterpret_cast<GetThemeContentRectPtr>( + GetProcAddress(theme_dll_, "GetThemeBackgroundContentRect")); + get_theme_part_size_ = reinterpret_cast<GetThemePartSizePtr>( + GetProcAddress(theme_dll_, "GetThemePartSize")); + open_theme_ = reinterpret_cast<OpenThemeDataPtr>( + GetProcAddress(theme_dll_, "OpenThemeData")); + close_theme_ = reinterpret_cast<CloseThemeDataPtr>( + GetProcAddress(theme_dll_, "CloseThemeData")); + set_theme_properties_ = reinterpret_cast<SetThemeAppPropertiesPtr>( + GetProcAddress(theme_dll_, "SetThemeAppProperties")); + is_theme_active_ = reinterpret_cast<IsThemeActivePtr>( + GetProcAddress(theme_dll_, "IsThemeActive")); + get_theme_int_ = reinterpret_cast<GetThemeIntPtr>( + GetProcAddress(theme_dll_, "GetThemeInt")); + } + memset(theme_handles_, 0, sizeof(theme_handles_)); +} + +NativeTheme::~NativeTheme() { + if (theme_dll_) { + // todo (cpu): fix this soon. + // CloseHandles(); + FreeLibrary(theme_dll_); + } +} + +HRESULT NativeTheme::PaintButton(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect) const { + HANDLE handle = GetThemeHandle(BUTTON); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, part_id, state_id, rect, NULL); + + // Draw it manually. + // All pressed states have both low bits set, and no other states do. + const bool focused = ((state_id & ETS_FOCUSED) == ETS_FOCUSED); + const bool pressed = ((state_id & PBS_PRESSED) == PBS_PRESSED); + if ((BP_PUSHBUTTON == part_id) && (pressed || focused)) { + // BP_PUSHBUTTON has a focus rect drawn around the outer edge, and the + // button itself is shrunk by 1 pixel. + HBRUSH brush = GetSysColorBrush(COLOR_3DDKSHADOW); + if (brush) { + FrameRect(hdc, rect, brush); + InflateRect(rect, -1, -1); + } + } + DrawFrameControl(hdc, rect, DFC_BUTTON, classic_state); + + // Draw the focus rectangle (the dotted line box) only on buttons. For radio + // and checkboxes, we let webkit draw the focus rectangle (orange glow). + if ((BP_PUSHBUTTON == part_id) && focused) { + // The focus rect is inside the button. The exact number of pixels depends + // on whether we're in classic mode or using uxtheme. + if (handle && get_theme_content_rect_) { + get_theme_content_rect_(handle, hdc, part_id, state_id, rect, rect); + } else { + InflateRect(rect, -GetSystemMetrics(SM_CXEDGE), + -GetSystemMetrics(SM_CYEDGE)); + } + DrawFocusRect(hdc, rect); + } + + return S_OK; +} + +HRESULT NativeTheme::PaintDialogBackground(HDC hdc, bool active, + RECT* rect) const { + HANDLE handle = GetThemeHandle(WINDOW); + if (handle && draw_theme_) { + return draw_theme_(handle, hdc, WP_DIALOG, + active ? FS_ACTIVE : FS_INACTIVE, rect, NULL); + } + + // Classic just renders a flat color background. + FillRect(hdc, rect, reinterpret_cast<HBRUSH>(COLOR_3DFACE + 1)); + return S_OK; +} + +HRESULT NativeTheme::PaintListBackground(HDC hdc, + bool enabled, + RECT* rect) const { + HANDLE handle = GetThemeHandle(LIST); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, 1, TS_NORMAL, rect, NULL); + + // Draw it manually. + HBRUSH bg_brush = GetSysColorBrush(COLOR_WINDOW); + FillRect(hdc, rect, bg_brush); + DrawEdge(hdc, rect, EDGE_SUNKEN, BF_RECT | BF_ADJUST); + return S_OK; +} + +HRESULT NativeTheme::PaintMenuArrow(ThemeName theme, + HDC hdc, + int part_id, + int state_id, + RECT* rect, + MenuArrowDirection arrow_direction, + bool is_highlighted) const { + HANDLE handle = GetThemeHandle(MENU); + if (handle && draw_theme_) { + if (arrow_direction == RIGHT_POINTING_ARROW) { + return draw_theme_(handle, hdc, part_id, state_id, rect, NULL); + } else { + // There is no way to tell the uxtheme API to draw a left pointing arrow; + // it doesn't have a flag equivalent to DFCS_MENUARROWRIGHT. But they + // are needed for RTL locales on Vista. So use a memory DC and mirror + // the region with GDI's StretchBlt. + Rect r(*rect); + ScopedHDC mem_dc(CreateCompatibleDC(hdc)); + ScopedBitmap mem_bitmap(CreateCompatibleBitmap(hdc, r.width(), + r.height())); + HGDIOBJ old_bitmap = SelectObject(mem_dc, mem_bitmap); + // Copy and horizontally mirror the background from hdc into mem_dc. Use + // a negative-width source rect, starting at the rightmost pixel. + StretchBlt(mem_dc, 0, 0, r.width(), r.height(), + hdc, r.right()-1, r.y(), -r.width(), r.height(), SRCCOPY); + // Draw the arrow. + RECT theme_rect = {0, 0, r.width(), r.height()}; + HRESULT result = draw_theme_(handle, mem_dc, part_id, + state_id, &theme_rect, NULL); + // Copy and mirror the result back into mem_dc. + StretchBlt(hdc, r.x(), r.y(), r.width(), r.height(), + mem_dc, r.width()-1, 0, -r.width(), r.height(), SRCCOPY); + SelectObject(mem_dc, old_bitmap); + return result; + } + } + + // For some reason, Windows uses the name DFCS_MENUARROWRIGHT to indicate a + // left pointing arrow. This makes the following 'if' statement slightly + // counterintuitive. + UINT state; + if (arrow_direction == RIGHT_POINTING_ARROW) + state = DFCS_MENUARROW; + else + state = DFCS_MENUARROWRIGHT; + return PaintFrameControl(hdc, rect, DFC_MENU, state, is_highlighted); +} + +HRESULT NativeTheme::PaintMenuBackground(ThemeName theme, + HDC hdc, + int part_id, + int state_id, + RECT* rect) const { + HANDLE handle = GetThemeHandle(MENU); + if (handle && draw_theme_) { + HRESULT result = draw_theme_(handle, hdc, part_id, state_id, rect, NULL); + FrameRect(hdc, rect, GetSysColorBrush(COLOR_3DSHADOW)); + return result; + } + + FillRect(hdc, rect, GetSysColorBrush(COLOR_MENU)); + DrawEdge(hdc, rect, EDGE_RAISED, BF_RECT); + return S_OK; +} + +HRESULT NativeTheme::PaintMenuCheckBackground(ThemeName theme, + HDC hdc, + int part_id, + int state_id, + RECT* rect) const { + HANDLE handle = GetThemeHandle(MENU); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, part_id, state_id, rect, NULL); + // Nothing to do for background. + return S_OK; +} + +HRESULT NativeTheme::PaintMenuCheck(ThemeName theme, + HDC hdc, + int part_id, + int state_id, + RECT* rect, + bool is_highlighted) const { + HANDLE handle = GetThemeHandle(MENU); + if (handle && draw_theme_) { + return draw_theme_(handle, hdc, part_id, state_id, rect, NULL); + } + return PaintFrameControl(hdc, rect, DFC_MENU, DFCS_MENUCHECK, is_highlighted); +} + +HRESULT NativeTheme::PaintMenuGutter(HDC hdc, + int part_id, + int state_id, + RECT* rect) const { + HANDLE handle = GetThemeHandle(MENU); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, part_id, state_id, rect, NULL); + return E_NOTIMPL; +} + +HRESULT NativeTheme::PaintMenuItemBackground(ThemeName theme, + HDC hdc, + int part_id, + int state_id, + bool selected, + RECT* rect) const { + HANDLE handle = GetThemeHandle(MENU); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, part_id, state_id, rect, NULL); + if (selected) + FillRect(hdc, rect, GetSysColorBrush(COLOR_HIGHLIGHT)); + return S_OK; +} + +HRESULT NativeTheme::PaintMenuList(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect) const { + HANDLE handle = GetThemeHandle(MENULIST); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, part_id, state_id, rect, NULL); + + // Draw it manually. + DrawFrameControl(hdc, rect, DFC_SCROLL, DFCS_SCROLLCOMBOBOX | classic_state); + return S_OK; +} + +HRESULT NativeTheme::PaintMenuSeparator(HDC hdc, + int part_id, + int state_id, + RECT* rect) const { + HANDLE handle = GetThemeHandle(MENU); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, part_id, state_id, rect, NULL); + DrawEdge(hdc, rect, EDGE_ETCHED, BF_TOP); + return S_OK; +} + +HRESULT NativeTheme::PaintScrollbarArrow(HDC hdc, + int state_id, + int classic_state, + RECT* rect) const { + HANDLE handle = GetThemeHandle(SCROLLBAR); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, SBP_ARROWBTN, state_id, rect, NULL); + + // Draw it manually. + DrawFrameControl(hdc, rect, DFC_SCROLL, classic_state); + return S_OK; +} + +HRESULT NativeTheme::PaintScrollbarTrack( + HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* target_rect, + RECT* align_rect, + skia::PlatformCanvas* canvas) const { + HANDLE handle = GetThemeHandle(SCROLLBAR); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, part_id, state_id, target_rect, NULL); + + // Draw it manually. + const DWORD colorScrollbar = GetSysColor(COLOR_SCROLLBAR); + const DWORD color3DFace = GetSysColor(COLOR_3DFACE); + if ((colorScrollbar != color3DFace) && + (colorScrollbar != GetSysColor(COLOR_WINDOW))) { + FillRect(hdc, target_rect, reinterpret_cast<HBRUSH>(COLOR_SCROLLBAR + 1)); + } else { + SkPaint paint; + SetCheckerboardShader(&paint, *align_rect); + canvas->drawIRect(skia::RECTToSkIRect(*target_rect), paint); + } + if (classic_state & DFCS_PUSHED) + InvertRect(hdc, target_rect); + return S_OK; +} + +HRESULT NativeTheme::PaintScrollbarThumb(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect) const { + HANDLE handle = GetThemeHandle(SCROLLBAR); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, part_id, state_id, rect, NULL); + + // Draw it manually. + if ((part_id == SBP_THUMBBTNHORZ) || (part_id == SBP_THUMBBTNVERT)) + DrawEdge(hdc, rect, EDGE_RAISED, BF_RECT | BF_MIDDLE); + // Classic mode doesn't have a gripper. + return S_OK; +} + +HRESULT NativeTheme::PaintStatusGripper(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect) const { + HANDLE handle = GetThemeHandle(STATUS); + if (handle && draw_theme_) { + // Paint the status bar gripper. There doesn't seem to be a + // standard gripper in Windows for the space between + // scrollbars. This is pretty close, but it's supposed to be + // painted over a status bar. + return draw_theme_(handle, hdc, SP_GRIPPER, 0, rect, NULL); + } + + // Draw a windows classic scrollbar gripper. + DrawFrameControl(hdc, rect, DFC_SCROLL, DFCS_SCROLLSIZEGRIP); + return S_OK; +} + +HRESULT NativeTheme::PaintTabPanelBackground(HDC hdc, RECT* rect) const { + HANDLE handle = GetThemeHandle(TAB); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, TABP_BODY, 0, rect, NULL); + + // Classic just renders a flat color background. + FillRect(hdc, rect, reinterpret_cast<HBRUSH>(COLOR_3DFACE + 1)); + return S_OK; +} + +HRESULT NativeTheme::PaintTrackbar(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect, + skia::PlatformCanvas* canvas) const { + // Make the channel be 4 px thick in the center of the supplied rect. (4 px + // matches what XP does in various menus; GetThemePartSize() doesn't seem to + // return good values here.) + RECT channel_rect = *rect; + const int channel_thickness = 4; + if (part_id == TKP_TRACK) { + channel_rect.top += + ((channel_rect.bottom - channel_rect.top - channel_thickness) / 2); + channel_rect.bottom = channel_rect.top + channel_thickness; + } else if (part_id == TKP_TRACKVERT) { + channel_rect.left += + ((channel_rect.right - channel_rect.left - channel_thickness) / 2); + channel_rect.right = channel_rect.left + channel_thickness; + } // else this isn't actually a channel, so |channel_rect| == |rect|. + + HANDLE handle = GetThemeHandle(TRACKBAR); + if (handle && draw_theme_) + return draw_theme_(handle, hdc, part_id, state_id, &channel_rect, NULL); + + // Classic mode, draw it manually. + if ((part_id == TKP_TRACK) || (part_id == TKP_TRACKVERT)) { + DrawEdge(hdc, &channel_rect, EDGE_SUNKEN, BF_RECT); + } else if (part_id == TKP_THUMBVERT) { + DrawEdge(hdc, rect, EDGE_RAISED, BF_RECT | BF_SOFT | BF_MIDDLE); + } else { + // Split rect into top and bottom pieces. + RECT top_section = *rect; + RECT bottom_section = *rect; + top_section.bottom -= ((bottom_section.right - bottom_section.left) / 2); + bottom_section.top = top_section.bottom; + DrawEdge(hdc, &top_section, EDGE_RAISED, + BF_LEFT | BF_TOP | BF_RIGHT | BF_SOFT | BF_MIDDLE | BF_ADJUST); + + // Split triangular piece into two diagonals. + RECT& left_half = bottom_section; + RECT right_half = bottom_section; + right_half.left += ((bottom_section.right - bottom_section.left) / 2); + left_half.right = right_half.left; + DrawEdge(hdc, &left_half, EDGE_RAISED, + BF_DIAGONAL_ENDTOPLEFT | BF_SOFT | BF_MIDDLE | BF_ADJUST); + DrawEdge(hdc, &right_half, EDGE_RAISED, + BF_DIAGONAL_ENDBOTTOMLEFT | BF_SOFT | BF_MIDDLE | BF_ADJUST); + + // If the button is pressed, draw hatching. + if (classic_state & DFCS_PUSHED) { + SkPaint paint; + SetCheckerboardShader(&paint, *rect); + + // Fill all three pieces with the pattern. + canvas->drawIRect(skia::RECTToSkIRect(top_section), paint); + + SkScalar left_triangle_top = SkIntToScalar(left_half.top); + SkScalar left_triangle_right = SkIntToScalar(left_half.right); + SkPath left_triangle; + left_triangle.moveTo(SkIntToScalar(left_half.left), left_triangle_top); + left_triangle.lineTo(left_triangle_right, left_triangle_top); + left_triangle.lineTo(left_triangle_right, + SkIntToScalar(left_half.bottom)); + left_triangle.close(); + canvas->drawPath(left_triangle, paint); + + SkScalar right_triangle_left = SkIntToScalar(right_half.left); + SkScalar right_triangle_top = SkIntToScalar(right_half.top); + SkPath right_triangle; + right_triangle.moveTo(right_triangle_left, right_triangle_top); + right_triangle.lineTo(SkIntToScalar(right_half.right), + right_triangle_top); + right_triangle.lineTo(right_triangle_left, + SkIntToScalar(right_half.bottom)); + right_triangle.close(); + canvas->drawPath(right_triangle, paint); + } + } + return S_OK; +} + +HRESULT NativeTheme::PaintTextField(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect, + COLORREF color, + bool fill_content_area, + bool draw_edges) const { + // TODO(ojan): http://b/1210017 Figure out how to give the ability to + // exclude individual edges from being drawn. + + HANDLE handle = GetThemeHandle(TEXTFIELD); + // TODO(mpcomplete): can we detect if the color is specified by the user, + // and if not, just use the system color? + // CreateSolidBrush() accepts a RGB value but alpha must be 0. + HBRUSH bg_brush = CreateSolidBrush(color); + HRESULT hr; + // DrawThemeBackgroundEx was introduced in XP SP2, so that it's possible + // draw_theme_ex_ is NULL and draw_theme_ is non-null. + if (handle && (draw_theme_ex_ || (draw_theme_ && draw_edges))) { + if (draw_theme_ex_) { + static DTBGOPTS omit_border_options = { + sizeof(DTBGOPTS), + DTBG_OMITBORDER, + {0,0,0,0} + }; + DTBGOPTS* draw_opts = draw_edges ? NULL : &omit_border_options; + hr = draw_theme_ex_(handle, hdc, part_id, state_id, rect, draw_opts); + } else { + hr = draw_theme_(handle, hdc, part_id, state_id, rect, NULL); + } + + // TODO(maruel): Need to be fixed if get_theme_content_rect_ is NULL. + if (fill_content_area && get_theme_content_rect_) { + RECT content_rect; + hr = get_theme_content_rect_(handle, hdc, part_id, state_id, rect, + &content_rect); + FillRect(hdc, &content_rect, bg_brush); + } + } else { + // Draw it manually. + if (draw_edges) + DrawEdge(hdc, rect, EDGE_SUNKEN, BF_RECT | BF_ADJUST); + + if (fill_content_area) { + FillRect(hdc, rect, (classic_state & DFCS_INACTIVE) ? + reinterpret_cast<HBRUSH>(COLOR_BTNFACE + 1) : bg_brush); + } + hr = S_OK; + } + DeleteObject(bg_brush); + return hr; +} + +bool NativeTheme::IsThemingActive() const { + if (is_theme_active_) + return !!is_theme_active_(); + return false; +} + +HRESULT NativeTheme::GetThemePartSize(ThemeName theme_name, + HDC hdc, + int part_id, + int state_id, + RECT* rect, + int ts, + SIZE* size) const { + HANDLE handle = GetThemeHandle(theme_name); + if (handle && get_theme_part_size_) + return get_theme_part_size_(handle, hdc, part_id, state_id, rect, ts, size); + + return E_NOTIMPL; +} + +HRESULT NativeTheme::GetThemeColor(ThemeName theme, + int part_id, + int state_id, + int prop_id, + SkColor* color) const { + HANDLE handle = GetThemeHandle(theme); + if (handle && get_theme_color_) { + COLORREF color_ref; + if (get_theme_color_(handle, part_id, state_id, prop_id, &color_ref) == + S_OK) { + *color = skia::COLORREFToSkColor(color_ref); + return S_OK; + } + } + return E_NOTIMPL; +} + +SkColor NativeTheme::GetThemeColorWithDefault(ThemeName theme, + int part_id, + int state_id, + int prop_id, + int default_sys_color) const { + SkColor color; + if (GetThemeColor(theme, part_id, state_id, prop_id, &color) != S_OK) + color = skia::COLORREFToSkColor(GetSysColor(default_sys_color)); + return color; +} + +HRESULT NativeTheme::GetThemeInt(ThemeName theme, + int part_id, + int state_id, + int prop_id, + int *value) const { + HANDLE handle = GetThemeHandle(theme); + if (handle && get_theme_int_) + return get_theme_int_(handle, part_id, state_id, prop_id, value); + return E_NOTIMPL; +} + +Size NativeTheme::GetThemeBorderSize(ThemeName theme) const { + // For simplicity use the wildcard state==0, part==0, since it works + // for the cases we currently depend on. + int border; + if (GetThemeInt(theme, 0, 0, TMT_BORDERSIZE, &border) == S_OK) + return Size(border, border); + else + return Size(GetSystemMetrics(SM_CXEDGE), GetSystemMetrics(SM_CYEDGE)); +} + + +void NativeTheme::DisableTheming() const { + if (!set_theme_properties_) + return; + set_theme_properties_(0); +} + +HRESULT NativeTheme::PaintFrameControl(HDC hdc, + RECT* rect, + UINT type, + UINT state, + bool is_highlighted) const { + const int width = rect->right - rect->left; + const int height = rect->bottom - rect->top; + + // DrawFrameControl for menu arrow/check wants a monochrome bitmap. + ScopedBitmap mask_bitmap(CreateBitmap(width, height, 1, 1, NULL)); + + if (mask_bitmap == NULL) + return E_OUTOFMEMORY; + + ScopedHDC bitmap_dc(CreateCompatibleDC(NULL)); + HGDIOBJ org_bitmap = SelectObject(bitmap_dc, mask_bitmap); + RECT local_rect = { 0, 0, width, height }; + DrawFrameControl(bitmap_dc, &local_rect, type, state); + + // We're going to use BitBlt with a b&w mask. This results in using the dest + // dc's text color for the black bits in the mask, and the dest dc's + // background color for the white bits in the mask. DrawFrameControl draws the + // check in black, and the background in white. + COLORREF old_bg_color = + SetBkColor(hdc, + GetSysColor(is_highlighted ? COLOR_HIGHLIGHT : COLOR_MENU)); + COLORREF old_text_color = + SetTextColor(hdc, + GetSysColor(is_highlighted ? COLOR_HIGHLIGHTTEXT : + COLOR_MENUTEXT)); + BitBlt(hdc, rect->left, rect->top, width, height, bitmap_dc, 0, 0, SRCCOPY); + SetBkColor(hdc, old_bg_color); + SetTextColor(hdc, old_text_color); + + SelectObject(bitmap_dc, org_bitmap); + + return S_OK; +} + +void NativeTheme::CloseHandles() const +{ + if (!close_theme_) + return; + + for (int i = 0; i < LAST; ++i) { + if (theme_handles_[i]) + close_theme_(theme_handles_[i]); + theme_handles_[i] = NULL; + } +} + +HANDLE NativeTheme::GetThemeHandle(ThemeName theme_name) const +{ + if (!open_theme_ || theme_name < 0 || theme_name >= LAST) + return 0; + + if (theme_handles_[theme_name]) + return theme_handles_[theme_name]; + + // Not found, try to load it. + HANDLE handle = 0; + switch (theme_name) { + case BUTTON: + handle = open_theme_(NULL, L"Button"); + break; + case LIST: + handle = open_theme_(NULL, L"Listview"); + break; + case MENU: + handle = open_theme_(NULL, L"Menu"); + break; + case MENULIST: + handle = open_theme_(NULL, L"Combobox"); + break; + case SCROLLBAR: + handle = open_theme_(NULL, L"Scrollbar"); + break; + case STATUS: + handle = open_theme_(NULL, L"Status"); + break; + case TAB: + handle = open_theme_(NULL, L"Tab"); + break; + case TEXTFIELD: + handle = open_theme_(NULL, L"Edit"); + break; + case TRACKBAR: + handle = open_theme_(NULL, L"Trackbar"); + break; + case WINDOW: + handle = open_theme_(NULL, L"Window"); + break; + default: + NOTREACHED(); + } + theme_handles_[theme_name] = handle; + return handle; +} + +} // namespace gfx diff --git a/gfx/native_theme_win.h b/gfx/native_theme_win.h new file mode 100644 index 0000000..504ce46 --- /dev/null +++ b/gfx/native_theme_win.h @@ -0,0 +1,296 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// A wrapper class for working with custom XP/Vista themes provided in +// uxtheme.dll. This is a singleton class that can be grabbed using +// NativeTheme::instance(). +// For more information on visual style parts and states, see: +// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/shellcc/platform/commctls/userex/topics/partsandstates.asp + +#ifndef APP_GFX_NATIVE_THEME_WIN_H_ +#define APP_GFX_NATIVE_THEME_WIN_H_ + +#include <windows.h> +#include <uxtheme.h> +#include "base/basictypes.h" +#include "gfx/size.h" +#include "third_party/skia/include/core/SkColor.h" + +namespace skia { +class PlatformCanvas; +} // namespace skia + +namespace gfx { + +// TODO: Define class member enums to replace part_id and state_id parameters +// that are currently defined in <vssym32.h>. Afterward, classic_state should +// be removed and class users wouldn't need to include <vssym32.h> anymore. +// This would enable HOT state on non-themed UI (like when RDP'ing) and would +// simplify usage. +// TODO: This class should probably be changed to be platform independent at +// the same time. +class NativeTheme { + public: + enum ThemeName { + BUTTON, + LIST, + MENU, + MENULIST, + SCROLLBAR, + STATUS, + TAB, + TEXTFIELD, + TRACKBAR, + WINDOW, + LAST + }; + + // This enumeration is used within PaintMenuArrow in order to indicate the + // direction the menu arrow should point to. + enum MenuArrowDirection { + LEFT_POINTING_ARROW, + RIGHT_POINTING_ARROW + }; + + typedef HRESULT (WINAPI* DrawThemeBackgroundPtr)(HANDLE theme, + HDC hdc, + int part_id, + int state_id, + const RECT* rect, + const RECT* clip_rect); + typedef HRESULT (WINAPI* DrawThemeBackgroundExPtr)(HANDLE theme, + HDC hdc, + int part_id, + int state_id, + const RECT* rect, + const DTBGOPTS* opts); + typedef HRESULT (WINAPI* GetThemeColorPtr)(HANDLE hTheme, + int part_id, + int state_id, + int prop_id, + COLORREF* color); + typedef HRESULT (WINAPI* GetThemeContentRectPtr)(HANDLE hTheme, + HDC hdc, + int part_id, + int state_id, + const RECT* rect, + RECT* content_rect); + typedef HRESULT (WINAPI* GetThemePartSizePtr)(HANDLE hTheme, + HDC hdc, + int part_id, + int state_id, + RECT* rect, + int ts, + SIZE* size); + typedef HANDLE (WINAPI* OpenThemeDataPtr)(HWND window, + LPCWSTR class_list); + typedef HRESULT (WINAPI* CloseThemeDataPtr)(HANDLE theme); + + typedef void (WINAPI* SetThemeAppPropertiesPtr) (DWORD flags); + typedef BOOL (WINAPI* IsThemeActivePtr)(); + typedef HRESULT (WINAPI* GetThemeIntPtr)(HANDLE hTheme, + int part_id, + int state_id, + int prop_id, + int *value); + + HRESULT PaintButton(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect) const; + + HRESULT PaintDialogBackground(HDC dc, bool active, RECT* rect) const; + + HRESULT PaintListBackground(HDC dc, bool enabled, RECT* rect) const; + + // |arrow_direction| determines whether the arrow is pointing to the left or + // to the right. In RTL locales, sub-menus open from right to left and + // therefore the menu arrow should point to the left and not to the right. + HRESULT PaintMenuArrow(ThemeName theme, + HDC hdc, + int part_id, + int state_id, + RECT* rect, + MenuArrowDirection arrow_direction, + bool is_highlighted) const; + + HRESULT PaintMenuBackground(ThemeName theme, + HDC hdc, + int part_id, + int state_id, + RECT* rect) const; + + HRESULT PaintMenuCheck(ThemeName theme, + HDC hdc, + int part_id, + int state_id, + RECT* rect, + bool is_highlighted) const; + + HRESULT PaintMenuCheckBackground(ThemeName theme, + HDC hdc, + int part_id, + int state_id, + RECT* rect) const; + + HRESULT PaintMenuGutter(HDC hdc, + int part_id, + int state_id, + RECT* rect) const; + + HRESULT PaintMenuItemBackground(ThemeName theme, + HDC hdc, + int part_id, + int state_id, + bool selected, + RECT* rect) const; + + HRESULT PaintMenuList(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect) const; + + HRESULT PaintMenuSeparator(HDC hdc, + int part_id, + int state_id, + RECT* rect) const; + + // Paints a scrollbar arrow. |classic_state| should have the appropriate + // classic part number ORed in already. + HRESULT PaintScrollbarArrow(HDC hdc, + int state_id, + int classic_state, + RECT* rect) const; + + // Paints a scrollbar track section. |align_rect| is only used in classic + // mode, and makes sure the checkerboard pattern in |target_rect| is aligned + // with one presumed to be in |align_rect|. + HRESULT PaintScrollbarTrack(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* target_rect, + RECT* align_rect, + skia::PlatformCanvas* canvas) const; + + // Paints a scrollbar thumb or gripper. + HRESULT PaintScrollbarThumb(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect) const; + + HRESULT PaintStatusGripper(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect) const; + + HRESULT PaintTabPanelBackground(HDC dc, RECT* rect) const; + + HRESULT PaintTextField(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect, + COLORREF color, + bool fill_content_area, + bool draw_edges) const; + + HRESULT PaintTrackbar(HDC hdc, + int part_id, + int state_id, + int classic_state, + RECT* rect, + skia::PlatformCanvas* canvas) const; + + bool IsThemingActive() const; + + HRESULT GetThemePartSize(ThemeName themeName, + HDC hdc, + int part_id, + int state_id, + RECT* rect, + int ts, + SIZE* size) const; + + HRESULT GetThemeColor(ThemeName theme, + int part_id, + int state_id, + int prop_id, + SkColor* color) const; + + // Get the theme color if theming is enabled. If theming is unsupported + // for this part, use Win32's GetSysColor to find the color specified + // by default_sys_color. + SkColor GetThemeColorWithDefault(ThemeName theme, + int part_id, + int state_id, + int prop_id, + int default_sys_color) const; + + HRESULT GetThemeInt(ThemeName theme, + int part_id, + int state_id, + int prop_id, + int *result) const; + + // Get the thickness of the border associated with the specified theme, + // defaulting to GetSystemMetrics edge size if themes are disabled. + // In Classic Windows, borders are typically 2px; on XP+, they are 1px. + Size GetThemeBorderSize(ThemeName theme) const; + + // Disables all theming for top-level windows in the entire process, from + // when this method is called until the process exits. All the other + // methods in this class will continue to work, but their output will ignore + // the user's theme. This is meant for use when running tests that require + // consistent visual results. + void DisableTheming() const; + + // Closes cached theme handles so we can unload the DLL or update our UI + // for a theme change. + void CloseHandles() const; + + // Gets our singleton instance. + static const NativeTheme* instance(); + + private: + NativeTheme(); + ~NativeTheme(); + + HRESULT PaintFrameControl(HDC hdc, + RECT* rect, + UINT type, + UINT state, + bool is_highlighted) const; + + // Returns a handle to the theme data. + HANDLE GetThemeHandle(ThemeName theme_name) const; + + // Function pointers into uxtheme.dll. + DrawThemeBackgroundPtr draw_theme_; + DrawThemeBackgroundExPtr draw_theme_ex_; + GetThemeColorPtr get_theme_color_; + GetThemeContentRectPtr get_theme_content_rect_; + GetThemePartSizePtr get_theme_part_size_; + OpenThemeDataPtr open_theme_; + CloseThemeDataPtr close_theme_; + SetThemeAppPropertiesPtr set_theme_properties_; + IsThemeActivePtr is_theme_active_; + GetThemeIntPtr get_theme_int_; + + // Handle to uxtheme.dll. + HMODULE theme_dll_; + + // A cache of open theme handles. + mutable HANDLE theme_handles_[LAST]; + + DISALLOW_COPY_AND_ASSIGN(NativeTheme); +}; + +} // namespace gfx + +#endif // APP_GFX_NATIVE_THEME_WIN_H_ diff --git a/gfx/native_theme_win_unittest.cc b/gfx/native_theme_win_unittest.cc new file mode 100644 index 0000000..b087da6 --- /dev/null +++ b/gfx/native_theme_win_unittest.cc @@ -0,0 +1,11 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "gfx/native_theme_win.h" + +#include "testing/gtest/include/gtest/gtest.h" + +TEST(NativeThemeTest, Init) { + ASSERT_TRUE(gfx::NativeTheme::instance() != NULL); +} diff --git a/gfx/skbitmap_operations.cc b/gfx/skbitmap_operations.cc new file mode 100644 index 0000000..5ce8ebd --- /dev/null +++ b/gfx/skbitmap_operations.cc @@ -0,0 +1,356 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "gfx/skbitmap_operations.h" + +#include <algorithm> + +#include "base/logging.h" +#include "third_party/skia/include/core/SkBitmap.h" +#include "third_party/skia/include/core/SkCanvas.h" +#include "third_party/skia/include/core/SkColorPriv.h" +#include "third_party/skia/include/core/SkUnPreMultiply.h" + +// static +SkBitmap SkBitmapOperations::CreateInvertedBitmap(const SkBitmap& image) { + DCHECK(image.config() == SkBitmap::kARGB_8888_Config); + + SkAutoLockPixels lock_image(image); + + SkBitmap inverted; + inverted.setConfig(SkBitmap::kARGB_8888_Config, image.width(), image.height(), + 0); + inverted.allocPixels(); + inverted.eraseARGB(0, 0, 0, 0); + + for (int y = 0; y < image.height(); ++y) { + uint32* image_row = image.getAddr32(0, y); + uint32* dst_row = inverted.getAddr32(0, y); + + for (int x = 0; x < image.width(); ++x) { + uint32 image_pixel = image_row[x]; + dst_row[x] = (image_pixel & 0xFF000000) | + (0x00FFFFFF - (image_pixel & 0x00FFFFFF)); + } + } + + return inverted; +} + +// static +SkBitmap SkBitmapOperations::CreateSuperimposedBitmap(const SkBitmap& first, + const SkBitmap& second) { + DCHECK(first.width() == second.width()); + DCHECK(first.height() == second.height()); + DCHECK(first.bytesPerPixel() == second.bytesPerPixel()); + DCHECK(first.config() == SkBitmap::kARGB_8888_Config); + + SkAutoLockPixels lock_first(first); + SkAutoLockPixels lock_second(second); + + SkBitmap superimposed; + superimposed.setConfig(SkBitmap::kARGB_8888_Config, + first.width(), first.height()); + superimposed.allocPixels(); + superimposed.eraseARGB(0, 0, 0, 0); + + SkCanvas canvas(superimposed); + + SkRect rect; + rect.fLeft = 0; + rect.fTop = 0; + rect.fRight = SkIntToScalar(first.width()); + rect.fBottom = SkIntToScalar(first.height()); + + canvas.drawBitmapRect(first, NULL, rect); + canvas.drawBitmapRect(second, NULL, rect); + + return superimposed; +} + +// static +SkBitmap SkBitmapOperations::CreateBlendedBitmap(const SkBitmap& first, + const SkBitmap& second, + double alpha) { + DCHECK((alpha >= 0) && (alpha <= 1)); + DCHECK(first.width() == second.width()); + DCHECK(first.height() == second.height()); + DCHECK(first.bytesPerPixel() == second.bytesPerPixel()); + DCHECK(first.config() == SkBitmap::kARGB_8888_Config); + + // Optimize for case where we won't need to blend anything. + static const double alpha_min = 1.0 / 255; + static const double alpha_max = 254.0 / 255; + if (alpha < alpha_min) + return first; + else if (alpha > alpha_max) + return second; + + SkAutoLockPixels lock_first(first); + SkAutoLockPixels lock_second(second); + + SkBitmap blended; + blended.setConfig(SkBitmap::kARGB_8888_Config, first.width(), first.height(), + 0); + blended.allocPixels(); + blended.eraseARGB(0, 0, 0, 0); + + double first_alpha = 1 - alpha; + + for (int y = 0; y < first.height(); ++y) { + uint32* first_row = first.getAddr32(0, y); + uint32* second_row = second.getAddr32(0, y); + uint32* dst_row = blended.getAddr32(0, y); + + for (int x = 0; x < first.width(); ++x) { + uint32 first_pixel = first_row[x]; + uint32 second_pixel = second_row[x]; + + int a = static_cast<int>((SkColorGetA(first_pixel) * first_alpha) + + (SkColorGetA(second_pixel) * alpha)); + int r = static_cast<int>((SkColorGetR(first_pixel) * first_alpha) + + (SkColorGetR(second_pixel) * alpha)); + int g = static_cast<int>((SkColorGetG(first_pixel) * first_alpha) + + (SkColorGetG(second_pixel) * alpha)); + int b = static_cast<int>((SkColorGetB(first_pixel) * first_alpha) + + (SkColorGetB(second_pixel) * alpha)); + + dst_row[x] = SkColorSetARGB(a, r, g, b); + } + } + + return blended; +} + +// static +SkBitmap SkBitmapOperations::CreateMaskedBitmap(const SkBitmap& rgb, + const SkBitmap& alpha) { + DCHECK(rgb.width() == alpha.width()); + DCHECK(rgb.height() == alpha.height()); + DCHECK(rgb.bytesPerPixel() == alpha.bytesPerPixel()); + DCHECK(rgb.config() == SkBitmap::kARGB_8888_Config); + DCHECK(alpha.config() == SkBitmap::kARGB_8888_Config); + + SkBitmap masked; + masked.setConfig(SkBitmap::kARGB_8888_Config, rgb.width(), rgb.height(), 0); + masked.allocPixels(); + masked.eraseARGB(0, 0, 0, 0); + + SkAutoLockPixels lock_rgb(rgb); + SkAutoLockPixels lock_alpha(alpha); + SkAutoLockPixels lock_masked(masked); + + for (int y = 0; y < masked.height(); ++y) { + uint32* rgb_row = rgb.getAddr32(0, y); + uint32* alpha_row = alpha.getAddr32(0, y); + uint32* dst_row = masked.getAddr32(0, y); + + for (int x = 0; x < masked.width(); ++x) { + SkColor rgb_pixel = SkUnPreMultiply::PMColorToColor(rgb_row[x]); + int alpha = SkAlphaMul(SkColorGetA(rgb_pixel), SkColorGetA(alpha_row[x])); + dst_row[x] = SkColorSetARGB(alpha, + SkAlphaMul(SkColorGetR(rgb_pixel), alpha), + SkAlphaMul(SkColorGetG(rgb_pixel), alpha), + SkAlphaMul(SkColorGetB(rgb_pixel), alpha)); + } + } + + return masked; +} + +// static +SkBitmap SkBitmapOperations::CreateButtonBackground(SkColor color, + const SkBitmap& image, + const SkBitmap& mask) { + DCHECK(image.config() == SkBitmap::kARGB_8888_Config); + DCHECK(mask.config() == SkBitmap::kARGB_8888_Config); + + SkBitmap background; + background.setConfig( + SkBitmap::kARGB_8888_Config, mask.width(), mask.height(), 0); + background.allocPixels(); + + double bg_a = SkColorGetA(color); + double bg_r = SkColorGetR(color); + double bg_g = SkColorGetG(color); + double bg_b = SkColorGetB(color); + + SkAutoLockPixels lock_mask(mask); + SkAutoLockPixels lock_image(image); + SkAutoLockPixels lock_background(background); + + for (int y = 0; y < mask.height(); ++y) { + uint32* dst_row = background.getAddr32(0, y); + uint32* image_row = image.getAddr32(0, y % image.height()); + uint32* mask_row = mask.getAddr32(0, y); + + for (int x = 0; x < mask.width(); ++x) { + uint32 image_pixel = image_row[x % image.width()]; + + double img_a = SkColorGetA(image_pixel); + double img_r = SkColorGetR(image_pixel); + double img_g = SkColorGetG(image_pixel); + double img_b = SkColorGetB(image_pixel); + + double img_alpha = static_cast<double>(img_a) / 255.0; + double img_inv = 1 - img_alpha; + + double mask_a = static_cast<double>(SkColorGetA(mask_row[x])) / 255.0; + + dst_row[x] = SkColorSetARGB( + static_cast<int>(std::min(255.0, bg_a + img_a) * mask_a), + static_cast<int>(((bg_r * img_inv) + (img_r * img_alpha)) * mask_a), + static_cast<int>(((bg_g * img_inv) + (img_g * img_alpha)) * mask_a), + static_cast<int>(((bg_b * img_inv) + (img_b * img_alpha)) * mask_a)); + } + } + + return background; +} + + +// static +SkBitmap SkBitmapOperations::CreateHSLShiftedBitmap( + const SkBitmap& bitmap, + color_utils::HSL hsl_shift) { + DCHECK(bitmap.empty() == false); + DCHECK(bitmap.config() == SkBitmap::kARGB_8888_Config); + + SkBitmap shifted; + shifted.setConfig(SkBitmap::kARGB_8888_Config, bitmap.width(), + bitmap.height(), 0); + shifted.allocPixels(); + shifted.eraseARGB(0, 0, 0, 0); + shifted.setIsOpaque(false); + + SkAutoLockPixels lock_bitmap(bitmap); + SkAutoLockPixels lock_shifted(shifted); + + // Loop through the pixels of the original bitmap. + for (int y = 0; y < bitmap.height(); ++y) { + SkPMColor* pixels = bitmap.getAddr32(0, y); + SkPMColor* tinted_pixels = shifted.getAddr32(0, y); + + for (int x = 0; x < bitmap.width(); ++x) { + tinted_pixels[x] = SkPreMultiplyColor(color_utils::HSLShift( + SkUnPreMultiply::PMColorToColor(pixels[x]), hsl_shift)); + } + } + + return shifted; +} + +// static +SkBitmap SkBitmapOperations::CreateTiledBitmap(const SkBitmap& source, + int src_x, int src_y, + int dst_w, int dst_h) { + DCHECK(source.getConfig() == SkBitmap::kARGB_8888_Config); + + SkBitmap cropped; + cropped.setConfig(SkBitmap::kARGB_8888_Config, dst_w, dst_h, 0); + cropped.allocPixels(); + cropped.eraseARGB(0, 0, 0, 0); + + SkAutoLockPixels lock_source(source); + SkAutoLockPixels lock_cropped(cropped); + + // Loop through the pixels of the original bitmap. + for (int y = 0; y < dst_h; ++y) { + int y_pix = (src_y + y) % source.height(); + while (y_pix < 0) + y_pix += source.height(); + + uint32* source_row = source.getAddr32(0, y_pix); + uint32* dst_row = cropped.getAddr32(0, y); + + for (int x = 0; x < dst_w; ++x) { + int x_pix = (src_x + x) % source.width(); + while (x_pix < 0) + x_pix += source.width(); + + dst_row[x] = source_row[x_pix]; + } + } + + return cropped; +} + +// static +SkBitmap SkBitmapOperations::DownsampleByTwoUntilSize(const SkBitmap& bitmap, + int min_w, int min_h) { + if ((bitmap.width() <= min_w) || (bitmap.height() <= min_h) || + (min_w < 0) || (min_h < 0)) + return bitmap; + + // Since bitmaps are refcounted, this copy will be fast. + SkBitmap current = bitmap; + while ((current.width() >= min_w * 2) && (current.height() >= min_h * 2) && + (current.width() > 1) && (current.height() > 1)) + current = DownsampleByTwo(current); + return current; +} + +// static +SkBitmap SkBitmapOperations::DownsampleByTwo(const SkBitmap& bitmap) { + // Handle the nop case. + if ((bitmap.width() <= 1) || (bitmap.height() <= 1)) + return bitmap; + + SkBitmap result; + result.setConfig(SkBitmap::kARGB_8888_Config, + (bitmap.width() + 1) / 2, (bitmap.height() + 1) / 2); + result.allocPixels(); + + SkAutoLockPixels lock(bitmap); + for (int dest_y = 0; dest_y < result.height(); ++dest_y) { + for (int dest_x = 0; dest_x < result.width(); ++dest_x) { + // This code is based on downsampleby2_proc32 in SkBitmap.cpp. It is very + // clever in that it does two channels at once: alpha and green ("ag") + // and red and blue ("rb"). Each channel gets averaged across 4 pixels + // to get the result. + int src_x = dest_x << 1; + int src_y = dest_y << 1; + const SkPMColor* cur_src = bitmap.getAddr32(src_x, src_y); + SkPMColor tmp, ag, rb; + + // Top left pixel of the 2x2 block. + tmp = *cur_src; + ag = (tmp >> 8) & 0xFF00FF; + rb = tmp & 0xFF00FF; + if (src_x < (bitmap.width() - 1)) + ++cur_src; + + // Top right pixel of the 2x2 block. + tmp = *cur_src; + ag += (tmp >> 8) & 0xFF00FF; + rb += tmp & 0xFF00FF; + if (src_y < (bitmap.height() - 1)) + cur_src = bitmap.getAddr32(src_x, src_y + 1); + else + cur_src = bitmap.getAddr32(src_x, src_y); // Move back to the first. + + // Bottom left pixel of the 2x2 block. + tmp = *cur_src; + ag += (tmp >> 8) & 0xFF00FF; + rb += tmp & 0xFF00FF; + if (src_x < (bitmap.width() - 1)) + ++cur_src; + + // Bottom right pixel of the 2x2 block. + tmp = *cur_src; + ag += (tmp >> 8) & 0xFF00FF; + rb += tmp & 0xFF00FF; + + // Put the channels back together, dividing each by 4 to get the average. + // |ag| has the alpha and green channels shifted right by 8 bits from + // there they should end up, so shifting left by 6 gives them in the + // correct position divided by 4. + *result.getAddr32(dest_x, dest_y) = + ((rb >> 2) & 0xFF00FF) | ((ag << 6) & 0xFF00FF00); + } + } + + return result; +} + diff --git a/gfx/skbitmap_operations.h b/gfx/skbitmap_operations.h new file mode 100644 index 0000000..71f6473 --- /dev/null +++ b/gfx/skbitmap_operations.h @@ -0,0 +1,93 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef APP_GFX_SKBITMAP_OPERATIONS_H_ +#define APP_GFX_SKBITMAP_OPERATIONS_H_ + +#include "gfx/color_utils.h" +#include "testing/gtest/include/gtest/gtest_prod.h" + +class SkBitmap; + +class SkBitmapOperations { + public: + // Create a bitmap that is an inverted image of the passed in image. + // Each color becomes its inverse in the color wheel. So (255, 15, 0) becomes + // (0, 240, 255). The alpha value is not inverted. + static SkBitmap CreateInvertedBitmap(const SkBitmap& image); + + // Create a bitmap that is a superimposition of the second bitmap on top of + // the first. The provided bitmaps must use have the kARGB_8888_Config config + // and be of equal dimensions. + static SkBitmap CreateSuperimposedBitmap(const SkBitmap& first, + const SkBitmap& second); + + // Create a bitmap that is a blend of two others. The alpha argument + // specifies the opacity of the second bitmap. The provided bitmaps must + // use have the kARGB_8888_Config config and be of equal dimensions. + static SkBitmap CreateBlendedBitmap(const SkBitmap& first, + const SkBitmap& second, + double alpha); + + // Create a bitmap that is the original bitmap masked out by the mask defined + // in the alpha bitmap. The images must use the kARGB_8888_Config config and + // be of equal dimensions. + static SkBitmap CreateMaskedBitmap(const SkBitmap& first, + const SkBitmap& alpha); + + // We create a button background image by compositing the color and image + // together, then applying the mask. This is a highly specialized composite + // operation that is the equivalent of drawing a background in |color|, + // tiling |image| over the top, and then masking the result out with |mask|. + // The images must use kARGB_8888_Config config. + static SkBitmap CreateButtonBackground(SkColor color, + const SkBitmap& image, + const SkBitmap& mask); + + // Shift a bitmap's HSL values. The shift values are in the range of 0-1, + // with the option to specify -1 for 'no change'. The shift values are + // defined as: + // hsl_shift[0] (hue): The absolute hue value for the image - 0 and 1 map + // to 0 and 360 on the hue color wheel (red). + // hsl_shift[1] (saturation): A saturation shift for the image, with the + // following key values: + // 0 = remove all color. + // 0.5 = leave unchanged. + // 1 = fully saturate the image. + // hsl_shift[2] (lightness): A lightness shift for the image, with the + // following key values: + // 0 = remove all lightness (make all pixels black). + // 0.5 = leave unchanged. + // 1 = full lightness (make all pixels white). + static SkBitmap CreateHSLShiftedBitmap(const SkBitmap& bitmap, + color_utils::HSL hsl_shift); + + // Create a bitmap that is cropped from another bitmap. This is special + // because it tiles the original bitmap, so your coordinates can extend + // outside the bounds of the original image. + static SkBitmap CreateTiledBitmap(const SkBitmap& bitmap, + int src_x, int src_y, + int dst_w, int dst_h); + + // Iteratively downsamples by 2 until the bitmap is no smaller than the + // input size. The normal use of this is to downsample the bitmap "close" to + // the final size, and then use traditional resampling on the result. + // Because the bitmap will be closer to the final size, it will be faster, + // and linear interpolation will generally work well as a second step. + static SkBitmap DownsampleByTwoUntilSize(const SkBitmap& bitmap, + int min_w, int min_h); + + private: + SkBitmapOperations(); // Class for scoping only. + + // Makes a bitmap half has large in each direction by averaging groups of + // 4 pixels. This is one step in generating a mipmap. + static SkBitmap DownsampleByTwo(const SkBitmap& bitmap); + + FRIEND_TEST(SkBitmapOperationsTest, DownsampleByTwo); + FRIEND_TEST(SkBitmapOperationsTest, DownsampleByTwoSmall); +}; + +#endif // APP_GFX_SKBITMAP_OPERATIONS_H_ + diff --git a/gfx/skbitmap_operations_unittest.cc b/gfx/skbitmap_operations_unittest.cc new file mode 100644 index 0000000..4082b22 --- /dev/null +++ b/gfx/skbitmap_operations_unittest.cc @@ -0,0 +1,383 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "gfx/skbitmap_operations.h" + +#include "testing/gtest/include/gtest/gtest.h" +#include "third_party/skia/include/core/SkBitmap.h" +#include "third_party/skia/include/core/SkColorPriv.h" +#include "third_party/skia/include/core/SkUnPreMultiply.h" + +namespace { + +// Returns true if each channel of the given two colors are "close." This is +// used for comparing colors where rounding errors may cause off-by-one. +bool ColorsClose(uint32_t a, uint32_t b) { + return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) < 2 && + abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) < 2 && + abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) < 2 && + abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) < 2; +} + +void FillDataToBitmap(int w, int h, SkBitmap* bmp) { + bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h); + bmp->allocPixels(); + + unsigned char* src_data = + reinterpret_cast<unsigned char*>(bmp->getAddr32(0, 0)); + for (int i = 0; i < w * h; i++) { + src_data[i * 4 + 0] = static_cast<unsigned char>(i % 255); + src_data[i * 4 + 1] = static_cast<unsigned char>(i % 255); + src_data[i * 4 + 2] = static_cast<unsigned char>(i % 255); + src_data[i * 4 + 3] = static_cast<unsigned char>(i % 255); + } +} + +} // namespace + +// Invert bitmap and verify the each pixel is inverted and the alpha value is +// not changed. +TEST(SkBitmapOperationsTest, CreateInvertedBitmap) { + int src_w = 16, src_h = 16; + SkBitmap src; + src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + src.allocPixels(); + + for (int y = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + int i = y * src_w + x; + *src.getAddr32(x, y) = + SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0); + } + } + + SkBitmap inverted = SkBitmapOperations::CreateInvertedBitmap(src); + SkAutoLockPixels src_lock(src); + SkAutoLockPixels inverted_lock(inverted); + + for (int y = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + int i = y * src_w + x; + EXPECT_EQ(static_cast<unsigned int>((255 - i) % 255), + SkColorGetA(*inverted.getAddr32(x, y))); + EXPECT_EQ(static_cast<unsigned int>(255 - (i % 255)), + SkColorGetR(*inverted.getAddr32(x, y))); + EXPECT_EQ(static_cast<unsigned int>(255 - (i * 4 % 255)), + SkColorGetG(*inverted.getAddr32(x, y))); + EXPECT_EQ(static_cast<unsigned int>(255), + SkColorGetB(*inverted.getAddr32(x, y))); + } + } +} + +// Blend two bitmaps together at 50% alpha and verify that the result +// is the middle-blend of the two. +TEST(SkBitmapOperationsTest, CreateBlendedBitmap) { + int src_w = 16, src_h = 16; + SkBitmap src_a; + src_a.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + src_a.allocPixels(); + + SkBitmap src_b; + src_b.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + src_b.allocPixels(); + + for (int y = 0, i = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + *src_a.getAddr32(x, y) = SkColorSetARGB(255, 0, i * 2 % 255, i % 255); + *src_b.getAddr32(x, y) = + SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0); + i++; + } + } + + // Shift to red. + SkBitmap blended = SkBitmapOperations::CreateBlendedBitmap( + src_a, src_b, 0.5); + SkAutoLockPixels srca_lock(src_a); + SkAutoLockPixels srcb_lock(src_b); + SkAutoLockPixels blended_lock(blended); + + for (int y = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + int i = y * src_w + x; + EXPECT_EQ(static_cast<unsigned int>((255 + ((255 - i) % 255)) / 2), + SkColorGetA(*blended.getAddr32(x, y))); + EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2), + SkColorGetR(*blended.getAddr32(x, y))); + EXPECT_EQ((static_cast<unsigned int>((i * 2) % 255 + (i * 4) % 255) / 2), + SkColorGetG(*blended.getAddr32(x, y))); + EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2), + SkColorGetB(*blended.getAddr32(x, y))); + } + } +} + +// Test our masking functions. +TEST(SkBitmapOperationsTest, CreateMaskedBitmap) { + int src_w = 16, src_h = 16; + + SkBitmap src; + FillDataToBitmap(src_w, src_h, &src); + + // Generate alpha mask + SkBitmap alpha; + alpha.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + alpha.allocPixels(); + for (int y = 0, i = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + *alpha.getAddr32(x, y) = SkColorSetARGB((i + 128) % 255, + (i + 128) % 255, + (i + 64) % 255, + (i + 0) % 255); + i++; + } + } + + SkBitmap masked = SkBitmapOperations::CreateMaskedBitmap(src, alpha); + + SkAutoLockPixels src_lock(src); + SkAutoLockPixels alpha_lock(alpha); + SkAutoLockPixels masked_lock(masked); + for (int y = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + // Test that the alpha is equal. + SkColor src_pixel = SkUnPreMultiply::PMColorToColor(*src.getAddr32(x, y)); + SkColor alpha_pixel = + SkUnPreMultiply::PMColorToColor(*alpha.getAddr32(x, y)); + SkColor masked_pixel = *masked.getAddr32(x, y); + + int alpha_value = SkAlphaMul(SkColorGetA(src_pixel), + SkColorGetA(alpha_pixel)); + SkColor expected_pixel = SkColorSetARGB( + alpha_value, + SkAlphaMul(SkColorGetR(src_pixel), alpha_value), + SkAlphaMul(SkColorGetG(src_pixel), alpha_value), + SkAlphaMul(SkColorGetB(src_pixel), alpha_value)); + + EXPECT_TRUE(ColorsClose(expected_pixel, masked_pixel)); + } + } +} + +// Make sure that when shifting a bitmap without any shift parameters, +// the end result is close enough to the original (rounding errors +// notwithstanding). +TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapToSame) { + int src_w = 4, src_h = 4; + SkBitmap src; + src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + src.allocPixels(); + + for (int y = 0, i = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + *src.getAddr32(x, y) = SkColorSetARGB(i + 128 % 255, + i + 128 % 255, i + 64 % 255, i + 0 % 255); + i++; + } + } + + color_utils::HSL hsl = { -1, -1, -1 }; + + SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl); + + SkAutoLockPixels src_lock(src); + SkAutoLockPixels shifted_lock(shifted); + + for (int y = 0; y < src_w; y++) { + for (int x = 0; x < src_h; x++) { + SkColor src_pixel = *src.getAddr32(x, y); + SkColor shifted_pixel = *shifted.getAddr32(x, y); + EXPECT_TRUE(ColorsClose(src_pixel, shifted_pixel)); + } + } +} + +// Shift a blue bitmap to red. +TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapHueOnly) { + int src_w = 16, src_h = 16; + SkBitmap src; + src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + src.allocPixels(); + + for (int y = 0, i = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + *src.getAddr32(x, y) = SkColorSetARGB(255, 0, 0, i % 255); + i++; + } + } + + // Shift to red. + color_utils::HSL hsl = { 0, -1, -1 }; + + SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl); + + SkAutoLockPixels src_lock(src); + SkAutoLockPixels shifted_lock(shifted); + + for (int y = 0, i = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + EXPECT_TRUE(ColorsClose(*shifted.getAddr32(x, y), + SkColorSetARGB(255, i % 255, 0, 0))); + i++; + } + } +} + +// Test our cropping. +TEST(SkBitmapOperationsTest, CreateCroppedBitmap) { + int src_w = 16, src_h = 16; + SkBitmap src; + FillDataToBitmap(src_w, src_h, &src); + + SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap(src, 4, 4, + 8, 8); + ASSERT_EQ(8, cropped.width()); + ASSERT_EQ(8, cropped.height()); + + SkAutoLockPixels src_lock(src); + SkAutoLockPixels cropped_lock(cropped); + for (int y = 4; y < 12; y++) { + for (int x = 4; x < 12; x++) { + EXPECT_EQ(*src.getAddr32(x, y), + *cropped.getAddr32(x - 4, y - 4)); + } + } +} + +// Test whether our cropping correctly wraps across image boundaries. +TEST(SkBitmapOperationsTest, CreateCroppedBitmapWrapping) { + int src_w = 16, src_h = 16; + SkBitmap src; + FillDataToBitmap(src_w, src_h, &src); + + SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap( + src, src_w / 2, src_h / 2, src_w, src_h); + ASSERT_EQ(src_w, cropped.width()); + ASSERT_EQ(src_h, cropped.height()); + + SkAutoLockPixels src_lock(src); + SkAutoLockPixels cropped_lock(cropped); + for (int y = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + EXPECT_EQ(*src.getAddr32(x, y), + *cropped.getAddr32((x + src_w / 2) % src_w, + (y + src_h / 2) % src_h)); + } + } +} + +TEST(SkBitmapOperationsTest, DownsampleByTwo) { + // Use an odd-sized bitmap to make sure the edge cases where there isn't a + // 2x2 block of pixels is handled correctly. + // Here's the ARGB example + // + // 50% transparent green opaque 50% blue white + // 80008000 FF000080 FFFFFFFF + // + // 50% transparent red opaque 50% gray black + // 80800000 80808080 FF000000 + // + // black white 50% gray + // FF000000 FFFFFFFF FF808080 + // + // The result of this computation should be: + // A0404040 FF808080 + // FF808080 FF808080 + SkBitmap input; + input.setConfig(SkBitmap::kARGB_8888_Config, 3, 3); + input.allocPixels(); + + // The color order may be different, but we don't care (the channels are + // trated the same). + *input.getAddr32(0, 0) = 0x80008000; + *input.getAddr32(1, 0) = 0xFF000080; + *input.getAddr32(2, 0) = 0xFFFFFFFF; + *input.getAddr32(0, 1) = 0x80800000; + *input.getAddr32(1, 1) = 0x80808080; + *input.getAddr32(2, 1) = 0xFF000000; + *input.getAddr32(0, 2) = 0xFF000000; + *input.getAddr32(1, 2) = 0xFFFFFFFF; + *input.getAddr32(2, 2) = 0xFF808080; + + SkBitmap result = SkBitmapOperations::DownsampleByTwo(input); + EXPECT_EQ(2, result.width()); + EXPECT_EQ(2, result.height()); + + // Some of the values are off-by-one due to rounding. + SkAutoLockPixels lock(result); + EXPECT_EQ(0x9f404040, *result.getAddr32(0, 0)); + EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(1, 0)); + EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(0, 1)); + EXPECT_EQ(0xFF808080, *result.getAddr32(1, 1)); +} + +// Test edge cases for DownsampleByTwo. +TEST(SkBitmapOperationsTest, DownsampleByTwoSmall) { + SkPMColor reference = 0xFF4080FF; + + // Test a 1x1 bitmap. + SkBitmap one_by_one; + one_by_one.setConfig(SkBitmap::kARGB_8888_Config, 1, 1); + one_by_one.allocPixels(); + *one_by_one.getAddr32(0, 0) = reference; + SkBitmap result = SkBitmapOperations::DownsampleByTwo(one_by_one); + SkAutoLockPixels lock1(result); + EXPECT_EQ(1, result.width()); + EXPECT_EQ(1, result.height()); + EXPECT_EQ(reference, *result.getAddr32(0, 0)); + + // Test an n by 1 bitmap. + SkBitmap one_by_n; + one_by_n.setConfig(SkBitmap::kARGB_8888_Config, 300, 1); + one_by_n.allocPixels(); + result = SkBitmapOperations::DownsampleByTwo(one_by_n); + SkAutoLockPixels lock2(result); + EXPECT_EQ(300, result.width()); + EXPECT_EQ(1, result.height()); + + // Test a 1 by n bitmap. + SkBitmap n_by_one; + n_by_one.setConfig(SkBitmap::kARGB_8888_Config, 1, 300); + n_by_one.allocPixels(); + result = SkBitmapOperations::DownsampleByTwo(n_by_one); + SkAutoLockPixels lock3(result); + EXPECT_EQ(1, result.width()); + EXPECT_EQ(300, result.height()); + + // Test an empty bitmap + SkBitmap empty; + result = SkBitmapOperations::DownsampleByTwo(empty); + EXPECT_TRUE(result.isNull()); + EXPECT_EQ(0, result.width()); + EXPECT_EQ(0, result.height()); +} + +// Here we assume DownsampleByTwo works correctly (it's tested above) and +// just make sure that the wrapper function does the right thing. +TEST(SkBitmapOperationsTest, DownsampleByTwoUntilSize) { + // First make sure a "too small" bitmap doesn't get modified at all. + SkBitmap too_small; + too_small.setConfig(SkBitmap::kARGB_8888_Config, 10, 10); + too_small.allocPixels(); + SkBitmap result = SkBitmapOperations::DownsampleByTwoUntilSize( + too_small, 16, 16); + EXPECT_EQ(10, result.width()); + EXPECT_EQ(10, result.height()); + + // Now make sure giving it a 0x0 target returns something reasonable. + result = SkBitmapOperations::DownsampleByTwoUntilSize(too_small, 0, 0); + EXPECT_EQ(1, result.width()); + EXPECT_EQ(1, result.height()); + + // Test multiple steps of downsampling. + SkBitmap large; + large.setConfig(SkBitmap::kARGB_8888_Config, 100, 43); + large.allocPixels(); + result = SkBitmapOperations::DownsampleByTwoUntilSize(large, 6, 6); + + // The result should be divided in half 100x43 -> 50x22 -> 25x11 + EXPECT_EQ(25, result.width()); + EXPECT_EQ(11, result.height()); +} diff --git a/gfx/skia_util.cc b/gfx/skia_util.cc new file mode 100644 index 0000000..13ef4d9 --- /dev/null +++ b/gfx/skia_util.cc @@ -0,0 +1,42 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "gfx/skia_util.h" + +#include "gfx/rect.h" +#include "third_party/skia/include/core/SkColorPriv.h" +#include "third_party/skia/include/core/SkShader.h" +#include "third_party/skia/include/effects/SkGradientShader.h" + +namespace gfx { + +SkRect RectToSkRect(const gfx::Rect& rect) { + SkRect r; + r.set(SkIntToScalar(rect.x()), SkIntToScalar(rect.y()), + SkIntToScalar(rect.right()), SkIntToScalar(rect.bottom())); + return r; +} + +gfx::Rect SkRectToRect(const SkRect& rect) { + return gfx::Rect(SkScalarToFixed(rect.fLeft), + SkScalarToFixed(rect.fTop), + SkScalarToFixed(rect.width()), + SkScalarToFixed(rect.height())); +} + +SkShader* CreateGradientShader(int start_point, + int end_point, + SkColor start_color, + SkColor end_color) { + SkColor grad_colors[2] = { start_color, end_color}; + SkPoint grad_points[2]; + grad_points[0].set(SkIntToScalar(0), SkIntToScalar(start_point)); + grad_points[1].set(SkIntToScalar(0), SkIntToScalar(end_point)); + + return SkGradientShader::CreateLinear( + grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode); +} + +} // namespace gfx + diff --git a/gfx/skia_util.h b/gfx/skia_util.h new file mode 100644 index 0000000..66a8aeb --- /dev/null +++ b/gfx/skia_util.h @@ -0,0 +1,34 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef APP_GFX_SKIA_UTIL_H_ +#define APP_GFX_SKIA_UTIL_H_ + +#include "third_party/skia/include/core/SkColor.h" +#include "third_party/skia/include/core/SkRect.h" + +class SkShader; + +namespace gfx { + +class Rect; + +// Convert between Skia and gfx rect types. +SkRect RectToSkRect(const gfx::Rect& rect); +gfx::Rect SkRectToRect(const SkRect& rect); + +// Creates a vertical gradient shader. The caller owns the shader. +// Example usage to avoid leaks: +// paint.setShader(gfx::CreateGradientShader(0, 10, red, blue))->safeUnref(); +// +// (The old shader in the paint, if any, needs to be freed, and safeUnref will +// handle the NULL case.) +SkShader* CreateGradientShader(int start_point, + int end_point, + SkColor start_color, + SkColor end_color); + +} // namespace gfx; + +#endif // APP_GFX_SKIA_UTIL_H_ diff --git a/gfx/skia_utils_gtk.cc b/gfx/skia_utils_gtk.cc new file mode 100644 index 0000000..8ed4bec --- /dev/null +++ b/gfx/skia_utils_gtk.cc @@ -0,0 +1,32 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "gfx/skia_utils_gtk.h" + +#include <gdk/gdkcolor.h> + +namespace gfx { + +const int kSkiaToGDKMultiplier = 257; + +// GDK_COLOR_RGB multiplies by 257 (= 0x10001) to distribute the bits evenly +// See: http://www.mindcontrol.org/~hplus/graphics/expand-bits.html +// To get back, we can just right shift by eight +// (or, formulated differently, i == (i*257)/256 for all i < 256). + +SkColor GdkColorToSkColor(GdkColor color) { + return SkColorSetRGB(color.red >> 8, color.green >> 8, color.blue >> 8); +} + +GdkColor SkColorToGdkColor(SkColor color) { + GdkColor gdk_color = { + 0, + SkColorGetR(color) * kSkiaToGDKMultiplier, + SkColorGetG(color) * kSkiaToGDKMultiplier, + SkColorGetB(color) * kSkiaToGDKMultiplier + }; + return gdk_color; +} + +} // namespace gfx diff --git a/gfx/skia_utils_gtk.h b/gfx/skia_utils_gtk.h new file mode 100644 index 0000000..df68581 --- /dev/null +++ b/gfx/skia_utils_gtk.h @@ -0,0 +1,22 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef APP_GFX_SKIA_UTILS_GTK_H_ +#define APP_GFX_SKIA_UTILS_GTK_H_ + +#include "third_party/skia/include/core/SkColor.h" + +typedef struct _GdkColor GdkColor; + +namespace gfx { + +// Converts GdkColors to the ARGB layout Skia expects. +SkColor GdkColorToSkColor(GdkColor color); + +// Converts ARGB to GdkColor. +GdkColor SkColorToGdkColor(SkColor color); + +} // namespace gfx + +#endif // APP_GFX_SKIA_UTILS_GTK_H_ |