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author | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-10-06 22:34:44 +0000 |
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committer | apatrick@chromium.org <apatrick@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-10-06 22:34:44 +0000 |
commit | 281d17a33e0d4059bffa3e4d85e563553d244f87 (patch) | |
tree | 2192ab8c43f21055fefd82d4ab5f9b3ea2239155 /gfx | |
parent | 5d1d6d841218a88cbfff5d65306331ae0beb2cfc (diff) | |
download | chromium_src-281d17a33e0d4059bffa3e4d85e563553d244f87.zip chromium_src-281d17a33e0d4059bffa3e4d85e563553d244f87.tar.gz chromium_src-281d17a33e0d4059bffa3e4d85e563553d244f87.tar.bz2 |
GPU process terminates on hang.
I added a watchdog thread that intermitently checks the main thread can respond to tasks posted on its message queue.
I fixed some bugs that preventede GGL from failing when the GPU channel was lost.
Added a command line swith to disable the watchdog thread for debugging purposes.
TEST=try, check WebGL works, check about:gpuhang terminates process.
BUG=38739,53871
Review URL: http://codereview.chromium.org/3528012
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@61718 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gfx')
0 files changed, 0 insertions, 0 deletions